Module: GTS
- Defined in:
- scripts/01450 Systems/09000 GTS/09000 GTS.rb
Overview
require 'net/http' ENV = './lib/cert.pem'
Defined Under Namespace
Modules: Core, Settings Classes: Button, LoadingScreen, Scene, SearchMethod, SummarySelect, SummaryWanted, Summary_Memo_GTS, WantedDataScene
Class Method Summary collapse
-
.finish_trade(my_pokemon, new_poke, searching, choice = nil, id = nil)
Finishes the GTS trade.
-
.finish_trade_from_searching(my_pokemon, new_poke, choice, id)
Finishes the GTS trade (delete pokemon from data & insert traded Pokemon in party).
- .genders
-
.loading_screen ⇒ LoadingScreen
Return the loading screen.
-
.open
Main Method.
-
.order_species(index)
Brings up all species of pokemon of the given index of the given sort mode.
-
.species_list_from_criteria ⇒ Array<Integer>
Return the specie list filtered with the criteria (seen, got, black_list).
Class Method Details
.finish_trade(my_pokemon, new_poke, searching, choice = nil, id = nil)
Finishes the GTS trade
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 95 def finish_trade(my_pokemon, new_poke, searching, choice = nil, id = nil) $pokedex.mark_seen(new_poke.id, new_poke.form) $pokedex.mark_captured(new_poke.id) =begin TODO pbFadeOutInWithMusic(99999){ evo = PokemonTradeScene.new evo.pbStartScreen(my_pokemon, new_poke, $Trainer.name, new_poke.ot) evo.pbTrade evo.pbEndScreen } =end elv_id, elv_form = new_poke.evolve_check(:trade, my_pokemon) GamePlay.make_pokemon_evolve(new_poke, elv_id, elv_form, true) if elv_id if !new_poke.game_code || new_poke.game_code != Settings::GAME_CODE new_poke.flags = 0x00E9_0000 # 9 = base2 : 1,0,0,1 = ?, !FromThisGame, !CapturedByPlayer, FromPresentTime else new_poke.flags = 0x00ED_0000 # D = base2 : 1,1,0,1 = ?, FromThisGame, !CapturedByPlayer, FromPresentTime end return finish_trade_from_searching(my_pokemon, new_poke, choice, id) if searching GamePlay::Save.save return Core.delete_pokemon(false) end |
.finish_trade_from_searching(my_pokemon, new_poke, choice, id)
Finishes the GTS trade (delete pokemon from data & insert traded Pokemon in party)
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 126 def finish_trade_from_searching(my_pokemon, new_poke, choice, id) if Core.take_pokemon(id) && Core.upload_new_pokemon(id, my_pokemon) choice >= 31 ? PFM.game_state.remove_pokemon(choice - 31) : $storage.remove(choice - 1) PFM.game_state.add_pokemon(new_poke) GamePlay::Save.save return true end return false end |
.genders
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 184 def genders return %w[Either Male Female] end |
.loading_screen ⇒ LoadingScreen
Return the loading screen
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 85 def loading_screen @loading_screen end |
.open
Main Method
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 71 def open Core.update_uri = Viewport.create(:main, 10_001) @loading_screen = LoadingScreen.new() Audio.bgm_play(Settings::BGM) unless Settings::BGM.empty? Scene.new.main .dispose @loading_screen = nil $game_system.bgm_play($game_system.) Graphics.transition end |
.order_species(index)
Brings up all species of pokemon of the given index of the given sort mode
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 137 def order_species(index) commands = [ext_text(8997, 2)] # Retreive the list of Pokemon we can see species_list = species_list_from_criteria if Settings::SORT_MODE == 'Alphabetical' letter = index.is_a?(String) ? index : (0x40 + index).chr # index >= 1, A = 0x41 # Select the Pokemon that start with the right letter species_list.select! { |i| data_creature(i).name.start_with?(letter) } elsif Settings::SORT_MODE == 'Regional' # /!\ PSDK has no multi-regional Dex real_index = index == 1 && -1 # TODO: Regional Dex in Studio $pokedex.national? ? -1 : 0 if real_index != -1 # Reject non-national Pokemon species_list.reject! { |i| data_creature(i).id_bis == 0 } # Sort Pokemon by their Regional ID species_list.sort! { |a, b| data_creature(a).id_bis <=> data_creature(b).id_bis } end end to_id = proc { |i| i } # TODO: Regional Dex in Studio $pokedex.national? ? i : data_creature(i).id_bis } commands.concat(species_list.collect { |i| format('%03d : %0s', to_id.call(i), data_creature(i).name) }) if commands.size <= 1 $scene.(ext_text(8997, 0)) return 0 end c = $scene.(ext_text(8997, 1), 1, *commands) return c == 0 ? 0 : species_list[c - 1] end |
.species_list_from_criteria ⇒ Array<Integer>
Return the specie list filtered with the criteria (seen, got, black_list)
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# File 'scripts/01450 Systems/09000 GTS/09000 GTS.rb', line 172 def species_list_from_criteria show_seen = Settings::SPECIES_SHOWN == 'Seen' show_captured = Settings::SPECIES_SHOWN == 'Owned' return each_data_creature.map(&:id).select do |i| next(false) if show_seen && !$pokedex.has_seen?(i) next(false) if show_captured && !$pokedex.has_captured?(i) next(false) if Settings::BLACK_LIST.include?(i) || Settings::BLACK_LIST.include?(data_creature(i).db_symbol) next(true) end end |