Class: Battle::Effects::Item::TypeResistingBerry
- Inherits:
-
Berry
- Object
- EffectBase
- Battle::Effects::Item
- Berry
- Battle::Effects::Item::TypeResistingBerry
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 TypeResistingBerry.rb
Constant Summary collapse
- CONDITIONS =
List of conditions to yield the attack multiplier
{}
Constants inherited from Berry
Instance Attribute Summary
Attributes inherited from Battle::Effects::Item
Class Method Summary collapse
-
.register(db_symbol, klass = TypeResistingBerry, &block) {|user, target, move| ... }
Register an item with defense multiplier only.
Instance Method Summary collapse
-
#mod3_multiplier(user, target, move) ⇒ Float, Integer
Give the move mod3 mutiplier (after everything).
Methods inherited from Berry
Methods inherited from Battle::Effects::Item
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #initialize, #kill, #mod1_multiplier, #mod2_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
This class inherits a constructor from Battle::Effects::Item
Class Method Details
.register(db_symbol, klass = TypeResistingBerry, &block) {|user, target, move| ... }
Register an item with defense multiplier only
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 TypeResistingBerry.rb', line 31 def register(db_symbol, klass = TypeResistingBerry, &block) Item.register(db_symbol, klass) CONDITIONS[db_symbol] = block end |
Instance Method Details
#mod3_multiplier(user, target, move) ⇒ Float, Integer
Give the move mod3 mutiplier (after everything)
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00800 Item Effects/00050 TypeResistingBerry.rb', line 12 def mod3_multiplier(user, target, move) return 1 if cannot_be_consumed? return 1 if target != @target || !CONDITIONS[db_symbol].call(user, target, move) consume_berry(target, user, move) return 0.25 if target.has_ability?(:ripen) return 0.5 end |