Class: BattleUI::AbilityBar::Background
- Inherits:
-
ShaderedSprite
- Object
- LiteRGSS::Disposable
- LiteRGSS::Drawable
- LiteRGSS::Sprite
- LiteRGSS::ShaderedSprite
- Sprite
- ShaderedSprite
- BattleUI::AbilityBar::Background
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00104 AbilityBar.rb
Overview
Class showing the right background depending on the pokemon
Instance Attribute Summary
Attributes inherited from LiteRGSS::ShaderedSprite
Attributes inherited from LiteRGSS::Sprite
#__index__, #angle, #bitmap, #height, #mirror, #opacity, #ox, #oy, #src_rect, #viewport, #visible, #width, #x, #y, #z, #zoom, #zoom_x, #zoom_y
Instance Method Summary collapse
- #background_filename(pokemon)
-
#data=(pokemon)
Set the Pokemon Data.
Methods inherited from Sprite
#load, #mouse_in?, #set_origin_div, #set_rect, #set_rect_div, #set_z, #simple_mouse_in?, #translate_mouse_coords, #update
Methods inherited from LiteRGSS::Sprite
new, #set_origin, #set_position
Methods inherited from LiteRGSS::Disposable
Instance Method Details
#background_filename(pokemon)
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# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00104 AbilityBar.rb', line 140 def background_filename(pokemon) return 'battle/ability_bar_enemy' if pokemon.bank != 0 return 'battle/ability_bar_actor' if pokemon.from_party? return 'battle/ability_bar_ally' end |
#data=(pokemon)
Set the Pokemon Data
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# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00104 AbilityBar.rb', line 134 def data=(pokemon) return unless (self.visible = pokemon) set_bitmap(background_filename(pokemon), :interface) end |