Class: Battle::Effects::Gravity
- Inherits:
-
EffectBase
- Object
- EffectBase
- Battle::Effects::Gravity
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb
Overview
Gravity Effect
Instance Method Summary collapse
-
#chance_of_hit_multiplier(user, target, move) ⇒ Float
Return the chance of hit multiplier.
-
#initialize(logic) ⇒ Gravity
constructor
Create a new effect.
-
#name ⇒ Symbol
Get the name of the effect.
-
#on_delete
Show the message when the effect gets deleted.
-
#on_move_prevention_user(user, targets, move) ⇒ :prevent?
Function called when we try to use a move as the user (returns :prevent if user fails).
-
#on_single_type_multiplier_overwrite(target, target_type, type, move) ⇒ Float?
Function that computes an overwrite of the type multiplier.
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
#initialize(logic) ⇒ Gravity
Create a new effect
7 8 9 10 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 7 def initialize(logic) super self.counter = 5 end |
Instance Method Details
#chance_of_hit_multiplier(user, target, move) ⇒ Float
Return the chance of hit multiplier
17 18 19 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 17 def chance_of_hit_multiplier(user, target, move) return 5.0 / 3 end |
#name ⇒ Symbol
Get the name of the effect
49 50 51 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 49 def name return :gravity end |
#on_delete
Show the message when the effect gets deleted
54 55 56 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 54 def on_delete @logic.scene.(parse_text(18, 124)) end |
#on_move_prevention_user(user, targets, move) ⇒ :prevent?
Function called when we try to use a move as the user (returns :prevent if user fails)
40 41 42 43 44 45 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 40 def on_move_prevention_user(user, targets, move) if move.gravity_affected? move.scene.(parse_text_with_pokemon(19, 1092, user)) return :prevent end end |
#on_single_type_multiplier_overwrite(target, target_type, type, move) ⇒ Float?
Function that computes an overwrite of the type multiplier
27 28 29 30 31 32 33 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Gravity.rb', line 27 def on_single_type_multiplier_overwrite(target, target_type, type, move) return if target_type != data_type(:flying).id return 1 if type == data_type(:ground).id return nil end |