Class: Battle::Effects::Item

Inherits:
EffectBase show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00002 Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 Drives.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Life Orb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Red Card.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Flame Orb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Leftovers.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Lum Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Metronome.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 PowerHerb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Toxic Orb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Wide Lens.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Zoom Lens.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Focus Band.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Focus Sash.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Shed Shell.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Shell Bell.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 White Herb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 StatusBerry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Air Balloon.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Expert Belt.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Lax Incense.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Leppa Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Micle Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Sticky Barb.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Black Sludge.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Choice Scarf.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Eject Button.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Enigma Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Jaboca Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Lansat Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Persim Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Quick Powder.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Rocky Helmet.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 HalfSpeedItems.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 TypeResistingBerry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemAttackMultiplier.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemDefenseMultiplier.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 ItemBasePowerMultiplier.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Kings Rock - Razor Fang.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 HpTriggered Stat Berries.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Luminous Moss - Snowball.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00100 Kee Berry - Maranga Berry.rb,
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 HpTriggered Healing Berries.rb

Defined Under Namespace

Classes: AirBalloon, AttackMultiplier, BasePowerMultiplier, Berry, BlackSludge, BurnDrive, ChillDrive, ChoiceScarf, ConfusingBerries, DefenseMultiplier, Drives, EjectButton, EnigmaBerry, ExpertBelt, FlameOrb, FocusBand, FocusSash, HalfSpeed, HpTriggeredStatBerries, JabocaBerry, KeeBerry, KingsRock, LansatBerry, LaxIncense, Leftovers, LeppaBerry, LifeOrb, LumBerry, LuminousMoss, MarangaBerry, Metronome, MicleBerry, OranBerry, PersimBerry, PowerHerb, QuickPowder, RedCard, RockyHelmet, RowapBerry, ShedShell, ShellBell, ShockDrive, SitrusBerry, Snowball, StatusBerry, StickyBarb, ToxicOrb, TypeResistingBerry, WhiteHerb, WideLens, ZoomLens

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from EffectBase

#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter

Constructor Details

#initialize(logic, target, db_symbol) ⇒ Item

Create a new item effect

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb', line 17

def initialize(logic, target, db_symbol)
  super(logic)
  @target = target
  @db_symbol = db_symbol
end

Instance Attribute Details

#db_symbolSymbol (readonly)

Get the db_symbol of the item

Returns:

  • (Symbol)


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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb', line 6

def db_symbol
  @db_symbol
end

#targetPFM::PokemonBattler (readonly)

Get the target of the effect

Returns:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb', line 9

def target
  @target
end

Class Method Details

.new(logic, target, db_symbol) ⇒ Item

Create a new Item effect

Parameters:

Returns:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb', line 36

def new(logic, target, db_symbol)
  klass = @registered_items[db_symbol] || Item
  object = klass.allocate
  object.send(:initialize, logic, target, db_symbol)
  return object
end

.register(db_symbol, klass)

Register a new item

Parameters:

  • db_symbol (Symbol)

    db_symbol of the item

  • klass (Class<Item>)

    class of the item effect



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00001 ItemBase.rb', line 27

def register(db_symbol, klass)
  @registered_items[db_symbol] = klass
end