Class: Battle::Effects::Ability::CuriousMedicine

Inherits:
Battle::Effects::Ability show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Curious_Medicine.rb

Instance Attribute Summary

Attributes inherited from Battle::Effects::Ability

#affect_allies, #db_symbol, #target

Instance Method Summary collapse

Methods inherited from Battle::Effects::Ability

new, register

Methods inherited from EffectBase

#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter

Constructor Details

#initialize(logic, target, db_symbol) ⇒ CuriousMedicine

Create a new FlowerGift effect

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Curious_Medicine.rb', line 9

def initialize(logic, target, db_symbol)
  super
  @affect_allies = true
end

Instance Method Details

#on_switch_event(handler, who, with)

Function called when a Pokemon has actually switched with another one

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Curious_Medicine.rb', line 18

def on_switch_event(handler, who, with)
  return if with != @target || who == with

  targets = @logic.adjacent_allies_of(@target)
  targets.each do |target|
    next if target.battle_stage.none? { |stage| stage != 0 }

    handler.scene.visual.show_ability(@target)
    target.battle_stage.map! { 0 }
    handler.scene.display_message_and_wait(parse_text_with_pokemon(19, 195, target))
  end
end