Class: Battle::Effects::Ability::GorillaTactics
- Inherits:
-
Battle::Effects::Ability
- Object
- EffectBase
- Battle::Effects::Ability
- Battle::Effects::Ability::GorillaTactics
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100 Gorilla Tactics.rb
Instance Attribute Summary
Attributes inherited from Battle::Effects::Ability
#affect_allies, #db_symbol, #target
Instance Method Summary collapse
-
#on_move_disabled_check(user, move) ⇒ Proc?
Function called when we try to check if the user cannot use a move.
-
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier.
Methods inherited from Battle::Effects::Ability
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #initialize, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
This class inherits a constructor from Battle::Effects::Ability
Instance Method Details
#on_move_disabled_check(user, move) ⇒ Proc?
Function called when we try to check if the user cannot use a move
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100 Gorilla Tactics.rb', line 20 def on_move_disabled_check(user, move) return if user != @target || user.move_history.empty? || user.move_history.last.db_symbol == move.db_symbol return proc {} end |
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100 Gorilla Tactics.rb', line 10 def sp_atk_multiplier(user, target, move) return 1 if user != @target return move.physical? ? 1.5 : 1 end |