Class: Battle::Effects::Mist
- Inherits:
-
PositionTiedEffectBase
- Object
- EffectBase
- PositionTiedEffectBase
- Battle::Effects::Mist
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Mist.rb
Instance Attribute Summary
Attributes inherited from PositionTiedEffectBase
Instance Method Summary collapse
-
#initialize(logic, bank) ⇒ Mist
constructor
Create a new Mist effect.
-
#name ⇒ Symbol
Get the effect name.
-
#on_delete
Function called when the effect has been deleted from the effects handler.
-
#on_stat_decrease_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_decrease_prevention is checked.
Methods inherited from EffectBase
#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter
Constructor Details
#initialize(logic, bank) ⇒ Mist
Create a new Mist effect
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Mist.rb', line 7 def initialize(logic, bank) super(logic, bank, 0) self.counter = 5 end |
Instance Method Details
#name ⇒ Symbol
Get the effect name
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Mist.rb', line 14 def name return :mist end |
#on_delete
Function called when the effect has been deleted from the effects handler
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Mist.rb', line 19 def on_delete @logic.scene.(parse_text(18, @bank == 0 ? 144 : 145)) end |
#on_stat_decrease_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_decrease_prevention is checked
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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 Mist.rb', line 30 def on_stat_decrease_prevention(handler, stat, target, launcher, skill) return if target.bank != @bank return if launcher&.bank == @bank return handler.prevent_change do @logic.scene.(parse_text_with_pokemon(19, 845, target)) end end |