Class: Battle::Effects::Ability::Magician
- Inherits:
-
Battle::Effects::Ability
- Object
- EffectBase
- Battle::Effects::Ability
- Battle::Effects::Ability::Magician
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100 Pickpocket - Magician.rb
Instance Attribute Summary
Attributes inherited from Battle::Effects::Ability
#affect_allies, #db_symbol, #target
Instance Method Summary collapse
-
#on_post_damage(handler, hp, target, launcher, skill)
Function called after damages were applied (post_damage, when target is still alive).
Methods inherited from Battle::Effects::Ability
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #initialize, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
This class inherits a constructor from Battle::Effects::Ability
Instance Method Details
#on_post_damage(handler, hp, target, launcher, skill)
Function called after damages were applied (post_damage, when target is still alive)
37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 |
# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00700 Ability Effects/00100 Pickpocket - Magician.rb', line 37 def on_post_damage(handler, hp, target, launcher, skill) return if launcher != @target || launcher == target || !%i[none __undef__].include?(launcher.item_db_symbol) return unless skill&.direct? && launcher && launcher.hp > 0 return unless handler.logic.item_change_handler.can_lose_item?(target, launcher) handler.scene.visual.show_ability(launcher) handler.logic.item_change_handler.change_item(target.item_db_symbol, !$game_temp.trainer_battle, launcher) text = parse_text_with_pokemon(19, 1063, launcher, '[VAR 1400(0002)]' => nil.to_s, '[VAR ITEM2(0002)]' => target.item_name, '[VAR PKNICK(0001)]' => target.given_name) handler.scene.(text) launcher.effects.get(:item_stolen).kill if launcher.effects.has?(:item_stolen) if target.from_party? target.effects.add(Effects::ItemStolen.new(@logic, target)) else handler.logic.item_change_handler.change_item(:none, true, target) end end |