Class: UI::DexSeenGot

Inherits:
SpriteStack show all
Defined in:
scripts/01450 Systems/00101 Dex/00002 UI/01400 Dex UIs.rb

Overview

Dex sprite that show the Pokemon location

Constant Summary

Constants inherited from SpriteStack

SpriteStack::NO_INITIAL_IMAGE

Instance Attribute Summary

Attributes inherited from SpriteStack

#animated, #data, #moving, #stack, #viewport, #x, #y

Instance Method Summary collapse

Methods inherited from SpriteStack

#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=

Constructor Details

#initialize(viewport) ⇒ DexSeenGot

Create a new dex win sprite



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# File 'scripts/01450 Systems/00101 Dex/00002 UI/01400 Dex UIs.rb', line 27

def initialize(viewport)
  # Create the sprite stack at coordinate 0, 152 using the RPG::Cache.pokedex as image source
  super(viewport, 0, 152, default_cache: :pokedex)

  # Show the background image
  add_background('WinNum')
  # Show the "Seen: " text
  seen_text = add_text(2, 0, 79, 26, ext_text(9000, 20), color: 10)
  seen_text.bold = true
  # Show the number of Pokemon Seen
  add_text(seen_text.real_width + 4, 0, 79, 26, :creature_seen, 0, type: SymText, color: 10)
  # Show the "Got: " text
  got_text = add_text(2, 28, 79, 26, ext_text(9000, 21), color: 10)
  got_text.bold = true
  # Show the number of Pokemon Got
  add_text(got_text.real_width + 4, 28, 79, 26, :creature_caught, 0, type: SymText, color: 10)

  # Define the Pokedex as text source
  self.data = $pokedex
end