Class: BattleUI::SkillChoice::MoveInfo

Inherits:
UI::SpriteStack show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00300 SkillChoice.rb

Overview

Element showing the information of the current move

Constant Summary

Constants inherited from UI::SpriteStack

UI::SpriteStack::NO_INITIAL_IMAGE

Instance Attribute Summary

Attributes inherited from UI::SpriteStack

#animated, #data, #moving, #stack, #viewport, #x, #y

Instance Method Summary collapse

Methods inherited from UI::SpriteStack

#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=

Constructor Details

#initialize(viewport, move_choice) ⇒ MoveInfo

Create a new MoveInfo

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00300 SkillChoice.rb', line 141

def initialize(viewport, move_choice)
  super(viewport)
  @move_choice = move_choice
  create_sprites
end

Instance Method Details

#data=(pokemon)

Set the move shown by the UI

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00300 SkillChoice.rb', line 149

def data=(pokemon)
  super(move = pokemon.moveset[@move_choice.index])
  return unless move
  if move.pp == 0
    @pp_background.sy = 0
  elsif move.pp <= move.ppmax / 2
    @pp_background.sy = 1
  else
    @pp_background.sy = 2
  end
end