Class: GamePlay::BaseCleanUpdate::FrameBalanced
- Inherits:
-
GamePlay::BaseCleanUpdate
- Object
- GamePlay::Base
- GamePlay::BaseCleanUpdate
- GamePlay::BaseCleanUpdate::FrameBalanced
- Includes:
- Graphics::FPSBalancer::Marker
- Defined in:
- scripts/01450 Systems/00000 General/00003 GamePlay__Base/00000 GamePlay__Base.rb
Overview
Base that takes frame balancing in account
Direct Known Subclasses
GamePlay::Bag, Casino::SlotMachine, Dex, Evolve, Language_Choice, Menu, MiningGame, MoveTeaching, Move_Reminder, Movie, NameInput, Options, Party_Menu, QuestUI, Shop, Shortcut, Summary, TCard, WorldMap
Constant Summary
Constants inherited from GamePlay::BaseCleanUpdate
Constants inherited from GamePlay::Base
GamePlay::Base::DEFAULT_TRANSITION, GamePlay::Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes inherited from GamePlay::Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#update
Update with frame balancing.
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from GamePlay::BaseCleanUpdate
Methods inherited from GamePlay::Base
#add_disposable, #call_scene, #dispose, #find_parent, #initialize, #main, #return_to_scene, #snap_to_bitmap, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
This class inherits a constructor from GamePlay::Base
Instance Method Details
#update
Update with frame balancing
503 504 505 |
# File 'scripts/01450 Systems/00000 General/00003 GamePlay__Base/00000 GamePlay__Base.rb', line 503 def update super unless Graphics::FPSBalancer.global.skipping? end |