Class: BattleUI::InfoBar::PokemonCaughtSprite

Inherits:
ShaderedSprite show all
Defined in:
scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00101 InfoBar.rb

Overview

Class showing the ball sprite if the Pokemon is enemy and caught

Instance Attribute Summary

Attributes inherited from LiteRGSS::ShaderedSprite

#blendmode, #shader

Attributes inherited from LiteRGSS::Sprite

#__index__, #angle, #bitmap, #height, #mirror, #opacity, #ox, #oy, #src_rect, #viewport, #visible, #width, #x, #y, #z, #zoom, #zoom_x, #zoom_y

Instance Method Summary collapse

Methods inherited from Sprite

#load, #mouse_in?, #set_origin_div, #set_rect, #set_rect_div, #set_z, #simple_mouse_in?, #translate_mouse_coords, #update

Methods inherited from LiteRGSS::Sprite

new, #set_origin, #set_position

Methods inherited from LiteRGSS::Disposable

#dispose, #disposed?

Instance Method Details

#data=(pokemon)

Set the Pokemon Data

Parameters:



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# File 'scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00101 InfoBar.rb', line 189

def data=(pokemon)
  self.visible = pokemon.bank != 0 && $pokedex.creature_caught?(pokemon.id)
end