Class: Battle::Effects::StealthRock

Inherits:
PositionTiedEffectBase show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb

Constant Summary collapse

DMG_FACTOR =
{
  0.25 => 3.125,
  0.5 => 6.25,
  1 => 12.5,
  2 => 25,
  4 => 50
}

Instance Attribute Summary

Attributes inherited from PositionTiedEffectBase

#bank, #position

Instance Method Summary collapse

Methods inherited from EffectBase

#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter

Constructor Details

#initialize(logic, bank, move) ⇒ StealthRock

Create a new Sticky Web effect

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb', line 15

def initialize(logic, bank, move)
  super(logic, bank, 0)
  @move = move
end

Instance Method Details

#nameSymbol

Get the effect name

Returns:

  • (Symbol)


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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb', line 28

def name
  return :stealth_rock
end

#on_delete

Function called when the effect has been deleted from the effects handler



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb', line 33

def on_delete
  @logic.scene.display_message_and_wait(parse_text(18, @bank == 0 ? 164 : 165))
end

#on_switch_event(handler, who, with)

Function called when a Pokemon has actually switched with another one

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb', line 41

def on_switch_event(handler, who, with)
  return if with.has_ability?(:magic_guard)

  calc_factor = @move.calc_factor(with) >= 1 ? @move.calc_factor(with).floor : @move.calc_factor(with)
  log_data("DMG_FACTOR: #{DMG_FACTOR[calc_factor]}")
  hp = (with.max_hp * DMG_FACTOR[calc_factor] / 100).floor.clamp(1, Float::INFINITY)
  handler.logic.damage_handler.damage_change(hp, with)
  handler.scene.display_message_and_wait(damage_message(with))
end

#rapid_spin_affected?Boolean

Function that tells if the move is affected by Rapid Spin

Returns:

  • (Boolean)


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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 StealthRock.rb', line 22

def rapid_spin_affected?
  return true
end