Class: Battle::Move::Embargo
- Inherits:
-
Battle::Move
- Object
- Battle::Move
- Battle::Move::Embargo
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04150 Battle_Move/00010 Definitions/00300 Embargo.rb
Overview
Embargo prevents the target using any items for five turns. This includes both held items and items used by the trainer such as medicines.
Constant Summary
Constants inherited from Battle::Move
OneTarget, REGISTERED_MOVES, R_RANGE, TargetNoAsk
Instance Attribute Summary
Attributes inherited from Battle::Move
#consecutive_use_count, #damage_dealt, #effectiveness, #forced_next_move_decrease_pp, #id, #logic, #original, #pp, #ppmax, #scene, #used
Instance Method Summary collapse
-
#move_blocked_by_target?(user, target) ⇒ Boolean
Function that tests if the targets blocks the move.
Methods inherited from Battle::Move
[], #accuracy, #accuracy_mod, #accuracy_text, #atk_class, #authentic?, #ballistics?, #battle_stage_mod, #battler_targets, #be_method, #bite?, #blocable?, #blocked_by?, #bypass_chance_of_hit?, #calc_stab, #chance_of_hit, #clone, #critical_hit?, #critical_rate, #damages, #dance?, #data, #db_symbol, #definitive_types, #description, #direct?, #disable_reason, #disabled?, #effect_chance, #evasion_mod, #force_switch?, #gravity_affected?, #heal?, #initialize, #magic_coat_affected?, #mirror_move_affected?, #move_usable_by_user, #name, #no_choice_skill?, #not_very_effective?, #ohko?, #one_target?, #physical?, #powder?, #power, #power_text, #pp_text, #pre_attack?, #priority, #proceed, #proceed_pre_attack, #pulse?, #punching?, #real_base_power, #recoil?, #recoil_factor, register, register_move_disabled_check_hook, register_move_prevention_target_hook, register_move_prevention_user_hook, register_move_type_change_hook, register_single_type_multiplier_overwrite_hook, #relative_priority, #self_user_switch?, #snatchable?, #sound_attack?, #special?, #status?, #status_effects, #super_effective?, #target, #to_s, #trigger_king_rock?, #type, #type?, #type_dark?, #type_dragon?, #type_electric?, #type_fairy?, #type_fighting?, #type_fire?, #type_flying?, #type_ghost?, #type_grass?, #type_ground?, #type_ice?, #type_insect?, #type_modifier, #type_normal?, #type_poison?, #type_psychic?, #type_rock?, #type_steel?, #type_water?, #unfreeze?
Methods included from Hooks
#exec_hooks, #force_return, included, register, remove, remove_without_name
Constructor Details
This class inherits a constructor from Battle::Move
Instance Method Details
#move_blocked_by_target?(user, target) ⇒ Boolean
Thing that prevents the move from being used should be defined by :move_prevention_target Hook.
Function that tests if the targets blocks the move
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# File 'scripts/01600 Alpha 25 Battle Engine/04150 Battle_Move/00010 Definitions/00300 Embargo.rb', line 13 def move_blocked_by_target?(user, target) return true if super return true if target.effects.has?(effect_symbol) return false end |