Class: Battle::Effects::PerishSong
- Inherits:
-
EffectBase
- Object
- EffectBase
- Battle::Effects::PerishSong
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb
Overview
Effect used by Perish Song move
Instance Method Summary collapse
-
#initialize(logic, pokemon, countdown) ⇒ PerishSong
constructor
Create a new effect.
-
#name ⇒ Symbol
Get the name of the effect.
-
#on_end_turn_event(logic, scene, battlers)
Function called at the end of a turn.
- #origin
-
#triggered? ⇒ Boolean
If the effect can proc.
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_delete, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
#initialize(logic, pokemon, countdown) ⇒ PerishSong
Create a new effect
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb', line 13 def initialize(logic, pokemon, countdown) super(logic) @pokemon = pokemon self.counter = countdown end |
Instance Method Details
#name ⇒ Symbol
Get the name of the effect
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb', line 27 def name return :perish_song end |
#on_end_turn_event(logic, scene, battlers)
Function called at the end of a turn
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb', line 35 def on_end_turn_event(logic, scene, battlers) return if @pokemon.dead? scene.(parse_text_with_pokemon(19, 863, @pokemon, { PFM::Text::NUMB[2] => (@counter - 1).to_s })) logic.damage_handler.damage_change(@pokemon.max_hp, @pokemon) if triggered? end |
#origin
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb', line 5 def origin return nil # @todo delete this line when Rey fixed the problem end |
#triggered? ⇒ Boolean
If the effect can proc
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 PerishSong.rb', line 21 def triggered? return @counter == 1 end |