Class: UI::Shop::ScrollBar

Inherits:
UI::SpriteStack show all
Defined in:
scripts/01450 Systems/00203 Shop/00002 ItemShop UI/00060 ScrollBar.rb

Constant Summary collapse

HEIGHT =

Number of pixel the scrollbar use to move the button

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BASE_Y =

Base Y for the scrollbar

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Constants inherited from UI::SpriteStack

UI::SpriteStack::NO_INITIAL_IMAGE

Instance Attribute Summary collapse

Attributes inherited from UI::SpriteStack

#animated, #data, #moving, #stack, #viewport, #x, #y

Instance Method Summary collapse

Methods inherited from UI::SpriteStack

#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=

Constructor Details

#initialize(viewport) ⇒ ScrollBar

Create a new scrollbar

Parameters:



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# File 'scripts/01450 Systems/00203 Shop/00002 ItemShop UI/00060 ScrollBar.rb', line 14

def initialize(viewport)
  super(viewport, 310, BASE_Y)
  add_background('shop/scroll').set_z(1)
  @button = add_sprite(-1, 0, 'shop/button_scroll').set_z(2)
  @index = 0
  @max_index = 1
end

Instance Attribute Details

#indexInteger

Returns current index of the scrollbar.

Returns:

  • (Integer)

    current index of the scrollbar



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# File 'scripts/01450 Systems/00203 Shop/00002 ItemShop UI/00060 ScrollBar.rb', line 5

def index
  @index
end

#max_indexInteger

Returns number of possible indexes.

Returns:

  • (Integer)

    number of possible indexes



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# File 'scripts/01450 Systems/00203 Shop/00002 ItemShop UI/00060 ScrollBar.rb', line 7

def max_index
  @max_index
end