Class: BattleUI::ItemBar

Inherits:
AbilityBar show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00105 ItemBar.rb

Overview

Sprite of a Trainer in the battle

Constant Summary

Constants inherited from UI::SpriteStack

UI::SpriteStack::NO_INITIAL_IMAGE

Instance Attribute Summary

Attributes inherited from AbilityBar

#animation_handler, #bank, #no_go_out, #position, #scene

Attributes inherited from UI::SpriteStack

#animated, #data, #moving, #stack, #viewport, #x, #y

Method Summary

Methods inherited from AbilityBar

#done?, #go_in_ability, #initialize, #update

Methods included from MultiplePosition

#bank, #base_position_v1, #base_position_v2, #enemy?, #offset_position_v2, #position, #scene

Methods included from GoingInOut

#animation_handler, #go_in, #go_out, #in?, #out?

Methods inherited from UI::SpriteStack

#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #initialize, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=

Constructor Details

This class inherits a constructor from BattleUI::AbilityBar