Class: BattleUI::InfoBar::PokemonCaughtSprite
- Inherits:
-
ShaderedSprite
- Object
- LiteRGSS::Disposable
- LiteRGSS::Drawable
- LiteRGSS::Sprite
- LiteRGSS::ShaderedSprite
- Sprite
- ShaderedSprite
- BattleUI::InfoBar::PokemonCaughtSprite
- Defined in:
- scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00101 InfoBar.rb
Overview
Class showing the ball sprite if the Pokemon is enemy and caught
Instance Attribute Summary
Attributes inherited from LiteRGSS::ShaderedSprite
Attributes inherited from LiteRGSS::Sprite
#__index__, #angle, #bitmap, #height, #mirror, #opacity, #ox, #oy, #src_rect, #viewport, #visible, #width, #x, #y, #z, #zoom, #zoom_x, #zoom_y
Instance Method Summary collapse
-
#data=(pokemon)
Set the Pokemon Data.
Methods inherited from Sprite
#load, #mouse_in?, #set_origin_div, #set_rect, #set_rect_div, #set_z, #simple_mouse_in?, #translate_mouse_coords, #update
Methods inherited from LiteRGSS::Sprite
new, #set_origin, #set_position
Methods inherited from LiteRGSS::Disposable
Instance Method Details
#data=(pokemon)
Set the Pokemon Data
189 190 191 |
# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00101 InfoBar.rb', line 189 def data=(pokemon) self.visible = pokemon.bank != 0 && $pokedex.creature_caught?(pokemon.id) end |