Class: Battle::Effects::Ability::ScreenCleaner

Inherits:
Battle::Effects::Ability show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Screen_Cleaner.rb

Constant Summary collapse

WALLS =
%i[light_screen reflect aurora_veil]

Instance Attribute Summary

Attributes inherited from Battle::Effects::Ability

#affect_allies, #db_symbol, #target

Instance Method Summary collapse

Methods inherited from Battle::Effects::Ability

#initialize, new, register

Methods inherited from EffectBase

#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #initialize, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter

Constructor Details

This class inherits a constructor from Battle::Effects::Ability

Instance Method Details

#on_switch_event(handler, who, with)

Function called when a Pokemon has actually switched with another one

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Screen_Cleaner.rb', line 10

def on_switch_event(handler, who, with)
  return if with != @target || who == with

  handler.scene.visual.show_ability(@target)
  bank_foes = handler.logic.adjacent_foes_of(@target).map(&:bank).first
  suppr_reflect(bank_foes)
  bank_allies = handler.logic.adjacent_allies_of(@target).map(&:bank).first
  suppr_reflect(bank_allies)
end

#suppr_reflect(bank)

Function called to suppr the reflect effect

Parameters:

  • bank (Object)

    bank of the battlers



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100_Screen_Cleaner.rb', line 22

def suppr_reflect(bank)
  @logic.bank_effects[bank].each do |effect|
    next unless WALLS.include?(effect.name)

    if effect.name == :reflect
      @logic.scene.display_message_and_wait(parse_text(18, bank == 0 ? 132 : 133))
    elsif effect.name == :light_screen
      @logic.scene.display_message_and_wait(parse_text(18, bank == 0 ? 136 : 137))
    else
      @logic.scene.display_message_and_wait(parse_text(18, bank == 0 ? 140 : 141))
    end
    log_info("PSDK Screen Cleaner: #{effect.name} effect removed.")
    effect.kill
  end
end