Class: UI::MoveTeaching::Skill

Inherits:
SpriteStack show all
Defined in:
scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb

Overview

UI part displaying a Skill in the Skill Learn UI

Constant Summary collapse

FINAL_COORDINATES =

Array describing the various coordinates of the skills in the UI

[
  [28, 156], [174, 156],
  [28, 188], [174, 188]
]
FORGET_COLOR =

Color when it's selected

Color.new(0, 200, 0, 255)
NORMAL_COLOR =

Color when it's not selected

Color.new(0, 0, 0, 0)

Constants inherited from SpriteStack

SpriteStack::NO_INITIAL_IMAGE

Instance Attribute Summary collapse

Attributes inherited from SpriteStack

#animated, #data, #moving, #stack, #viewport, #x, #y

Instance Method Summary collapse

Methods inherited from SpriteStack

#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #with_cache, #with_font, #with_surface, #z, #z=

Constructor Details

#initialize(viewport, index) ⇒ Skill

Create a new Skill

Parameters:



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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 21

def initialize(viewport, index)
  super(viewport, *FINAL_COORDINATES[index % FINAL_COORDINATES.size], default_cache: :interface)
  create_graphics
  create_texts
  @selected = false
  self.forget = false
  @skill_index = index
  self.visible = false
end

Instance Attribute Details

#forgetBoolean

Returns if the move is currently being moved.

Returns:

  • (Boolean)

    if the move is currently being moved



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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 17

def forget
  @forget
end

#selectedBoolean

Returns if the move is currently selected.

Returns:

  • (Boolean)

    if the move is currently selected



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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 15

def selected
  @selected
end

Instance Method Details

#data=(skill)

Set the skill data

Parameters:



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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 33

def data=(skill)
  super
  return unless (self.visible = skill ? true : false)
  @selector.visible = @selected
  self.forget = false
end

#visibleBoolean

Get the visibility of the sprite

Returns:

  • (Boolean)


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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 49

def visible
  return @stack[1].visible
end

#visible=(value)

Set the visibility of the sprite

Parameters:

  • value (Boolean)

    new visibility



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# File 'scripts/01450 Systems/00301 MoveTeaching/00002 UI/00050 Skill.rb', line 42

def visible=(value)
  super(value && @data)
  @selector.visible = value && (@selected || @forget)
end