Class: GamePlay::QuestBookQuest
- Includes:
- Text::Util
- Defined in:
- scripts/01400 GamePlay/01400 Quest/03400 GamePlay__QuestBookQuest.rb
Overview
Show the quest info
Constant Summary
Constants inherited from Base
Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER, Base::MESSAGE_ERROR
Constants included from Input
Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Instance Attribute Summary
Attributes inherited from Base
#__last_scene, #__result_process, #message_window, #running, #viewport
Instance Method Summary collapse
-
#_convert_catch(data) ⇒ String
Fonction de conversion en message de l'objectif de capture.
-
#adjust_viewport
Adjust the viewport position.
- #create_graphics
-
#initialize(id, index, quests_id) ⇒ QuestBookQuest
constructor
Create a new QuestBookList.
-
#show_earning(text, earning)
Show an earning.
-
#show_objective(quest_data)
Show the objective of a quest.
-
#show_quest
Show the quest info.
-
#update
Updates the interface.
Methods inherited from Base
#add_disposable, #call_scene, #display_message, #display_message_and_wait, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Constructor Details
#initialize(id, index, quests_id) ⇒ QuestBookQuest
Create a new QuestBookList
Instance Method Details
#_convert_catch(data) ⇒ String
Fonction de conversion en message de l'objectif de capture
#adjust_viewport
Adjust the viewport position
#create_graphics
#show_earning(text, earning)
Show an earning
#show_objective(quest_data)
Show the objective of a quest
#show_quest
Show the quest info
#update
Updates the interface