Class: UI::Summary_Stat
- Inherits:
-
SpriteStack
- Object
- SpriteStack
- UI::Summary_Stat
- Defined in:
- scripts/01450 Systems/00102 Party/00002 UI/00300 Summary_Stat.rb
Overview
UI part displaying the Stats of a Pokemon in the Summary
Constant Summary collapse
- SHOW_IV =
Show the IV ?
true
- SHOW_EV =
Show the EV ?
true
Constants inherited from SpriteStack
UI::SpriteStack::NO_INITIAL_IMAGE
Instance Attribute Summary
Attributes inherited from SpriteStack
#animated, #data, #moving, #stack, #viewport, #x, #y
Instance Method Summary collapse
-
#data=(pokemon)
Set the Pokemon shown by the UI.
-
#initialize(viewport) ⇒ Summary_Stat
constructor
Create a new Stat UI for the summary.
Methods inherited from SpriteStack
#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=
Constructor Details
#initialize(viewport) ⇒ Summary_Stat
Create a new Stat UI for the summary
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# File 'scripts/01450 Systems/00102 Party/00002 UI/00300 Summary_Stat.rb', line 10 def initialize() super(, 0, 0, default_cache: :interface) init_sprite end |
Instance Method Details
#data=(pokemon)
Set the Pokemon shown by the UI
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# File 'scripts/01450 Systems/00102 Party/00002 UI/00300 Summary_Stat.rb', line 17 def data=(pokemon) super @nature_text.text = PFM::Text.parse(28, pokemon.nature_id) # Load the stat color according to the nature nature = pokemon.nature.partition.with_index { |nat, i| i != 3}.flatten(1) 1.upto(5) do |i| color = nature[i] < 100 ? 23 : 22 color = 0 if nature[i] == 100 @stat_name_texts[i - 1].load_color(color) end end |