Class: Battle::Effects::Item::AttackMultiplier
- Inherits:
-
Battle::Effects::Item
- Object
- EffectBase
- Battle::Effects::Item
- Battle::Effects::Item::AttackMultiplier
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemAttackMultiplier.rb
Direct Known Subclasses
Defined Under Namespace
Classes: ChoiceAttackMultiplier, SoulDew
Constant Summary collapse
- CONDITIONS =
List of conditions to yield the attack multiplier
{}
- MULTIPLIERS =
List of multiplier if conditions are met
Hash.new(2)
Instance Attribute Summary
Attributes inherited from Battle::Effects::Item
Class Method Summary collapse
-
.register(db_symbol, multiplier = nil, klass = AttackMultiplier, &block) {|user, target, move| ... }
Register an item with attack multiplier only.
Instance Method Summary collapse
-
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier.
Methods inherited from Battle::Effects::Item
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #initialize, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
This class inherits a constructor from Battle::Effects::Item
Class Method Details
.register(db_symbol, multiplier = nil, klass = AttackMultiplier, &block) {|user, target, move| ... }
Register an item with attack multiplier only
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemAttackMultiplier.rb', line 31 def register(db_symbol, multiplier = nil, klass = AttackMultiplier, &block) Item.register(db_symbol, klass) CONDITIONS[db_symbol] = block MULTIPLIERS[db_symbol] = multiplier if multiplier end |
Instance Method Details
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemAttackMultiplier.rb', line 14 def sp_atk_multiplier(user, target, move) return 1 if user != @target return 1 unless CONDITIONS[db_symbol].call(user, target, move) return MULTIPLIERS[db_symbol] end |