Class: Battle::Effects::LeechSeed

Inherits:
PositionTiedEffectBase show all
Includes:
Mechanics::WithMarkedTargets
Defined in:
scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 LeechSeed.rb

Overview

Implementation of Leech Seed effect This class drains the target hp to the Pokemon in the position of its user

Defined Under Namespace

Classes: Mark

Instance Attribute Summary

Attributes inherited from PositionTiedEffectBase

#bank, #position

Instance Method Summary collapse

Methods included from Mechanics::WithMarkedTargets

#dead?, #initialize_with_marked_targets, #launcher

Methods included from Mechanics::WithTargets

#initialize_with_targets, #targetted?

Methods inherited from EffectBase

#base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #effect_chance_modifier, #force_next_move?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #targetted?, #update_counter

Constructor Details

#initialize(logic, user, target) ⇒ LeechSeed

Create a new position LeechSeed effect

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 LeechSeed.rb', line 12

def initialize(logic, user, target)
  super(logic, user.bank, user.position)
  initialize_with_marked_targets(user, [target]) { |t| Mark.new(logic, t, self, leech_power) }
end

Instance Method Details

#leech_powerInteger

Divisor factor of the drain

Returns:



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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 LeechSeed.rb', line 25

def leech_power
  8
end

#nameSymbol

Get the name of the effect

Returns:

  • (Symbol)


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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 LeechSeed.rb', line 31

def name
  :leech_seed
end

#rapid_spin_affected?Boolean

Function that tells if the move is affected by Rapid Spin

Returns:

  • (Boolean)


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# File 'scripts/01600 Alpha 25 Battle Engine/04000 Effects/00500 Move Effects/01000 LeechSeed.rb', line 19

def rapid_spin_affected?
  return true
end