Module: Configs
- Defined in:
- scripts/00020 Config.rb,
scripts/00021 ProjectConfig.rb,
scripts/00800 Studio/00000 Configs/00004 Stats.rb,
scripts/00800 Studio/00000 Configs/00003 States.rb,
scripts/00800 Studio/00000 Configs/00005 Window.rb,
scripts/01450 Systems/00001 Title/00001 Configs.rb,
scripts/00800 Studio/00000 Configs/00001 Natures.rb,
scripts/00800 Studio/00000 Configs/00002 Flavors.rb,
scripts/01450 Systems/00002 Credits/00001 Configs.rb,
scripts/01450 Systems/00106 Save Load/00001 Configs.rb
Overview
Module responsive of giving access to various configuration contained into Data/configs
Defined Under Namespace
Modules: Project Classes: CreditsConfig, Flavors, Natures, SaveConfig, SceneTitleConfig, States, Stats, Window
Constant Summary collapse
- KEY_TRANSLATIONS =
List of keys from file to ruby world
{ isMouseDisabled: :is_mouse_disabled, mouseSkin: :mouse_skin, gameResolution: :game_resolution, windowScale: :window_scale, isFullscreen: :is_fullscreen, isPlayerAlwaysCentered: :is_player_always_centered, tilemapSettings: :tilemap_settings, introMovieMapId: :intro_movie_map_id, bgmName: :bgm_name, bgmDuration: :bgm_duration, isLanguageSelectionEnabled: :language_selection_enabled, additionalSplashes: :additional_splashes, controlWaitTime: :control_wait, maximumSave: :maximum_save_count, saveKey: :save_key, saveHeader: :save_header, baseFilename: :base_filename, isCanSaveOnAnySave: :can_save_on_any_save, projectSplash: :project_splash, lineHeight: :line_height, scrollSpeed: :speed, leaderSpacing: :leader_spacing, chiefProjectTitle: :chief_project_title, chiefProjectName: :chief_project_name, gameCredits: :game_credits, pokemonMaxLevel: :max_level, isAlwaysUseForm0ForEvolution: :always_use_form0_for_evolution, isUseForm0WhenNoEvolutionData: :use_form0_when_no_evolution_data, maxBagItemCount: :max_bag_item_count, isSmoothTexture: :smooth_texture, isVsyncEnabled: :vsync_enabled, gameTitle: :game_title, gameVersion: :game_version, defaultLanguage: :default_language_code, choosableLanguageCode: :choosable_language_code, choosableLanguageTexts: :choosable_language_texts }
- SCRIPTS_REQUIRED_CONFIG =
Name of the file that must exist if we want to successfully load scripts
'Data/configs/display_config.json'
Class Method Summary collapse
- .credits_config ⇒ CreditsConfig
- .devices ⇒ Project::Devices
- .display ⇒ Project::Display
- .flavors ⇒ Flavors
- .game_options ⇒ Project::GameOptions
- .graphic ⇒ Project::Graphic
- .infos ⇒ Project::Infos
- .language ⇒ Project::Language
- .natures ⇒ Natures
-
.register(name, filename, type, preload, klass)
Register a new config.
- .save_config ⇒ SaveConfig
- .scene_title_config ⇒ SceneTitleConfig
- .settings ⇒ Project::Settings
- .states ⇒ States
- .stats ⇒ Stats
- .texts ⇒ Project::Texts
- .window ⇒ Window
Class Method Details
.credits_config ⇒ CreditsConfig
38 |
# File 'scripts/01450 Systems/00002 Credits/00001 Configs.rb', line 38 register(:credits_config, 'credits_config', :json, false, CreditsConfig) |
.devices ⇒ Project::Devices
277 |
# File 'scripts/00021 ProjectConfig.rb', line 277 register(:devices, 'devices_config', :json, false, Project::Devices) |
.display ⇒ Project::Display
280 |
# File 'scripts/00021 ProjectConfig.rb', line 280 register(:display, 'display_config', :json, false, Project::Display) |
.flavors ⇒ Flavors
92 |
# File 'scripts/00800 Studio/00000 Configs/00002 Flavors.rb', line 92 register(:flavors, 'flavors', :json, false, Flavors) |
.game_options ⇒ Project::GameOptions
283 |
# File 'scripts/00021 ProjectConfig.rb', line 283 register(:game_options, 'game_options_config', :json, false, Project::GameOptions) |
.graphic ⇒ Project::Graphic
292 |
# File 'scripts/00021 ProjectConfig.rb', line 292 register(:graphic, 'graphic_config', :json, false, Project::Graphic) |
.infos ⇒ Project::Infos
295 |
# File 'scripts/00021 ProjectConfig.rb', line 295 register(:infos, 'infos_config', :json, false, Project::Infos) |
.language ⇒ Project::Language
298 |
# File 'scripts/00021 ProjectConfig.rb', line 298 register(:language, 'language_config', :json, false, Project::Language) |
.natures ⇒ Natures
88 |
# File 'scripts/00800 Studio/00000 Configs/00001 Natures.rb', line 88 register(:natures, 'natures', :json, true, Natures) |
.register(name, filename, type, preload, klass)
Register a new config
66 67 68 69 70 71 72 73 |
# File 'scripts/00020 Config.rb', line 66 def register(name, filename, type, preload, klass) @all_registered_configs[name] = { filename: filename, type: type, klass: klass } if preload load_file_data(name) else define_singleton_method(name) { load_file_data(name) } end end |
.save_config ⇒ SaveConfig
38 |
# File 'scripts/01450 Systems/00106 Save Load/00001 Configs.rb', line 38 register(:save_config, 'save_config', :json, true, SaveConfig) |
.scene_title_config ⇒ SceneTitleConfig
29 |
# File 'scripts/01450 Systems/00001 Title/00001 Configs.rb', line 29 register(:scene_title_config, 'scene_title_config', :json, true, SceneTitleConfig) |
.settings ⇒ Project::Settings
289 |
# File 'scripts/00021 ProjectConfig.rb', line 289 register(:settings, 'settings_config', :json, false, Project::Settings) |
.states ⇒ States
38 |
# File 'scripts/00800 Studio/00000 Configs/00003 States.rb', line 38 register(:states, 'states', :json, false, States) |
.stats ⇒ Stats
105 |
# File 'scripts/00800 Studio/00000 Configs/00004 Stats.rb', line 105 register(:stats, 'stats', :json, false, Stats) |
.texts ⇒ Project::Texts
286 |
# File 'scripts/00021 ProjectConfig.rb', line 286 register(:texts, 'texts_config', :json, false, Project::Texts) |