Class: Game_Enemy
Deprecated
Overview
Instance Attribute Summary
Attributes inherited from Game_Battler
#animation_hit, #animation_id, #battler_hue, #battler_name, #blink, #critical, #damage, #hidden, #hp, #sp, #states, #white_flash
Instance Method Summary
collapse
#agi, #atk, #dead?, #dex, #eva, #exist?, #hit, #int, #mdef, #pdef, #str
Constructor Details
#initialize(troop_id, member_index) ⇒ Game_Enemy
Returns a new instance of Game_Enemy.
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 96
def initialize(troop_id, member_index)
super()
end
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Instance Method Details
#actions
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 112
def actions
return []
end
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#exp
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 116
def exp
return 1
end
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#gold
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 120
def gold
return 1
end
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#id
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 100
def id
return 0
end
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#index
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 104
def index
return 0
end
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#item_id
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 124
def item_id
return 0
end
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#name
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 108
def name
return nil.to_s
end
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#screen_x
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 128
def screen_x
return 0
end
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#screen_y
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 132
def screen_y
return 0
end
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#screen_z
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# File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 136
def screen_z
return 0
end
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