Pokémon SDK Wiki

Move editor

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Move editor in Ruby Host

The Moves button in the Home UI opens the Moves Editor. The move behaviors depends on the method used (:s_basic for tackle).

Move Editor UI
Move editor UI

Create a new move

  1. Make sure all the texts for the move exists (Name + Description)
  2. Click on Add move.
  3. Set the move properties (watch how other move where done if needed)
  4. If the move is a TM/HM that can trigger something from the Party Menu, set the ID of the common event to call in Common event ID (map) :
  5. Choose the Method used in BattleEngine:.
    • :s_basic for tackle
    • :s_stat for Growl
    • :s_status for Will-O-Wisp
    • :s_multi_hit for Bullet Seed
    • :s_2hits for Double Hit
    • :s_ohko for Fissure
    • :s_2turns for Fly
    • :s_self_stat for Close Combat
    • :s_self_statut for a move that inflict status to the user.