Class: Battle::Effects::Attract
- Inherits:
-
PokemonTiedEffectBase
- Object
- EffectBase
- PokemonTiedEffectBase
- Battle::Effects::Attract
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Attract.rb
Overview
Implement the attract effect
Instance Attribute Summary collapse
-
#attracted_to ⇒ PFM::PokemonBattler
readonly
Get the Pokemon who's this Pokemon is attracted to.
Instance Method Summary collapse
-
#initialize(logic, target, attracted_to) ⇒ Attract
constructor
Create a new Pokemon Attract effect.
-
#name ⇒ Symbol
Get the name of the effect.
-
#on_move_prevention_user(user, targets, move) ⇒ :prevent?
Function called when we try to use a move as the user (returns :prevent if user fails).
Methods inherited from PokemonTiedEffectBase
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
#initialize(logic, target, attracted_to) ⇒ Attract
Create a new Pokemon Attract effect
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Attract.rb', line 12 def initialize(logic, target, attracted_to) super(logic, target) @attracted_to = attracted_to end |
Instance Attribute Details
#attracted_to ⇒ PFM::PokemonBattler (readonly)
Get the Pokemon who's this Pokemon is attracted to
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Attract.rb', line 7 def attracted_to @attracted_to end |
Instance Method Details
#name ⇒ Symbol
Get the name of the effect
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Attract.rb', line 35 def name return :attract end |
#on_move_prevention_user(user, targets, move) ⇒ :prevent?
Function called when we try to use a move as the user (returns :prevent if user fails)
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Attract.rb', line 22 def on_move_prevention_user(user, targets, move) return if user != @pokemon return unless targets.include?(@attracted_to) move.scene.(parse_text_with_pokemon(19, 333, user, PFM::Text::PKNICK[1] => @attracted_to.given_name)) if bchance?(0.5) move.scene.(parse_text_with_pokemon(19, 336, user)) return :prevent end end |