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Move editor in Ruby Host
Moves button in the Home UI opens the Moves Editor. The move behaviors depends on the method used (
:s_basic for tackle).
Create a new move
- Make sure all the texts for the move exists (Name + Description)
- Click on
- Set the move properties (watch how other move where done if needed)
- If the move is a TM/HM that can trigger something from the Party Menu, set the ID of the common event to call in
Common event ID (map) :
- Choose the
Method used in BattleEngine:.
:s_multi_hitfor Bullet Seed
:s_2hitsfor Double Hit
:s_self_statfor Close Combat
:s_self_statutfor a move that inflict status to the user.