Method List
Search:
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#<=> Battle::Actions::Item
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#<=> Battle::Actions::Base
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#<=> Battle::Actions::Flee
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#<=> Battle::Actions::HighPriorityItem
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#<=> Battle::Actions::PreAttack
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#<=> Battle::Actions::Attack
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#<=> Battle::Actions::Mega
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#<=> Battle::Actions::Switch
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#[] Configs::Natures
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#[] PFM::Pokemon::ExpList
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#[] Game_Variables
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#[] Game_SelfSwitches
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#[] Game_Actors
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#[] UI::SpriteStack
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#[] Yuki::Tilemap::MapData
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#[] Table
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[] Battle::Move
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#[] Game_SelfVariables
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[] GameData::Item
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#[] Table32
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#[]= Table32
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#[]= Table
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#[]= Game_SelfVariables
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#[]= Game_Variables
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#[]= Game_SelfSwitches
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__add_task Scheduler
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#__bridge Pathfinding::Cursor
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#__bridge Game_Character
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__find_maker_warp Debugger
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__find_map_warp Debugger
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#__index__ LiteRGSS::Shape
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#__index__ LiteRGSS::Sprite
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#__index__ LiteRGSS::Viewport
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#__index__ LiteRGSS::Window
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#__index__ LiteRGSS::Text
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#__index__ LiteRGSS::SpriteMap
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#__last_scene GamePlay::Base
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__remove_task Scheduler
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__reset__ Audio
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#__result_process GamePlay::Base
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__warp_command_found Debugger
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#_clean_name_utf8 Object
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#_dump Game_Switches
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_load Game_Switches
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#abilities Studio::CreatureForm
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#ability PFM::Pokemon
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#ability PFM::PokemonBattler
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#ability= PFM::PokemonBattler
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#ability_change_handler Battle::Logic
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#ability_db_symbol PFM::PokemonBattler
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#ability_db_symbol PFM::Pokemon
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#ability_descr PFM::Pokemon
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#ability_effect PFM::PokemonBattler
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#ability_index PFM::Pokemon
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#ability_name PFM::Pokemon
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#ability_symbol Battle::Move::WorrySeed
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#ability_symbol Battle::Move::AbilityChanging
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#ability_symbol Battle::Move::SimpleBeam
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#ability_used PFM::Pokemon
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#absofusion PFM::Pokemon
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#absofusionned? PFM::Pokemon
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#acc_stage PFM::Pokemon
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#acc_stage PFM::PokemonBattler
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#acc_stage= PFM::PokemonBattler
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#acc_stage_index Configs::Stats
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#accepted_rotation PFM::MiningGame::Diggable
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#accuracy Battle::Move
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#accuracy Battle::Move::Thunder
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#accuracy Studio::Move
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#accuracy PFM::Skill
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#accuracy_mod Battle::Move
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#accuracy_text Battle::Move
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#accuracy_text PFM::Skill
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#acro_appearence Game_Player
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#acro_passable_check Game_Player
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#action BattleUI::PlayerChoiceAbstraction
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#action_A GamePlay::Party_Menu
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#action_A_menu GamePlay::Party_Menu
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#action_B GamePlay::Party_Menu
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#action_X GamePlay::Party_Menu
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#action_Y GamePlay::Party_Menu
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#action_class Battle::Effects::Mechanics::ForceNextMove
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#action_class Battle::Effects::Encore
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#action_move_current_pokemon GamePlay::Party_Menu
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#actions Game_Enemy
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#actions RPG::Enemy
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actions PFM::ItemDescriptor
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#actions Battle::Logic
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#activated? Game_Character
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#activated? Game_Event
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#active LiteRGSS::Window
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#active? UI::Shop::PkmList::ListButtonPkm
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#active? UI::Bag::ButtonList::ItemButton
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#active? UI::Shop::ItemList::ListButton
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#active_quest PFM::Quests
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#active_quests PFM::Quests
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#actor_collapse_se RPG::System
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#actor_hp RPG::Troop::Page::Condition
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#actor_id RPG::System::TestBattler
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#actor_id RPG::Troop::Page::Condition
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#actor_valid RPG::Troop::Page::Condition
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#actors Game_Party
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#actors PFM::GameState
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#add Battle::Effects::EffectsHandler
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add NuriYuri::DynamicLight
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#add_actions Battle::Logic
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#add_actor Game_Party
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#add_background UI::SpriteStack
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add_ball_rate_calculation Battle::Logic::CatchHandler
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#add_bank_effect Battle::Logic
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#add_battler_to_encounter_list PFM::PokemonBattler
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#add_bonus PFM::Pokemon
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#add_box PFM::Storage
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add_building Yuki::Particles
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add_call_scene Scene_Map
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#add_char UI::NameInputUI
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#add_damage_to_history PFM::PokemonBattler
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#add_disposable GamePlay::Base
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#add_effect Battle::Move::HealingWish
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#add_effect Battle::Move::LunarDance
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#add_egg Interpreter
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#add_ev_atk PFM::Pokemon
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#add_ev_ats PFM::Pokemon
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#add_ev_dfe PFM::Pokemon
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#add_ev_dfs PFM::Pokemon
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#add_ev_hp PFM::Pokemon
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#add_ev_spd PFM::Pokemon
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add_evolution_criteria PFM::Pokemon
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#add_file Yuki::VD
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add_handler Yuki::Particle_Object
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#add_item PFM::Bag
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#add_item PFM::Quests
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#add_item Interpreter
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#add_items_to_limited_shop Interpreter
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#add_limited_shop Interpreter
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#add_line UI::Window
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#add_line UI::SpriteStack
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add_message Scheduler
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#add_mode_ui UI::Storage::ModeHandler
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#add_money PFM::GameState
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#add_move_to_history PFM::PokemonBattler
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add_named_particle Yuki::Particles
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#add_new_pokemon_shop Interpreter
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add_parallax Yuki::Particles
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#add_parallax Interpreter
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add_particle Yuki::Particles
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#add_party Battle::Logic::BattleInfo
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#add_pokemon PFM::GameState
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#add_pokemon Interpreter
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#add_pokemon_to_shop Interpreter
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#add_position_effect Battle::Logic
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add_proc Scheduler
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#add_rename_pokemon Interpreter
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add_request Pathfinding
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#add_ribbon PFM::Pokemon
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#add_roaming_pokemon PFM::Wild_Battle
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#add_selection_mode_ui UI::Storage::ModeHandler
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#add_specific_pokemon Interpreter
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#add_text LiteRGSS::Text::Util
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#add_text UI::Window
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#add_text UI::SpriteStack
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#add_tile UI::VoltorbFlip::BoardCounter
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#add_to_x UI::MiningGame::Tool_Sprite
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#add_to_y UI::MiningGame::Tool_Sprite
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add_trainer Battle::Logic::BattleInfo
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#add_worldmap_custom_icon PFM::Environment
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added_events Yuki::MapLinker
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#additional_money Battle::Logic::BattleInfo
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#additional_splashes Configs::SceneTitleConfig
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#adjacent_allies_of Battle::Logic
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#adjacent_foes_of Battle::Logic
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adjust_channel Audio
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#affect_allies Battle::Effects::Ability
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#affected_by_terrain? PFM::PokemonBattler
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#agi RPG::Enemy
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#agi Game_Battler
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#ai Studio::Trainer
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ai_level Battle::Logic::BattleInfo
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#ai_levels Battle::Logic::BattleInfo
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#align PFM::Message::Properties
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#align LiteRGSS::Text
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#alive? PFM::Pokemon
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#alive? PFM::GameState
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#alive_battlers Battle::Logic
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#alive_battlers_without_check Battle::Logic
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#all_alive_battlers Battle::Logic
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#all_battlers Battle::Logic
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#all_selected_pokemon UI::Storage::SelectionHandler
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#all_selected_pokemon_in_party UI::Storage::SelectionHandler
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#allies_of Battle::Logic
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#alpha LiteRGSS::Color
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#alpha= Viewport::WithToneAndColors::Color
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#alpha_dest_factor LiteRGSS::BlendMode
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#alpha_equation LiteRGSS::BlendMode
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#alpha_sorted PFM::Bag
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#alpha_src_factor LiteRGSS::BlendMode
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#alt_sizes Configs::Project::Texts::Font
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#always_on_top RPG::Event::Page
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#always_use_form0_for_evolution Configs::Project::Settings
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#angle Game_Picture
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#angle LiteRGSS::Shape
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#angle LiteRGSS::Viewport
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#angle LiteRGSS::Sprite
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#animate UI::Bag::BagSprite
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#animate UI::VoltorbFlip::Animation
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#animate_cursor UI::SaveSign
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#animate_from_charset Game_Character
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#animate_from_charset Interpreter
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#animate_left_arrow UI::Storage::Composition
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#animate_right_arrow UI::Storage::Composition
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#animated UI::SpriteStack
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#animation RPG::Sprite
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#animation UI::MiningGame::Tool_Buttons
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animation PSP
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animation RPG::Cache
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animation_exist? RPG::Cache
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#animation_handler BattleUI::PokemonSprite
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#animation_handler BattleUI::AbilityBar
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#animation_handler BattleUI::ExpDistribution::Statistics
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#animation_handler BattleUI::HideShow
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#animation_handler BattleUI::SkillChoice::MoveDescription
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#animation_handler BattleUI::TrainerSprite
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#animation_handler BattleUI::GoingInOut
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#animation_handler BattleUI::PlayerChoice::ItemInfo
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#animation_handler BattleUI::InfoBar
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#animation_handler BattleUI::GenericChoice
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#animation_handler BattleUI::TrainerPartyBalls
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#animation_hit Game_Battler
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#animation_hue RPG::Animation
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#animation_id Game_Character
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#animation_id Game_Battler
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#animation_name RPG::Animation
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#animation_process_timing RPG::Sprite
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#animation_set_sprites RPG::Sprite
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#animation_speed UI::Casino::BandDisplay
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#animations Battle::Visual
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#anime UI::SpriteStack
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#anime_delta_set UI::SpriteStack
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#any_field_ability_active? Battle::Logic
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#any_fish? PFM::Wild_Battle
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#any_hidden_pokemon? PFM::Wild_Battle
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#any_pokemon? PFM::Storage
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#any_pokemon_alive? PFM::Storage
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#appear RPG::Sprite
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#appearing? PFM::Wild_RoamingInfo
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#apply_flinch PFM::PokemonBattler
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#apply_weather PFM::Environment
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#armor1_fix RPG::Actor
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#armor1_id RPG::System::TestBattler
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#armor1_id RPG::Actor
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#armor2_fix RPG::Actor
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#armor2_id RPG::Actor
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#armor2_id RPG::System::TestBattler
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#armor3_fix RPG::Actor
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#armor3_id RPG::System::TestBattler
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#armor3_id RPG::Actor
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#armor4_fix RPG::Actor
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#armor4_id RPG::Actor
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#armor4_id RPG::System::TestBattler
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#armor_id RPG::Enemy
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#arr_irons PFM::MiningGame::GridHandler
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#arr_items PFM::MiningGame::GridHandler
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#arr_items_won GamePlay::MiningGame
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#arr_tiles_state PFM::MiningGame::GridHandler
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#arrow_filename UI::Shop::Arrow
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#arrow_pos UI::Shop::Arrow
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#artificial_intelligences Battle::Scene
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#asleep? PFM::Pokemon
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#asleep? Battle::Effects::Status
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#assign_tile_to_sprite Yuki::Tilemap::MapData
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#at_end_of_line? PFM::Message::State
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#atk PFM::Pokemon
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#atk PFM::PokemonBattler
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#atk Game_Battler
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#atk RPG::Enemy
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#atk_basis PFM::PokemonBattler
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#atk_basis PFM::Pokemon
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#atk_basis= PFM::PokemonBattler
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#atk_class PFM::Skill
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#atk_class Battle::Move
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#atk_index Configs::Stats
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#atk_modifier PFM::Pokemon
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#atk_modifier PFM::PokemonBattler
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#atk_stage PFM::PokemonBattler
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#atk_stage PFM::Pokemon
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#atk_stage= PFM::PokemonBattler
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#atk_stage_index Configs::Stats
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#ats PFM::Pokemon
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#ats PFM::PokemonBattler
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#ats_basis PFM::Pokemon
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#ats_basis PFM::PokemonBattler
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#ats_basis= PFM::PokemonBattler
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#ats_index Configs::Stats
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#ats_modifier PFM::Pokemon
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#ats_modifier PFM::PokemonBattler
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#ats_stage PFM::PokemonBattler
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#ats_stage PFM::Pokemon
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#ats_stage= PFM::PokemonBattler
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#ats_stage_index Configs::Stats
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#attack_order PFM::PokemonBattler::MoveHistory
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#attack_order PFM::Pokemon
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#attempt Battle::Logic::FleeHandler
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#attracted_to Battle::Effects::Attract
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#authentic? Battle::Move
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#auto_convert PFM::Storage
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#auto_skip PFM::Message::State
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autoloop Audio
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#automatic_input_update GamePlay::BaseCleanUpdate
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#autoplay Game_Map
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#autoplay_bgm RPG::Map
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#autoplay_bgs RPG::Map
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autotile RPG::Cache
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autotile_exist? RPG::Cache
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#autotile_idle_frame_count Configs::Project::Display::TilemapSettings
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#autotile_names RPG::Tileset
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#autotile_names Game_Map
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#available? PFM::Wild_Battle
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available? Sf::Sensor
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axis_available? Sf::Joystick
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axis_position Sf::Joystick
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b_icon RPG::Cache
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b_icon_exist? RPG::Cache
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#baby PFM::Daycare::IncenseInfo
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#baby_db_symbol Studio::CreatureForm
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#baby_form Studio::CreatureForm
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back_filename PFM::Pokemon
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back_gif_filename PFM::Pokemon
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#back_opacity LiteRGSS::Window
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#background UI::GenericBase
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#background_filename BattleUI::InfoBar::Background
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#background_filename BattleUI::AbilityBar::Background
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#backtrace Pathfinding::Request
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#badge_counter PFM::Trainer
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#badge_obtained? PFM::Trainer
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#badges PFM::Trainer
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#bag PFM::GameState
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#bag Battle::Logic::BattleInfo
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#bag PFM::PokemonBattler
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bag_class PFM
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bag_class GamePlay
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#bag_entries Studio::Trainer
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bag_mixin GamePlay
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#bags Battle::Logic
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#bags Battle::Logic::BattleInfo
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ball RPG::Cache
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#ball_color PFM::Pokemon
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ball_exist? RPG::Cache
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#ball_image PFM::Pokemon
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#ball_offset_y UI::ThrowingBallSprite
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#ball_sprite PFM::Pokemon
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#ballistics? Battle::Move
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#band UI::Casino::BandDisplay
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#bank Battle::AI::Base
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#bank BattleUI::TrainerPartyBalls
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#bank BattleUI::TrainerSprite
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#bank BattleUI::PokemonSprite
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#bank BattleUI::AbilityBar
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#bank Battle::Effects::PositionTiedEffectBase
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#bank PFM::PokemonBattler
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#bank BattleUI::MultiplePosition
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#bank BattleUI::InfoBar
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#bank_count Battle::Logic
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#bank_effects Battle::Logic
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#base_atk PFM::Pokemon
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#base_atk Studio::CreatureForm
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#base_ats PFM::Pokemon
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#base_ats Studio::CreatureForm
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#base_dfe Studio::CreatureForm
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#base_dfe PFM::Pokemon
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#base_dfs Studio::CreatureForm
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#base_dfs PFM::Pokemon
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#base_exp PFM::Pokemon
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#base_experience Studio::CreatureForm
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#base_filename Configs::SaveConfig
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#base_hp Studio::CreatureForm
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#base_hp PFM::Pokemon
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#base_hp PFM::PokemonBattler
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#base_loyalty Studio::CreatureForm
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#base_money Studio::Trainer
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#base_money Battle::Logic::BattleInfo
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#base_moneys Battle::Logic::BattleInfo
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#base_position_v1 BattleUI::MultiplePosition
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#base_position_v2 BattleUI::MultiplePosition
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#base_power PFM::Skill
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#base_power_multiplier Battle::Effects::Ability::Technician
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#base_power_multiplier Battle::Effects::Ability::PunkRock
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#base_power_multiplier Battle::Effects::Ability::ToughClaws
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#base_power_multiplier Battle::Effects::Ability::BoostingMoveType
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#base_power_multiplier Battle::Effects::Ability::ThickFat
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#base_power_multiplier Battle::Effects::EffectBase
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#base_power_multiplier Battle::Effects::Ability::PowerSpot
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#base_power_multiplier Battle::Effects::Ability::Rivalry
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#base_power_multiplier Battle::Effects::Ability::IronFist
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#base_power_multiplier Battle::Effects::HelpingHand::Mark
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#base_power_multiplier Battle::Effects::MudSport
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#base_power_multiplier Battle::Effects::WaterSport
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#base_power_multiplier Battle::Effects::Ability::Auras
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#base_power_multiplier Battle::Effects::Ability::Defeatist
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#base_power_multiplier Battle::Effects::Item::BasePowerMultiplier
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#base_power_multiplier Battle::Effects::Ability::IceScales
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#base_power_multiplier Battle::Effects::Ability::SteelySpirit
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#base_power_multiplier Battle::Effects::Ability::Analytic
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#base_power_multiplier Battle::Effects::Ability::SandForce
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#base_power_multiplier Battle::Effects::Ability::Multiscale
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#base_power_multiplier Battle::Effects::Ability::DrySkin
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#base_power_multiplier Battle::Effects::Ability::FriendGuard
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#base_power_multiplier Battle::Effects::Ability::Reckless
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#base_power_multiplier Battle::Effects::Ability::Fluffy
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#base_power_multiplier Battle::Effects::Ability::Heatproof
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#base_power_multiplier Battle::Effects::Charge
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#base_spd Studio::CreatureForm
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#base_spd PFM::Pokemon
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#baton_switch_transfer Battle::Effects::LeechSeed::Mark
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#battle_ability_db_symbol PFM::PokemonBattler
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#battle_abort Game_Temp
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battle_bag_class GamePlay
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#battle_bgm Battle::Logic::BattleInfo
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#battle_bgm Game_System
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#battle_bgm RPG::System
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#battle_bgm= Game_System
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#battle_boxes PFM::Storage
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#battle_calling Game_Temp
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#battle_can_escape Game_Temp
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#battle_can_lose Game_Temp
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#battle_end_handler Battle::Logic
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#battle_end_me RPG::System
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#battle_end_me Game_System
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#battle_end_me= Game_System
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#battle_engine_aimed_target Studio::Move
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#battle_engine_method Studio::Move
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#battle_event_flags Game_Temp
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#battle_id Studio::Trainer
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#battle_id Battle::Logic::BattleInfo
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#battle_info Battle::Scene
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#battle_info Battle::Logic
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#battle_interpreter Game_System
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#battle_item PFM::PokemonBattler
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#battle_item PFM::Pokemon
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#battle_item_data PFM::Pokemon
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#battle_item_data PFM::PokemonBattler
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#battle_item_db_symbol PFM::PokemonBattler
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#battle_item_wrapper GamePlay::BagMixin
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#battle_list PFM::Pokemon
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#battle_main_phase Game_Temp
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#battle_mode PFM::Options
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battle_modes Scene_Map
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#battle_phase_end Battle::Logic
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#battle_phase_end_caught Battle::Logic
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#battle_phase_exp Battle::Logic
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#battle_phase_switch_execute Battle::Logic
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#battle_phase_switch_exp_check Battle::Logic
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#battle_proc Game_Temp
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#battle_result Battle::Logic
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#battle_stage PFM::Pokemon
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#battle_stage_mod Battle::Move::Growth
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#battle_stage_mod Battle::Move
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#battle_stage_mod Battle::Move::Rototiller
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#battle_stage_mod Studio::Move
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#battle_start_se RPG::System
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#battle_starting_update PFM::GameState
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battle_trainer Debugger
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#battle_transition RPG::System
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#battle_troop_id Game_Temp
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#battle_turn Game_Temp
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#battle_turns PFM::Pokemon
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battleback RPG::Cache
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battleback_exist? RPG::Cache
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#battleback_name RPG::Tileset
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#battleback_name Game_Map
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#battleback_name Game_Temp
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#battleback_name RPG::System
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#battlebacks UI::Hall_of_Fame::Pokemon_Battler_Stack
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#battlefronts UI::Hall_of_Fame::Pokemon_Battler_Stack
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#battler Studio::Trainer
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#battler Battle::Logic
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battler RPG::Cache
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#battler_attacks_after? Battle::Logic
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#battler_attacks_before? Battle::Logic
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#battler_attacks_first? Battle::Logic
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#battler_attacks_last? Battle::Logic
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#battler_back PFM::Pokemon
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#battler_count Battle::Logic
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battler_exist? RPG::Cache
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#battler_face PFM::Pokemon
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#battler_hue RPG::System
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#battler_hue RPG::Enemy
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#battler_hue RPG::Actor
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#battler_hue Game_Battler
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#battler_name RPG::Enemy
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#battler_name Game_Battler
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#battler_name RPG::Actor
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#battler_name Game_Actor
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#battler_name RPG::System
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#battler_sprite Battle::Visual
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#battler_targets Battle::Move::UpRoar
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#battler_targets Battle::Move
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#battlers Battle::Logic::BattleInfo
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#bchance? Object
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#be_method Battle::Move
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#beat_npc PFM::Quests
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#beat_pokemon PFM::Quests
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#begin_save Game_Map
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#berries PFM::GameState
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#best_worldmap_for_creature PFM::Pokedex
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#bgm RPG::Map
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#bgm Configs::CreditsConfig
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#bgm_duration Configs::SceneTitleConfig
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#bgm_fade Game_System
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bgm_fade Audio
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#bgm_memorize Game_System
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#bgm_memorize2 Game_System
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#bgm_name Configs::SceneTitleConfig
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bgm_play Audio
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#bgm_play Game_System
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bgm_play_internal Audio
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bgm_position Audio
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bgm_position= Audio
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#bgm_restore Game_System
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#bgm_restore2 Game_System
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bgm_stop Audio
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#bgm_stop Game_System
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#bgs RPG::Map
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bgs_fade Audio
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#bgs_fade Game_System
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#bgs_memorize Game_System
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bgs_play Audio
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#bgs_play Game_System
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bgs_play_internal Audio
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#bgs_restore Game_System
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bgs_stop Audio
-
#big_width PFM::Message::WidthComputer
-
#bind PFM::ItemDescriptor::Wrapper
-
#bite? Battle::Move
-
#bitmap Plane
-
#bitmap LiteRGSS::Shape
-
#bitmap LiteRGSS::Sprite
-
#bitmap= BattleUI::PokemonSprite
-
#bitmap= SpriteSheet
-
#bitmap_filename UI::Hall_of_Fame::Turning_Pokeball
-
#bitter Configs::Flavors
-
#blend_type RPG::Sprite
-
#blend_type Game_Character
-
#blend_type Game_Picture
-
#blend_type Plane
-
#blend_type RPG::Event::Page::Graphic
-
#blendmode LiteRGSS::Shape
-
#blendmode LiteRGSS::ShaderedSprite
-
#blendmode LiteRGSS::Viewport
-
#blink Game_Battler
-
#blink? RPG::Sprite
-
#blink_off RPG::Sprite
-
#blink_on RPG::Sprite
-
#blinking UI::KeyBindingViewer
-
#blocable? Battle::Move
-
#blocked_by? Battle::Move::Feint
-
#blocked_by? Battle::Move
-
#blocking Battle::Scene::Message
-
#blt LiteRGSS::Image
-
#blt! LiteRGSS::Image
-
#blue LiteRGSS::Color
-
#blue LiteRGSS::Tone
-
#blue= Viewport::WithToneAndColors::Tone
-
#blue= Viewport::WithToneAndColors::Color
-
#bmp_filename UI::Hall_of_Fame::Dead_Pokemon_Text
-
#bmp_filename UI::Hall_of_Fame::Congratulation_Text_Box
-
#bmp_filename UI::Hall_of_Fame::Pokemon_Text_Box
-
#board_x UI::VoltorbFlip::Cursor
-
#board_y UI::VoltorbFlip::Cursor
-
#bold LiteRGSS::Text
-
#border_spacing Configs::Project::Texts::ChoiceConfig
-
#box_count PFM::Storage
-
#box_filename UI::Hall_of_Fame::League_Champion_Text_Box
-
#box_filename UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#box_index UI::Storage::Composition
-
#box_name_init PFM::Storage
-
#box_option_hovered? UI::Storage::BoxStack
-
#box_selection_display= UI::Storage::SelectionHandler
-
box_size PFM::Storage
-
#break_progression= UI::ThrowingBallSprite
-
#breed_groups Studio::CreatureForm
-
#breed_learnable? Studio::BreedLearnableMove
-
#breed_learnable? Studio::LearnableMove
-
#bridge_down_check Game_Character
-
#bridge_down_check Game_Player
-
#bridge_left_check Game_Character
-
#bridge_left_check Game_Player
-
brightness Graphics
-
brightness= Graphics
-
build_dialog_from_csv_rows Studio::Text
-
build_error_log Yuki::EXC
-
build_system_stack_error_log Yuki::EXC
-
#builders Configs::Window
-
#building? PFM::Environment
-
#burn? PFM::Pokemon
-
#burn? Battle::Effects::Status
-
#bush? Game_Map
-
#bush_depth Game_Character
-
#bush_depth RPG::Sprite
-
#bush_depth Sprite_Character
-
button_count Sf::Joystick
-
#button_state UI::Quest::Composition
-
#button_texts UI::GenericBase
-
#buttons UI::Quest::QuestList
-
#buttons UI::MiningGame::Tool_Buttons
-
#buzzer_se RPG::System
-
#bypass_accuracy? Battle::Move::StatAndStageEditBypassAccuracy
-
#bypass_chance_of_hit? Battle::Move
-
#bypass_chance_of_hit? Battle::Move::Stomp
-
#bypass_chance_of_hit? Battle::Move::FlyingPress
-
#bypass_chance_of_hit? Battle::Move::PainSplit
-
#bypass_chance_of_hit? Battle::Move::HeavySlam
-
#calc_atk_stat_modifier Battle::Move::FoulPlay
-
#calc_base_power Battle::Move::Avalanche
-
#calc_critical_count Battle::Logic
-
#calc_critical_count_item Battle::Logic
-
#calc_critical_hit Battle::Logic
-
#calc_def_stat_modifier Battle::Move::SacredSword
-
#calc_factor Battle::Move::StealthRock
-
#calc_sp_atk_basis Battle::Move::FoulPlay
-
#calc_splash_damage Battle::Move::FlameBurst
-
#calc_stab Battle::Move
-
#calculate_node Pathfinding::Request
-
#calibrate PFM::Pokedex
-
#calibrate_acro_direction Game_Player
-
#call_battle_wild Interpreter
-
#call_party_menu Interpreter
-
#call_scene GamePlay::Base
-
#call_skill_process GamePlay::MenuMixin
-
#call_skill_process GamePlay::PartyMenuMixin
-
#calyrex_form PFM::Pokemon
-
#can_attack_hit_out_of_reach? Battle::Effects::EffectBase
-
can_battle? PFM::HoneyTree
-
#can_battle_continue? Battle::Logic
-
#can_battler_be_replaced? Battle::Logic
-
#can_be_asleep? PFM::Pokemon
-
#can_be_burn? PFM::Pokemon
-
#can_be_frozen? PFM::Pokemon
-
#can_be_lowered_or_canceled? PFM::PokemonBattler
-
#can_be_paralyzed? PFM::Pokemon
-
#can_be_poisoned? PFM::Pokemon
-
#can_be_shown? Game_Event
-
#can_change_ability? Battle::Logic::AbilityChangeHandler
-
#can_copy? Battle::Logic::TransformHandler
-
#can_display_message_be_called? GamePlay::DisplayMessage
-
#can_fight? PFM::PokemonBattler
-
#can_fish? PFM::Environment
-
#can_give_item? Battle::Logic::ItemChangeHandler
-
#can_hit_while_out_of_reach? Battle::Effects::Mechanics::OutOfReach
-
#can_learn? PFM::GameState
-
#can_learn? PFM::Pokemon
-
#can_learn_index PFM::GameState
-
#can_learn_or_learnt? PFM::GameState
-
#can_learn_or_learnt_index PFM::GameState
-
#can_learn_skill_at_this_level? PFM::Pokemon
-
#can_lose_item? Battle::Logic::ItemChangeHandler
-
#can_make_footprint Game_Character
-
#can_mega_evolve? PFM::Pokemon
-
#can_move? PFM::PokemonBattler
-
#can_move_reminder_be_called? Interpreter
-
#can_parallel_execute? Game_Event
-
#can_pokemon_mega_evolve? Battle::Logic::MegaEvolve
-
#can_save_on_any_save Configs::SaveConfig
-
#can_skip_message PFM::Message::Properties
-
#can_sub_window_be_updated? UI::Message::Layout
-
#can_switch? Battle::Logic::SwitchHandler
-
#can_transform? Battle::Logic::TransformHandler
-
#cancel PFM::Choice_Helper
-
#cancel_charset_animation Game_Character
-
#cancel_se RPG::System
-
cannot_show? BattleUI::TargetSelection
-
#cant_process_event_tasks? PFM::GameState
-
#captured_at PFM::Pokemon
-
#captured_in PFM::Pokemon
-
#captured_level PFM::Pokemon
-
#captured_with PFM::Pokemon
-
#captured_zone_name PFM::Pokemon
-
#carte_du_monde Interpreter
-
#casino Interpreter
-
#catch_handler Battle::Logic
-
#catch_pokemon PFM::Quests
-
#catch_rate Studio::BallItem
-
#catch_rate Studio::CreatureForm
-
#catch_rename PFM::Options
-
#catching_locked? PFM::Nuzlocke
-
#catching_locked_here? PFM::Nuzlocke
-
#category Studio::Move
-
#caught? Battle::Logic::CatchHandler
-
#caught_by_player? PFM::Pokemon
-
#caught_pokemon Battle::Logic::BattleInfo
-
#caught_progression= UI::ThrowingBallSprite
-
#cave? PFM::Environment
-
#cell_data RPG::Animation::Frame
-
#cell_max RPG::Animation::Frame
-
#center Game_Player
-
#center Configs::Project::Display::TilemapSettings
-
#chance Studio::CreatureForm::ItemHeld
-
#chance_of_hit Battle::Move::IceBall
-
#chance_of_hit Battle::Move
-
#chance_of_hit_multiplier Battle::Effects::EffectBase
-
#chance_of_hit_multiplier Battle::Effects::Ability::WonderSkin
-
#chance_of_hit_multiplier Battle::Effects::Ability::Unaware
-
#chance_of_hit_multiplier Battle::Effects::Item::LaxIncense
-
#chance_of_hit_multiplier Battle::Effects::Ability::VictoryStar
-
#chance_of_hit_multiplier Battle::Effects::Gravity
-
#chance_of_hit_multiplier Battle::Effects::Ability::Compoundeyes
-
#chance_of_hit_multiplier Battle::Effects::Ability::Hustle
-
#chance_of_hit_multiplier Battle::Effects::Ability::SnowCloak
-
#chance_of_hit_multiplier Battle::Effects::Item::ZoomLens
-
#chance_of_hit_multiplier Battle::Effects::Item::WideLens
-
#chance_of_hit_multiplier Battle::Effects::Ability::TangledFeet
-
#chance_of_hit_multiplier Battle::Effects::Ability::SandVeil
-
#chance_of_hit_multiplier Battle::Effects::Item::MicleBerry
-
#change_ability Battle::Logic::AbilityChangeHandler
-
#change_acc PFM::Pokemon
-
#change_acc PFM::PokemonBattler
-
#change_atk PFM::Pokemon
-
#change_atk PFM::PokemonBattler
-
#change_ats PFM::Pokemon
-
#change_ats PFM::PokemonBattler
-
#change_buttons_state UI::MiningGame::Tool_Buttons
-
#change_deployed_mode UI::Quest::Composition
-
#change_dfe PFM::PokemonBattler
-
#change_dfe PFM::Pokemon
-
#change_dfs PFM::Pokemon
-
#change_dfs PFM::PokemonBattler
-
#change_eva PFM::Pokemon
-
#change_eva PFM::PokemonBattler
-
#change_image UI::MiningGame::Tool_Hit_Sprite
-
#change_item Battle::Logic::ItemChangeHandler
-
#change_mode UI::Quest::QuestList
-
#change_mode UI::Quest::QuestButton
-
#change_mode_quest UI::Quest::Composition
-
#change_spd PFM::PokemonBattler
-
#change_spd PFM::Pokemon
-
#change_stat PFM::Pokemon
-
#change_stat PFM::PokemonBattler
-
#change_state UI::MiningGame::Hit_Counter_Sprite
-
#change_tool UI::MiningGame::Tool_Sprite
-
#change_types PFM::PokemonBattler
-
#change_z_with_follower Game_Player
-
#chara_by_state Game_Player
-
#character PFM::Pokemon
-
#character Sprite_Character
-
#character Pathfinding::Request
-
character RPG::Cache
-
character_exist? RPG::Cache
-
#character_hue Game_Character
-
#character_hue RPG::Event::Page::Graphic
-
#character_hue RPG::Actor
-
#character_hue Game_Actor
-
#character_name Game_Actor
-
#character_name RPG::Event::Page::Graphic
-
#character_name Game_Character
-
#character_name PFM::Pokemon
-
#character_name RPG::Actor
-
#character_sprite_zoom Configs::Project::Display::TilemapSettings
-
#character_tile_zoom Configs::Project::Display::TilemapSettings
-
#chars UI::NameInputUI
-
#charset_base Game_Player
-
#check_common_event_trigger_there Game_Player
-
#check_event_trigger_auto Game_Event
-
#check_event_trigger_here Game_Player
-
#check_event_trigger_there Game_Player
-
#check_event_trigger_touch Game_Character
-
#check_event_trigger_touch Game_Event
-
#check_event_trigger_touch Game_Player
-
#check_fishing_chances PFM::Wild_Battle
-
#check_follower_trigger_there Game_Player
-
#check_move Pathfinding::Target::Coords
-
#check_move Pathfinding::Target::Character
-
#check_move Pathfinding::Target::Character_Reject
-
#check_move Pathfinding::Target::Border
-
#check_presence_of_diggable PFM::MiningGame::GridHandler
-
#check_quest PFM::Quests
-
#check_select_mon_var GamePlay::Party_Menu
-
#check_skill_and_learn PFM::Pokemon
-
#check_up_signal PFM::Quests
-
#chen PFM::ItemDescriptor::Wrapper
-
#chief_project_name Configs::CreditsConfig
-
#chief_project_title Configs::CreditsConfig
-
#choice Interpreter
-
#choice_cancel_type Game_Temp
-
#choice_max Game_Temp
-
#choice_proc Game_Temp
-
#choice_start Game_Temp
-
#choices Game_Temp
-
#choices Configs::Project::Texts
-
#choosable_language_code Configs::Project::Language
-
#choosable_language_texts Configs::Project::Language
-
#choose_best_resolution ScriptLoader::PSDKConfig
-
#city_filename PFM::Message::Properties
-
#class_name Studio::Trainer
-
#classes Battle::Logic::BattleInfo
-
clean_stack Yuki::Particles
-
#clear UI::Storage::SelectionHandler
-
clear Pathfinding
-
clear Yuki::FollowMe
-
#clear Interpreter_RMXP
-
#clear_dead_pokemon PFM::Nuzlocke
-
#clear_rect LiteRGSS::Image
-
#clear_saved_fog Interpreter
-
clear_stack NuriYuri::DynamicLight
-
#clear_starting Game_Event
-
#clone Battle::Move
-
#close Yuki::VD
-
#close_message_window GamePlay::DisplayMessage
-
#close_progression= UI::ThrowingBallSprite
-
#code RPG::MoveCommand
-
#code PFM::Pokemon
-
#code RPG::EventCommand
-
code_replacer PFM::Message::Parser
-
#coin_case GamePlay::Casino::VoltorbFlip
-
#coin_case= UI::VoltorbFlip::Texts
-
#coin_gain= UI::VoltorbFlip::Texts
-
#collapse RPG::Sprite
-
#color Viewport::WithToneAndColors
-
#color RPG::Sprite
-
#color Studio::BallItem
-
#color Plane
-
#color LiteRGSS::Shape
-
#color Studio::Type
-
#color= Sprite::WithColor
-
#color= Viewport::WithToneAndColors
-
#color_dest_factor LiteRGSS::BlendMode
-
#color_equation LiteRGSS::BlendMode
-
#color_mapping Configs::Project::Texts::ChoiceConfig
-
#color_src_factor LiteRGSS::BlendMode
-
#command_101 Interpreter_RMXP
-
#command_102 Interpreter_RMXP
-
#command_103 Interpreter_RMXP
-
#command_104 Interpreter_RMXP
-
#command_105 Interpreter_RMXP
-
#command_106 Interpreter_RMXP
-
#command_111 Interpreter_RMXP
-
#command_112 Interpreter_RMXP
-
#command_113 Interpreter_RMXP
-
#command_115 Interpreter_RMXP
-
#command_116 Interpreter_RMXP
-
#command_117 Interpreter_RMXP
-
#command_118 Interpreter_RMXP
-
#command_119 Interpreter_RMXP
-
#command_121 Interpreter_RMXP
-
#command_122 Interpreter_RMXP
-
#command_123 Interpreter_RMXP
-
#command_124 Interpreter_RMXP
-
#command_125 Interpreter_RMXP
-
#command_126 Interpreter_RMXP
-
#command_127 Interpreter_RMXP
-
#command_128 Interpreter_RMXP
-
#command_129 Interpreter_RMXP
-
#command_131 Interpreter_RMXP
-
#command_132 Interpreter_RMXP
-
#command_133 Interpreter_RMXP
-
#command_134 Interpreter_RMXP
-
#command_135 Interpreter_RMXP
-
#command_136 Interpreter_RMXP
-
#command_201 Interpreter_RMXP
-
#command_202 Interpreter_RMXP
-
#command_203 Interpreter_RMXP
-
#command_204 Interpreter_RMXP
-
#command_205 Interpreter_RMXP
-
#command_206 Interpreter_RMXP
-
#command_207 Interpreter_RMXP
-
#command_208 Interpreter_RMXP
-
#command_209 Interpreter_RMXP
-
#command_210 Interpreter_RMXP
-
#command_221 Interpreter_RMXP
-
#command_222 Interpreter_RMXP
-
#command_223 Interpreter_RMXP
-
#command_224 Interpreter_RMXP
-
#command_225 Interpreter_RMXP
-
#command_231 Interpreter_RMXP
-
#command_232 Interpreter_RMXP
-
#command_233 Interpreter_RMXP
-
#command_234 Interpreter_RMXP
-
#command_235 Interpreter_RMXP
-
#command_236 Interpreter_RMXP
-
#command_241 Interpreter_RMXP
-
#command_242 Interpreter_RMXP
-
#command_245 Interpreter_RMXP
-
#command_246 Interpreter_RMXP
-
#command_247 Interpreter_RMXP
-
#command_248 Interpreter_RMXP
-
#command_249 Interpreter_RMXP
-
#command_250 Interpreter_RMXP
-
#command_251 Interpreter_RMXP
-
#command_301 Interpreter_RMXP
-
#command_302 Interpreter_RMXP
-
#command_303 Interpreter_RMXP
-
#command_311 Interpreter_RMXP
-
#command_312 Interpreter_RMXP
-
#command_313 Interpreter_RMXP
-
#command_314 Interpreter_RMXP
-
#command_315 Interpreter_RMXP
-
#command_316 Interpreter_RMXP
-
#command_317 Interpreter_RMXP
-
#command_318 Interpreter_RMXP
-
#command_319 Interpreter_RMXP
-
#command_320 Interpreter_RMXP
-
#command_321 Interpreter_RMXP
-
#command_322 Interpreter_RMXP
-
#command_331 Interpreter_RMXP
-
#command_332 Interpreter_RMXP
-
#command_333 Interpreter_RMXP
-
#command_334 Interpreter_RMXP
-
#command_335 Interpreter_RMXP
-
#command_336 Interpreter_RMXP
-
#command_337 Interpreter_RMXP
-
#command_338 Interpreter_RMXP
-
#command_339 Interpreter_RMXP
-
#command_340 Interpreter_RMXP
-
#command_351 Interpreter_RMXP
-
#command_352 Interpreter_RMXP
-
#command_353 Interpreter_RMXP
-
#command_354 Interpreter_RMXP
-
#command_355 Interpreter_RMXP
-
#command_402 Interpreter_RMXP
-
#command_403 Interpreter_RMXP
-
#command_411 Interpreter_RMXP
-
#command_413 Interpreter_RMXP
-
#command_601 Interpreter_RMXP
-
#command_602 Interpreter_RMXP
-
#command_603 Interpreter_RMXP
-
#command_end Interpreter_RMXP
-
#command_skip Interpreter_RMXP
-
#common_event_id Game_Temp
-
compile Studio::Text
-
compile_csv Studio::Text
-
#compute Battle::AI::MoveHeuristicBase
-
#compute Battle::AI::MoveHeuristicBase::HealingMoves
-
#compute Battle::AI::MoveHeuristicBase::CuringMove
-
#compute Battle::AI::MoveHeuristicBase::Rest
-
#compute Battle::AI::MoveHeuristicBase::ReflectMoves
-
#condition RPG::Troop::Page
-
#condition Battle::Move::ChangeType
-
#condition RPG::Animation::Timing
-
#condition RPG::Event::Page
-
#condition_data Studio::CreatureForm::Evolution
-
#conditions Studio::CreatureForm::Evolution
-
#confuse PFM::Pokemon
-
#confuse_damage Battle::Effects::Confusion
-
#confused? PFM::PokemonBattler
-
connected? Sf::Joystick
-
#consecutive_use_count Battle::Move
-
#consumed_item PFM::PokemonBattler
-
#contact? Game_Character
-
#contain_enough_selectable_pokemon? PFM::GameState
-
#contain_item? PFM::Bag
-
#contain_matching_pokemon? PFM::GameState
-
#contain_pokemon_with_the_ability? PFM::GameState
-
#contain_pokemon_with_the_skill? PFM::GameState
-
#content PFM::Storage::BattleBox
-
#content PFM::Storage::Box
-
#content UI::VoltorbFlip::BoardTile
-
#contents_opacity LiteRGSS::Window
-
#control_wait Configs::SceneTitleConfig
-
#controlled_pokemon Battle::AI::Base
-
convert_autotile Converter
-
#convert_text_to_properties PFM::Message::Parser
-
convert_tileset Converter
-
#convert_to_dot26 PFM::Pokedex
-
#convert_to_dot26 PFM::Bag
-
#convert_zone_type PFM::Environment
-
#coordinates UI::SaveSign
-
#copy Table
-
#copy_modulo Table
-
#copy_properties_back_to_original PFM::PokemonBattler
-
#copy_to_bitmap LiteRGSS::Image
-
#could_appear? PFM::Wild_RoamingInfo
-
#count Studio::StatBoostItem
-
#count Studio::Move::BattleStageMod
-
#count_pokemon PFM::Storage
-
#counter UI::Hall_of_Fame::Star_Animation
-
#counter= Battle::Effects::EffectBase
-
#counter? Game_Map
-
#crash_procedure Battle::Move::HighJumpKick
-
create Viewport
-
create Shader
-
#create_arrow GamePlay::Shop
-
#create_background GamePlay::WorldMap
-
#create_background GamePlay::Hall_of_Fame
-
#create_background GamePlay::Casino::VoltorbFlip
-
#create_base_ui GamePlay::Shop
-
#create_board GamePlay::Casino::VoltorbFlip
-
#create_congratulation_text_boxes GamePlay::Hall_of_Fame
-
#create_cursor GamePlay::WorldMap
-
#create_end_stars GamePlay::Hall_of_Fame
-
#create_frame GamePlay::WorldMap
-
#create_graphics GamePlay::Dex
-
#create_graphics GamePlay::Language_Choice
-
#create_graphics GamePlay::KeyBinding
-
#create_graphics GamePlay::Shop
-
#create_graphics GamePlay::Casino::VoltorbFlip
-
#create_graphics GamePlay::Hall_of_Fame
-
#create_graphics GamePlay::WorldMap
-
#create_graphics GamePlay::MoveTeaching
-
#create_graphics GamePlay::Menu
-
#create_graphics GTS::SummaryWanted
-
#create_graveyard_anim GamePlay::Hall_of_Fame
-
#create_item_desc_window GamePlay::Shop
-
#create_item_desc_window GamePlay::Pokemon_Shop
-
#create_item_list GamePlay::Pokemon_Shop
-
#create_item_list GamePlay::Shop
-
#create_league_champion_text_box GamePlay::Hall_of_Fame
-
#create_map GamePlay::WorldMap
-
#create_markers GamePlay::WorldMap
-
#create_mask LiteRGSS::Image
-
#create_memo GamePlay::Casino::VoltorbFlip
-
#create_money_window GamePlay::Shop
-
#create_new_game GamePlay::Load
-
#create_new_limited_shop PFM::Shop
-
#create_new_pokemon_shop PFM::Shop
-
#create_panel Spriteset_Map
-
#create_party_battler_stack GamePlay::Hall_of_Fame
-
#create_player_sprite GamePlay::WorldMap
-
#create_pokemon_battler_stack GamePlay::Hall_of_Fame
-
#create_pokemon_stars_animation GamePlay::Hall_of_Fame
-
#create_pokemon_text_boxes GamePlay::Hall_of_Fame
-
#create_scrollbar GamePlay::Pokemon_Shop
-
#create_scrollbar GamePlay::Shop
-
#create_shop_banner GamePlay::Shop
-
#create_skipper_wait_animation Battle::Scene::Message
-
create_sound_get_flags Audio::Cache
-
create_sound_sound Audio::Cache
-
#create_texts GamePlay::Casino::VoltorbFlip
-
#create_trainer_infos_text_box GamePlay::Hall_of_Fame
-
#create_turning_ball GamePlay::Hall_of_Fame
-
#create_type_background GamePlay::Hall_of_Fame
-
#create_uis GTS::SummaryWanted
-
#create_viewport GamePlay::WorldMap
-
create_viewport NuriYuri::DynamicLight
-
#creature_caught PFM::Pokedex
-
#creature_caught? PFM::Pokedex
-
#creature_caught_count PFM::Pokedex
-
#creature_fought PFM::Pokedex
-
#creature_seen PFM::Pokedex
-
#creature_seen? PFM::Pokedex
-
#creature_unlocked? PFM::Pokedex
-
#creatures Studio::Dex
-
#credit_bg UI::TitleControls
-
credits_config Configs
-
#critical Game_Battler
-
#critical_hit? Battle::Move
-
#critical_modifier PFM::Pokemon
-
#critical_rate Battle::Move::FullCrit
-
#critical_rate Battle::Move
-
#cry BattleUI::PokemonSprite
-
#cry PFM::Pokemon
-
cry_exist? Audio
-
#cry_play Game_System
-
cry_play Audio
-
#cry_pokemon Interpreter
-
#ctrl UI::GenericBase
-
#ctrl_id_state GTS::SummaryWanted
-
#cure PFM::Pokemon
-
#current_battle_box PFM::Storage
-
#current_box PFM::Storage
-
#current_box_object PFM::Storage
-
#current_deerling_form PFM::Pokemon
-
#current_game_state GamePlay::Save
-
#current_instruction PFM::Message::State
-
#current_key UI::KeyBindingViewer
-
#current_key_index UI::KeyBindingViewer
-
#current_layout UI::Message::Layout
-
#current_line_width PFM::Message::Instructions
-
#current_list UI::Quest::Composition
-
#current_play_time GamePlay::TCard
-
#current_pokemon_has_no_item GamePlay::Party_Menu
-
#current_position Battle::Scene::Message
-
current_scene GamePlay
-
current_time Graphics
-
#current_time Interpreter
-
#current_turn? PFM::PokemonBattler::DamageHistory
-
#current_turn? PFM::PokemonBattler::MoveHistory
-
#current_value GamePlay::Options::Helper
-
#current_version PFM::Trainer
-
#current_weather PFM::Environment
-
#current_weather_db_symbol PFM::Environment
-
#current_window_builder Battle::Scene::Message
-
#current_windowskin Battle::Scene::Message
-
#current_zone PFM::Environment
-
#current_zone_data PFM::Environment
-
#current_zone_name PFM::Environment
-
#cursor BattleUI::TargetSelection::Button
-
#cursor_handler UI::Storage::Composition
-
#cursor_rect LiteRGSS::Window
-
#cursor_se RPG::System
-
#cursorskin LiteRGSS::Window
-
#custom_conditions Studio::Group
-
#cycling? Game_Player
-
#damage PFM::PokemonBattler::DamageHistory
-
#damage RPG::Sprite
-
#damage Game_Battler
-
#damage_appliable Battle::Logic::DamageHandler
-
#damage_chance Battle::Effects::Confusion
-
#damage_change Battle::Logic::DamageHandler
-
#damage_change_with_process Battle::Logic::DamageHandler
-
#damage_dealt Battle::Move
-
#damage_handler Battle::Logic
-
#damage_history PFM::PokemonBattler
-
#damage_to Studio::Type
-
#damages Battle::Move::FalseSwipe
-
#damages Battle::Move
-
#damages Battle::Move::Thief
-
#damages Battle::Move::SuperFang
-
#damages Battle::Move::Magnitude
-
#damages Battle::Move::FixedDamages
-
#damages Battle::Effects::Bide
-
#damages Battle::Move::KnockOff
-
#damages Battle::Move::Mechanics::Counter
-
#damages Battle::Move::Hex
-
#damages Battle::Move::Incinerate
-
#damages Battle::Move::Venoshock
-
#damages Battle::Move::FlyingPress
-
#dance? Battle::Move
-
#data UI::Storage::BoxBackground
-
#data PFM::Skill
-
#data UI::Storage::BoxNameBackground
-
#data Hooks::ForceReturn
-
#data PFM::Pokemon
-
#data Game_Map
-
#data RPG::Map
-
#data PFM::Message::Instructions::Marker
-
#data Battle::Move
-
#data Configs::Natures
-
#data UI::SpriteStack
-
#data= UI::Storage::PokemonIcon
-
#data= BattleUI::SkillChoice::MoveButton
-
#data= UI::SymText
-
#data= UI::Summary_Skill
-
#data= UI::SymMultilineText
-
#data= UI::Storage::PartyStack
-
#data= UI::Storage::Summary
-
#data= BattleUI::PlayerChoice::ItemInfo
-
#data= UI::Type1Sprite
-
#data= BattleUI::InfoBar::Background
-
#data= UI::Summary_Stat
-
#data= BattleUI::InfoBar::PokemonCaughtSprite
-
#data= BattleUI::SkillChoice::MoveInfo
-
#data= UI::GenderSprite
-
#data= UI::Storage::PokemonItemIcon
-
#data= BattleUI::TargetSelection::Button
-
#data= UI::SaveSign
-
#data= UI::StatusSprite
-
#data= UI::DexWinMap
-
#data= UI::MoveTeaching::Skill
-
#data= UI::MoveTeaching::NewSkill
-
#data= UI::Summary_Top
-
#data= UI::MoveTeaching::PokemonInfos
-
#data= UI::Summary_Memo
-
#data= UI::Storage::BoxStack
-
#data= UI::AttackDummySprite
-
#data= UI::HoldSprite
-
#data= UI::MoveTeaching::SkillDescription
-
#data= UI::Summary_Remind
-
#data= BattleUI::AbilityBar::Background
-
#data= BattleUI::TargetSelection::Button::Background
-
#data= BattleUI::ExpDistribution::PokemonInfo
-
#data= UI::DexWinInfo
-
#data= BattleUI::TrainerPartyBalls::BallSprite
-
#data= BattleUI::InfoBar
-
#data= UI::RealHoldSprite
-
#data= UI::DexButton
-
#data= UI::CategorySprite
-
#data= UI::Summary_Skills
-
#data= UI::TeamButton
-
#data= UI::PokemonIconSprite
-
#data= UI::ItemSprite
-
#data= BattleUI::SkillChoice::SpecialButton
-
#data= UI::Bar
-
#data= UI::PokemonFootSprite
-
#data= UI::PokemonFaceSprite
-
#data_get PFM::Quests::Quest
-
#data_load Tester
-
#data_set PFM::Quests::Quest
-
#data_source UI::Bar
-
#day? PFM::Environment
-
#daycare PFM::GameState
-
daycare_class PFM
-
#db_symbol Studio::Move
-
#db_symbol Studio::WorldMap
-
#db_symbol Studio::Dex::CreatureInfo
-
#db_symbol Studio::Trainer
-
#db_symbol Studio::Item
-
#db_symbol PFM::Pokemon
-
#db_symbol Studio::Ability
-
#db_symbol Studio::Quest
-
#db_symbol Battle::Effects::Item
-
#db_symbol Battle::Effects::FieldTerrain
-
#db_symbol Studio::Creature
-
#db_symbol Battle::Effects::Ability
-
#db_symbol Studio::CreatureForm::ItemHeld
-
#db_symbol Battle::Effects::Weather
-
#db_symbol Studio::Group
-
#db_symbol PFM::PokemonBattler::MoveHistory
-
#db_symbol Studio::Type
-
#db_symbol PFM::Skill
-
#db_symbol Battle::Move
-
#db_symbol Studio::Zone
-
#db_symbol Studio::CreatureForm::Evolution
-
#db_symbol Studio::Dex
-
#db_symbol_to_id Configs::Natures
-
#dead? Battle::Effects::Mechanics::WithMarkedTargets
-
#dead? PFM::GameState
-
#dead? Battle::Effects::Mechanics::Mark
-
#dead? PFM::Pokemon
-
#dead? Game_Battler
-
#dead? Battle::Effects::CantSwitch
-
#dead? Battle::Effects::EffectBase
-
#dead? Battle::Effects::Bind
-
#deal_damage Battle::Move::Bide
-
#deal_damage Battle::Move::FlameBurst
-
#deal_damage Battle::Move::Present
-
#deal_damage Battle::Move::MultiHit
-
#deal_damage Battle::Move::OHKO
-
#deal_damage Battle::Move::Basic
-
#deal_damage Battle::Move::StatusStat
-
#deal_effect Battle::Move::Telekinesis
-
#deal_effect Battle::Move::Curse
-
#deal_effect Battle::Move::VenomDrench
-
#deal_effect Battle::Move::Substitute
-
#deal_effect Battle::Move::HealWeather
-
#deal_effect Battle::Move::Metronome
-
#deal_effect Battle::Move::Protect
-
#deal_effect Battle::Move::Present
-
#deal_effect Battle::Move::Rage
-
#deal_effect Battle::Move::Mist
-
#deal_effect Battle::Move::FinalGambit
-
#deal_effect Battle::Move::AddThirdType
-
#deal_effect Battle::Move::Memento
-
#deal_effect Battle::Move::Disable
-
#deal_effect Battle::Move::Pledge
-
#deal_effect Battle::Move::Reload
-
#deal_effect Battle::Move::MirrorMove
-
#deal_effect Battle::Move::Sketch
-
#deal_effect Battle::Move::MagneticFlux
-
#deal_effect Battle::Move::Wish
-
#deal_effect Battle::Move::ChangeType
-
#deal_effect Battle::Move::HealBell
-
#deal_effect Battle::Move::Splash
-
#deal_effect Battle::Move::PainSplit
-
#deal_effect Battle::Move::Taunt
-
#deal_effect Battle::Move::AbilitySwap
-
#deal_effect Battle::Move::HealMove
-
#deal_effect Battle::Move::Entrainment
-
#deal_effect Battle::Move::AbilityChanging
-
#deal_effect Battle::Move::Roost
-
#deal_effect Battle::Move::Transform
-
#deal_message Battle::Move::Protect
-
#deal_stats Battle::Move::SelfStat
-
#deal_stats Battle::Move::FellStinger
-
#deal_status Battle::Move::Fangs
-
#deal_status Battle::Move::Rest
-
#deal_status Battle::Move::TriAttack
-
#deal_status Battle::Move::SelfStatus
-
debug= Pathfinding
-
#debug? ScriptLoader::PSDKConfig
-
debug_add Pathfinding
-
#debug_calling Game_Temp
-
debug_clear Pathfinding
-
#debug_index Game_Temp
-
#debug_top_row Game_Temp
-
debug_update Pathfinding
-
#decision_se RPG::System
-
#decrease_weather_duration PFM::Environment
-
default_bitmap RPG::Cache
-
#default_color Configs::Project::Texts::ChoiceConfig
-
#default_font Configs::Project::Texts::ChoiceConfig
-
#default_horizontal_margin Battle::Scene::Message
-
default_lang Studio::Text
-
#default_language_code Configs::Project::Language
-
#default_vertical_margin Battle::Scene::Message
-
#defeat_texts Battle::Logic::BattleInfo
-
#defensive_type Studio::Type::DamageTo
-
define_bag_use PFM::ItemDescriptor
-
define_chen_prevention PFM::ItemDescriptor
-
define_const PFM::Text
-
define_event_condition PFM::ItemDescriptor
-
define_fill_color LiteRGSS::Fonts
-
#define_gender PFM::Trainer
-
define_on_battle_move_use PFM::ItemDescriptor
-
define_on_creature_battler_use PFM::ItemDescriptor
-
define_on_creature_usability PFM::ItemDescriptor
-
define_on_creature_use PFM::ItemDescriptor
-
define_on_move_usability PFM::ItemDescriptor
-
define_on_move_use PFM::ItemDescriptor
-
define_outline_color LiteRGSS::Fonts
-
#define_path Game_Character
-
define_shadow_color LiteRGSS::Fonts
-
#definitive_types Battle::Move::HiddenPower
-
#definitive_types Battle::Move::FlyingPress
-
#definitive_types Battle::Move::Bide
-
#definitive_types Battle::Move
-
#definitive_types Battle::Move::Mechanics::TypesBasedOnItem
-
#definitive_types Battle::Move::Struggle
-
#delay_display_call Scene_Map
-
delete Scheduler::EventTasks
-
#delete_battler_to_encounter_list PFM::PokemonBattler
-
#delete_box PFM::Storage
-
#delete_dead_effects Battle::Logic
-
delete_pokemon GTS::Core
-
#delete_specific_dead_effect Battle::Effects::EffectsHandler
-
#delete_this_event_forever Interpreter
-
#deleted_dead_effects Battle::Effects::EffectsHandler
-
delta Graphics
-
delta_counter= Yuki::GifReader
-
#description Studio::Item
-
#description PFM::Skill
-
#description Battle::Move
-
#description Studio::Ability
-
#description Studio::Creature
-
#description Studio::Quest
-
#description GamePlay::Options::Helper
-
#description Studio::Move
-
#deselect_follower GamePlay::Party_Menu
-
desktop_height LiteRGSS::DisplayWindow
-
desktop_width LiteRGSS::DisplayWindow
-
#detect_deep_swamp_sinking Game_Player
-
detect_dialog PFM::Text
-
#detect_invalid_tile Interpreter
-
#detect_player Interpreter
-
#detect_player_circle Interpreter
-
#detect_player_rect Interpreter
-
#detect_swamp Game_Player
-
#detect_swamp Game_Character
-
#detect_swamp_entering Game_Player
-
#detect_swamp_leaving Game_Player
-
devices Configs
-
#dex RPG::Enemy
-
#dex Game_Battler
-
dex_class GamePlay
-
dex_class PFM
-
#dfe PFM::Pokemon
-
#dfe PFM::PokemonBattler
-
#dfe_basis PFM::PokemonBattler
-
#dfe_basis PFM::Pokemon
-
#dfe_basis= PFM::PokemonBattler
-
#dfe_index Configs::Stats
-
#dfe_modifier PFM::PokemonBattler
-
#dfe_modifier PFM::Pokemon
-
#dfe_stage PFM::PokemonBattler
-
#dfe_stage PFM::Pokemon
-
#dfe_stage= PFM::PokemonBattler
-
#dfe_stage_index Configs::Stats
-
#dfs PFM::Pokemon
-
#dfs PFM::PokemonBattler
-
#dfs_basis PFM::PokemonBattler
-
#dfs_basis PFM::Pokemon
-
#dfs_basis= PFM::PokemonBattler
-
#dfs_index Configs::Stats
-
#dfs_modifier PFM::PokemonBattler
-
#dfs_modifier PFM::Pokemon
-
#dfs_stage PFM::Pokemon
-
#dfs_stage PFM::PokemonBattler
-
#dfs_stage= PFM::PokemonBattler
-
#dfs_stage_index Configs::Stats
-
#dim Table32
-
#dim Table
-
dir4 Input
-
dir8 Input
-
#direct? Battle::Move
-
#direction Game_Character
-
#direction RPG::Event::Page::Graphic
-
#direction_fix Game_Character
-
#direction_fix RPG::Event::Page
-
#disable UI::VoltorbFlip::MemoTile
-
#disable PFM::Nuzlocke
-
#disable PFM::Pokedex
-
#disable_reason Battle::Move
-
#disabled? Battle::Move
-
#disallow_exp? Battle::Logic::BattleInfo
-
display Configs
-
#display_choice PFM::Choice_Helper
-
#display_custom_icons GamePlay::WorldMap
-
#display_egg_hatch Scene_Map
-
#display_fly_zones GamePlay::WorldMap
-
#display_message Yuki::SoftReset
-
#display_message GamePlay::DisplayMessage
-
#display_message Battle::SceneMock
-
#display_message_and_wait Battle::SceneMock
-
#display_message_and_wait GamePlay::DisplayMessage
-
#display_poison_animation Scene_Map
-
#display_poison_end Scene_Map
-
#display_poison_faint Scene_Map
-
#display_pokemon_zones GamePlay::WorldMap
-
#display_repel_check Scene_Map
-
#display_roaming_pokemons GamePlay::WorldMap
-
#display_x Game_Map
-
#display_y Game_Map
-
#display_zones GamePlay::WorldMap
-
#dispose NuriYuri::DynamicLight::DynamicLightSprite
-
#dispose Yuki::Building_Object
-
#dispose UI::Message::Layout
-
#dispose UI::Bar
-
#dispose Yuki::Tilemap
-
#dispose GamePlay::Base
-
#dispose RPG::Weather
-
dispose Yuki::FollowMe
-
#dispose Battle::Visual::Transition::Base
-
#dispose UI::SpriteStack
-
#dispose LiteRGSS::DisplayWindow
-
#dispose UI::BlurScreenshot
-
#dispose Sprite_Picture
-
#dispose GamePlay::WorldMap
-
#dispose GamePlay::Alph_Ruins_Puzzle
-
#dispose Yuki::Particle_Object
-
#dispose RPG::Sprite
-
#dispose Battle::Visual
-
#dispose Spriteset_Map
-
#dispose LiteRGSS::Disposable
-
#dispose Sprite_Character
-
#dispose Yuki::Parallax_Object
-
#dispose Battle::Scene
-
dispose Yuki::Particles
-
#dispose Viewport
-
#dispose_animation RPG::Sprite
-
dispose_bitmaps_from_cache_tab RPG::Cache
-
#dispose_damage RPG::Sprite
-
dispose_images UI::Casino::BandDisplay
-
#dispose_loop_animation RPG::Sprite
-
#dispose_reflection Sprite_Character
-
#dispose_shadow Sprite_Character
-
#dispose_sp_map Spriteset_Map
-
dispose_sprite PSP
-
dispose_viewport NuriYuri::DynamicLight
-
#dispose_zone_and_marker GamePlay::WorldMap
-
#disposed Yuki::Particle_Object
-
#disposed Yuki::Parallax_Object
-
#disposed Yuki::Building_Object
-
#disposed? Yuki::Tilemap
-
#disposed? Spriteset_Map
-
#disposed? PFM::Message::WidthComputer
-
#disposed? LiteRGSS::Disposable
-
#distribute_earnings PFM::Quests::Quest
-
#distribute_exp_for Battle::Logic::ExpHandler
-
#distribute_exp_grouped Battle::Logic::ExpHandler
-
#disturb Battle::Effects::Mechanics::Disturbable
-
#disturbed? Battle::Effects::Mechanics::Disturbable
-
#do Game_SelfVariables
-
#done? UI::Storage::Cursor
-
#done? UI::MapPanel
-
#done? UI::TextScroller
-
#done? Battle::Visual::HPAnimation
-
#done? Battle::Visual::FakeHPAnimation
-
#done? BattleUI::InfoBar
-
#done? BattleUI::PlayerChoice::ItemInfo
-
#done? UI::Storage::Summary
-
#done? BattleUI::ExpDistribution
-
#done? BattleUI::SkillChoice::MoveDescription
-
#done? UI::Quest::Composition
-
#done? UI::Shop::ItemList
-
#done? BattleUI::SkillChoice::SubChoice
-
#done? UI::Shop::PkmList
-
#done? UI::Storage::Composition
-
#done? UI::Bag::BagSprite
-
#done? BattleUI::PokemonSprite
-
#done? BattleUI::TrainerPartyBalls
-
#done? UI::SaveSign
-
#done? Battle::Visual::Transition::Base
-
#done? UI::TitleControls
-
#done? UI::Casino::BandDisplay
-
#done? BattleUI::GenericChoice
-
#done? BattleUI::TrainerSprite
-
#done? BattleUI::PlayerChoice::SubChoice
-
#done? UI::Casino::NumberDisplay
-
#done? UI::Bag::ButtonList
-
#done? BattleUI::AbilityBar
-
#done? BattleUI::ExpDistribution::Statistics
-
#done? UI::QuestInformer
-
#done_drawing_message? PFM::Message::State
-
#done_processing? PFM::Message::Instructions
-
dot_25_battle_reproduction Yuki::EXC
-
download_pokemon GTS::Core
-
download_wanted_data GTS::Core
-
#drain Battle::Logic::DamageHandler
-
#drain_with_process Battle::Logic::DamageHandler
-
#draw Yuki::GifReader
-
#draw Yuki::Tilemap::MapData
-
#draw_map Yuki::Tilemap::MapData
-
#draw_page_one_gts_wanted GTS::SummaryWanted
-
#draw_shadow LiteRGSS::Text
-
#dry Configs::Flavors
-
#dv_modifier PFM::Pokemon
-
#dynamite_unlocked PFM::MiningGame
-
#each PFM::Pokemon::ExpList
-
#each UI::SpriteStack
-
#each Battle::Effects::EffectsHandler
-
#each_effects Battle::Logic
-
each_follower Yuki::FollowMe
-
#each_front_tiles Game_Character
-
#each_front_tiles_rect Game_Character
-
#each_pokemon PFM::Storage
-
#each_roaming_pokemon PFM::Wild_Battle
-
#earning_args Studio::Quest::Earning
-
#earning_method_name Studio::Quest::Earning
-
#earnings Studio::Quest
-
#earnings_got? PFM::Quests
-
#edit_bonus PFM::Pokemon
-
#edit_map_id RPG::System
-
#effect Battle::Effects::Ability::PerishBody
-
#effect? RPG::Sprite
-
#effect_chance Battle::Move
-
#effect_chance_modifier Battle::Effects::Ability::SereneGrace
-
#effect_chance_modifier Battle::Effects::EffectBase
-
#effect_chance_modifier Battle::Effects::Rainbow
-
#effect_creation_text Battle::Effects::Rainbow
-
#effect_creation_text Battle::Effects::Swamp
-
#effect_creation_text Battle::Effects::SeaOfFire
-
#effect_working? Battle::Move::Basic
-
#effect_working? Battle::Move::FellStinger
-
#effect_working? Battle::Move::BasicWithSuccessfulEffect
-
#effect_working? Battle::Move::ChangeType
-
#effect_working? Battle::Move::Wish
-
#effect_working? Battle::Move::MagneticFlux
-
#effectiveness Battle::Move
-
#effectiveness_sound Battle::Visual::FakeHPAnimation
-
#effectiveness_sound Battle::Visual::HPAnimation
-
#effects PFM::PokemonBattler
-
#egg? PFM::Pokemon
-
#egg_at PFM::Pokemon
-
#egg_finish PFM::Pokemon
-
#egg_found PFM::Quests
-
#egg_in PFM::Pokemon
-
#egg_init PFM::Pokemon
-
#egg_zone_name PFM::Pokemon
-
#electric? Battle::Effects::FieldTerrain
-
#element_ranks RPG::Enemy
-
#elements RPG::System
-
#elv_armulys PFM::Pokemon
-
#elv_blindalys PFM::Pokemon
-
#elv_demanta PFM::Pokemon
-
#elv_kapoera PFM::Pokemon
-
#elv_kicklee PFM::Pokemon
-
#elv_nymphali PFM::Pokemon
-
#elv_pandarbare PFM::Pokemon
-
#elv_sepiatroce PFM::Pokemon
-
#elv_tygnon PFM::Pokemon
-
#emotion Interpreter
-
#emotion Game_Character
-
#empower Battle::Effects::ToxicSpikes
-
#empower Battle::Effects::Spikes
-
#empty LiteRGSS::Rect
-
#empty? PFM::Bag
-
#empty? PFM::GameState
-
#empty? PFM::Daycare
-
#empty? UI::Storage::SelectionHandler
-
#empty_and_save_party Interpreter
-
#enable PFM::Nuzlocke
-
#enable UI::VoltorbFlip::MemoTile
-
#enable PFM::Pokedex
-
enabled Yuki::FollowMe
-
enabled= Yuki::FollowMe
-
#enabled? PFM::Nuzlocke
-
#enabled? PFM::Pokedex
-
#enabled? UI::VoltorbFlip::MemoTile
-
#encode PFM::Pokemon
-
#encounter_count Game_Player
-
#encounter_disabled Game_System
-
#encounter_list Game_Map
-
#encounter_list PFM::PokemonBattler
-
#encounter_list RPG::Map
-
#encounter_rate Studio::Group::Encounter
-
#encounter_step Game_Map
-
#encounter_step RPG::Map
-
#encountered? PFM::PokemonBattler
-
#encounters Studio::Group
-
#end_save Game_Map
-
#end_turn_handler Battle::Logic
-
#enemies Game_Troop
-
#enemy? BattleUI::MultiplePosition
-
#enemy_battler Game_Temp
-
#enemy_collapse_se RPG::System
-
#enemy_hp RPG::Troop::Page::Condition
-
#enemy_id RPG::Troop::Member
-
#enemy_index RPG::Troop::Page::Condition
-
enemy_pokemon? PFM::Text
-
#enemy_valid RPG::Troop::Page::Condition
-
#enough_pokemon? GamePlay::Party_Menu
-
#enter_in_acro_bike_state Game_Player
-
#enter_in_cycling_state Game_Player
-
#enter_in_fishing_state Game_Player
-
#enter_in_giving_pokemon_state Game_Player
-
#enter_in_running_state Game_Player
-
#enter_in_saving_state Game_Player
-
#enter_in_sinking_state Game_Player
-
#enter_in_surfing_state Game_Player
-
#enter_in_taking_pokemon_state Game_Player
-
#enter_in_using_skill_state Game_Player
-
#enter_in_walking_state Game_Player
-
#enter_in_wheel_state Game_Player
-
#env Battle::LogicMock
-
#env PFM::GameState
-
#equip_se RPG::System
-
#erase Game_Event
-
#erase Game_Picture
-
#erased Game_Event
-
#escape RPG::Sprite
-
#escape_se RPG::System
-
#ev_atk Studio::CreatureForm
-
#ev_atk PFM::Pokemon
-
#ev_atk_text PFM::Pokemon
-
#ev_ats PFM::Pokemon
-
#ev_ats Studio::CreatureForm
-
#ev_ats_text PFM::Pokemon
-
#ev_check PFM::Pokemon
-
#ev_dfe Studio::CreatureForm
-
#ev_dfe PFM::Pokemon
-
#ev_dfe_text PFM::Pokemon
-
#ev_dfs PFM::Pokemon
-
#ev_dfs Studio::CreatureForm
-
#ev_dfs_text PFM::Pokemon
-
#ev_hp Studio::CreatureForm
-
#ev_hp PFM::Pokemon
-
#ev_hp_text PFM::Pokemon
-
#ev_spd Studio::CreatureForm
-
#ev_spd PFM::Pokemon
-
#ev_spd_text PFM::Pokemon
-
#ev_var PFM::Pokemon
-
#eva RPG::Enemy
-
#eva Game_Battler
-
#eva_stage PFM::PokemonBattler
-
#eva_stage PFM::Pokemon
-
#eva_stage= PFM::PokemonBattler
-
#eva_stage_index Configs::Stats
-
#eval_condition_script Interpreter_RMXP
-
#eval_script Interpreter_RMXP
-
#evaluate Studio::Group::CustomCondition
-
#evaluate_effects PFM::PokemonBattler
-
#evasion_mod Battle::Move::SacredSword
-
#evasion_mod Battle::Move
-
#event Game_Event
-
#event_calling Interpreter
-
#event_erased Game_Map
-
#event_id Interpreter_RMXP
-
#event_id Studio::EventItem
-
#event_passable_check? Game_Player
-
#event_passable_check? Game_Character
-
#events Game_Map
-
#events RPG::Map
-
#events_sym_to_id Game_Map
-
evolution_criteria PFM::Pokemon
-
#evolution_learnable? Studio::LearnableMove
-
#evolution_learnable? Studio::EvolutionLearnableMove
-
evolution_reason_required_criteria PFM::Pokemon
-
#evolutions Studio::CreatureForm
-
#evolve PFM::Pokemon
-
#evolve_check PFM::Pokemon
-
evolve_class GamePlay
-
evolve_mixin GamePlay
-
#evolve_request Battle::Logic
-
#evolved GamePlay::EvolveMixin
-
#exact_name Studio::Item
-
#exact_name Studio::TechItem
-
#exceptions Battle::Effects::Item::PowerHerb
-
#exec_hooks Hooks
-
#exectute_action Yuki::Particle_Object
-
#execute Battle::Actions::Base
-
#execute Battle::Actions::PreAttack
-
#execute Battle::Actions::Switch
-
#execute Battle::Actions::HighPriorityItem
-
execute GTS::Core
-
#execute Battle::Actions::Attack
-
#execute Battle::Actions::Mega
-
#execute Battle::Actions::Item
-
#execute Battle::Actions::Attack::Encore
-
#execute Battle::Actions::Flee
-
#execute_anime UI::SpriteStack
-
#execute_battle_action PFM::ItemDescriptor::Wrapper
-
#execute_berry_effect Battle::Effects::Item::OranBerry
-
#execute_berry_effect Battle::Effects::Item::LumBerry
-
#execute_berry_effect Battle::Effects::Item::Berry
-
#execute_berry_effect Battle::Effects::Item::PersimBerry
-
#execute_berry_effect Battle::Effects::Item::HpTriggeredStatBerries
-
#execute_berry_effect Battle::Effects::Item::LansatBerry
-
#execute_berry_effect Battle::Effects::Item::LeppaBerry
-
#execute_berry_effect Battle::Effects::Item::EnigmaBerry
-
#execute_berry_effect Battle::Effects::Item::StatusBerry
-
#execute_berry_effect Battle::Effects::Item::KeeBerry
-
#execute_command Interpreter_RMXP
-
#execute_pre_switch_events Battle::Logic::SwitchHandler
-
#execute_skill_process GamePlay::MenuMixin
-
#execute_switch_events Battle::Logic::SwitchHandler
-
#exist? Game_Battler
-
#exists? Yuki::VD
-
#exp RPG::Enemy
-
#exp Game_Actor
-
#exp Game_Enemy
-
#exp PFM::Pokemon
-
#exp_basis RPG::Actor
-
#exp_distributed PFM::PokemonBattler
-
#exp_handler Battle::Logic
-
#exp_inflation RPG::Actor
-
#exp_list PFM::Pokemon
-
#exp_lvl PFM::Pokemon
-
#exp_rate PFM::Pokemon
-
#exp_remaining_text PFM::Pokemon
-
#exp_text PFM::Pokemon
-
#exp_type PFM::Pokemon
-
#expand_global_var PFM::GameState
-
#expanded RPG::MapInfo
-
#experience_type Studio::CreatureForm
-
#ext_text Object
-
extended Battle::SceneMock
-
extended Battle::VisualMock
-
extended Battle::LogicMock
-
#extra Studio::Group::Encounter
-
#face_speaker_y UI::Message::Layout
-
#faces PFM::Message::Properties
-
#factor Studio::Type::DamageTo
-
#factor_x Yuki::Parallax_Object
-
#factor_y Yuki::Parallax_Object
-
fade Audio
-
fade_in_out Audio
-
#failed? PFM::Quests
-
#failed_quest PFM::Quests
-
#failed_quests PFM::Quests
-
#failure Battle::Move::LastResort
-
#falling_hole_warp Game_Player
-
#fast_travel Interpreter
-
#female? PFM::Pokemon
-
#female_rate Studio::CreatureForm
-
#field_terrain Battle::Logic
-
#field_terrain_effect Battle::Logic
-
#file_id Studio::CSVAccess
-
#filename Yuki::VD
-
#fill Table
-
#fill Table32
-
#fill_color LiteRGSS::Text
-
#fill_rect LiteRGSS::Image
-
#final_level RPG::Actor
-
find_event_from Util::Warp
-
#find_key UI::KeyBinding
-
#find_key UI::KeyShortcut
-
#find_key UI::JKeyBinding
-
#find_parent GamePlay::Base
-
find_particle Yuki::Particles
-
#find_path Interpreter
-
#find_path Game_Event
-
#find_path Game_Character
-
#find_pokemon PFM::GameState
-
#find_skill PFM::Pokemon
-
#finish_init Spriteset_Map
-
finish_trade GTS
-
#finished UI::Hall_of_Fame::Star_Animation
-
#finished? PFM::Quests::Quest
-
#finished? PFM::Quests
-
#finished? Pathfinding::Request
-
#finished_quest PFM::Quests
-
#finished_quests PFM::Quests
-
#first_pokemon_alive_index PFM::GameState
-
#first_time PFM::MiningGame
-
#fishing Battle::Logic::BattleInfo
-
fix_rmxp_animations Sprite_Character
-
fix_source_path Yuki::EXC
-
#flags PFM::Pokemon
-
#flags= PFM::Pokemon
-
#flash Viewport
-
#flash RPG::Sprite
-
#flash_color Game_Screen
-
#flash_color RPG::Animation::Timing
-
#flash_duration RPG::Animation::Timing
-
#flash_scope RPG::Animation::Timing
-
#flavor_disliked? PFM::Pokemon
-
#flavor_liked? PFM::Pokemon
-
flavors Configs
-
#flee_animation BattleUI::PokemonSprite
-
#flee_attempt_count Battle::Logic::BattleInfo
-
#flee_handler Battle::Logic
-
#fling_power Studio::Item
-
flush_sound Audio::Cache
-
focus? Graphics
-
#foes_of Battle::Logic
-
fog RPG::Cache
-
#fog? PFM::Environment
-
#fog_blend_type Game_Map
-
#fog_blend_type RPG::Tileset
-
fog_exist? RPG::Cache
-
#fog_hue RPG::Tileset
-
#fog_hue Game_Map
-
#fog_name RPG::Tileset
-
#fog_name Game_Map
-
#fog_opacity RPG::Tileset
-
#fog_opacity Game_Map
-
#fog_ox Game_Map
-
#fog_oy Game_Map
-
#fog_sx RPG::Tileset
-
#fog_sx Game_Map
-
#fog_sy RPG::Tileset
-
#fog_sy Game_Map
-
#fog_tone Game_Map
-
#fog_zoom RPG::Tileset
-
#fog_zoom Game_Map
-
#follower Game_Character
-
#follower_check? Game_Character
-
follower_entities Yuki::FollowMe
-
#follower_move Game_Character
-
#follower_sliding? Game_Character
-
#follower_tail Game_Player
-
#follower_tail Game_Character
-
#fonts Configs::Project::Texts
-
foot_print RPG::Cache
-
foot_print_exist? RPG::Cache
-
#force_flying_initialize Battle::Effects::Mechanics::ForceFlying
-
#force_ia_switch? Battle::Scene
-
#force_index UI::Storage::Cursor
-
#force_move_route Game_Character
-
#force_next_move? Battle::Effects::EffectBase
-
#force_next_move? Battle::Effects::Mechanics::ForceNextMove
-
#force_return Hooks
-
#force_save Interpreter
-
#force_sort_actions Battle::Logic
-
#force_switch? Battle::Move
-
#force_switch? Battle::Move::ForceSwitch
-
#forced_next_move_decrease_pp Battle::Move
-
#forced_weather Studio::Zone
-
#forcing_battler Game_Temp
-
#forget UI::MoveTeaching::Skill
-
#forget_skill PFM::Pokemon
-
#form PFM::Pokemon
-
#form Studio::CreatureForm
-
#form Studio::CreatureForm::Evolution
-
#form Studio::Dex::CreatureInfo
-
#form Studio::Group::Encounter
-
#form_calibrate PFM::Pokemon
-
#form_generation PFM::Pokemon
-
#form_seen PFM::Pokedex
-
#forms Studio::Creature
-
#frame RPG::Animation::Timing
-
#frame Yuki::GifReader
-
#frame_balanced? Graphics::FPSBalancer::Marker
-
#frame_count Yuki::GifReader
-
frame_count Graphics
-
#frame_max RPG::Animation
-
frame_rate Graphics
-
frame_reset Graphics
-
#frames RPG::Animation
-
freeze Graphics
-
#from Kernel
-
from_center_map? Yuki::MapLinker
-
from_metrics UI::Window
-
from_old_psdk_settings Battle::Logic::BattleInfo
-
#from_party? PFM::PokemonBattler
-
#from_past? PFM::Pokemon
-
#from_player? PFM::Pokemon
-
#front_event_calling Interpreter
-
front_filename PFM::Pokemon
-
front_gif_filename PFM::Pokemon
-
#front_name_check Game_Character
-
#front_offset_y PFM::Pokemon
-
#front_offset_y Studio::CreatureForm
-
#front_system_tag Game_Character
-
#front_system_tag_db_symbol Game_Character
-
#front_terrain_tag Game_Character
-
#front_tile Game_Character
-
#front_tile_event Game_Character
-
#front_tile_id Game_Character
-
frozen? Graphics
-
#frozen? Battle::Effects::Status
-
#frozen? PFM::Pokemon
-
#fterrain_appliable? Battle::Logic::FTerrainChangeHandler
-
#fterrain_change Battle::Logic::FTerrainChangeHandler
-
#fterrain_change_handler Battle::Logic
-
#fterrain_change_handler Battle::LogicMock
-
#fterrain_change_with_process Battle::Logic::FTerrainChangeHandler
-
#full? PFM::GameState
-
#full? PFM::Daycare
-
fullscreen_toggle_enabled Graphics
-
#gain_gold Game_Party
-
#game_actors PFM::GameState
-
#game_code PFM::Pokemon
-
#game_credits Configs::CreditsConfig
-
#game_map PFM::GameState
-
game_options Configs
-
#game_party PFM::GameState
-
#game_player PFM::GameState
-
#game_player_sprite Spriteset_Map
-
#game_resolution Configs::Project::Display
-
#game_screen PFM::GameState
-
#game_self_switches PFM::GameState
-
#game_self_variables PFM::GameState
-
#game_state PFM::Bag
-
#game_state PFM::Shop
-
#game_state PFM::Storage
-
game_state PFM
-
#game_state PFM::Daycare
-
#game_state PFM::Hall_of_Fame
-
#game_state PFM::Nuzlocke
-
#game_state PFM::Environment
-
#game_state PFM::Wild_Battle
-
#game_state Top Level Namespace
-
#game_state PFM::Pokedex
-
#game_state PFM::Trainer
-
#game_state PFM::Options
-
#game_switches PFM::GameState
-
#game_system PFM::GameState
-
#game_temp PFM::GameState
-
#game_title Configs::Project::Infos
-
#game_variables PFM::GameState
-
#game_version PFM::Trainer
-
#game_version Configs::Project::Infos
-
#gameover Game_Temp
-
#gameover_me RPG::System
-
#gameover_name RPG::System
-
#ge Interpreter
-
gen GameData::SystemTags
-
#gender PFM::PokemonBattler
-
#gender PFM::Pokemon
-
#gender= PFM::PokemonBattler
-
#genderless? PFM::Pokemon
-
genders GTS
-
generate_autotile_bmp Converter
-
#generate_board GamePlay::Casino::VoltorbFlip
-
#generate_choice_window UI::Message::Layout
-
generate_from_hash PFM::Pokemon
-
#generate_input_number_window UI::Message::Layout
-
#generic_rng Battle::Logic
-
#get PFM::Message::Instructions
-
get Battle::MoveAnimation
-
get Pathfinding::Target
-
#get Studio::CSVAccess
-
#get Battle::Effects::EffectsHandler
-
get Studio::Text
-
get PFM::HoneyTree
-
#get_adjacent_of UI::MiningGame::Tiles_Stack
-
#get_all Battle::Effects::EffectsHandler
-
#get_board_points GamePlay::Casino::VoltorbFlip
-
#get_board_position UI::VoltorbFlip::Cursor
-
get_boot_scene Scheduler
-
#get_box_content PFM::Storage
-
#get_box_name PFM::Storage
-
#get_box_theme PFM::Storage
-
#get_character Interpreter_RMXP
-
#get_choice_coordinates GamePlay::Party_Menu
-
get_clipboard Yuki
-
get_default_size LiteRGSS::Fonts
-
get_dialog_message Studio::Text
-
#get_dv_value PFM::Pokemon
-
#get_earnings PFM::Quests
-
get_eval_script Yuki::EXC
-
#get_event_delete_state PFM::Environment
-
get_file Studio::Text
-
#get_filenames Yuki::VD
-
get_fill_color LiteRGSS::Fonts
-
get_follower Yuki::FollowMe
-
#get_goal_data_index PFM::Quests
-
#get_increment GamePlay::Casino::VoltorbFlip
-
get_key_name PFM::Text
-
#get_local_variable Interpreter
-
#get_order PFM::Bag
-
get_outline_color LiteRGSS::Fonts
-
#get_pixel LiteRGSS::Image
-
#get_pixel_alpha LiteRGSS::Image
-
#get_point LiteRGSS::Shape
-
#get_pokemon PFM::Daycare
-
get_pokemon_list GTS::Core
-
get_pokemon_list_from_wanted GTS::Core
-
#get_revealed_tile_count GamePlay::Casino::VoltorbFlip
-
#get_self_switch Interpreter
-
get_shadow_color LiteRGSS::Fonts
-
get_text Input
-
#get_tile UI::MiningGame::Tiles_Stack
-
#get_tile Game_Map
-
#get_worldmap PFM::Environment
-
#get_zone PFM::Environment
-
#get_zone_pos PFM::Environment
-
#get_zone_type PFM::Environment
-
#getter GamePlay::Options::Helper
-
#gif_back PFM::Pokemon
-
#gif_face PFM::Pokemon
-
#give_back_item Battle::Effects::Bestow
-
#give_exp Interpreter
-
#give_exp_all Interpreter
-
#give_item Interpreter
-
#give_item GamePlay::Party_Menu
-
#give_level Interpreter
-
#give_level_all Interpreter
-
#given_name PFM::Pokemon
-
#givetake_give_egg_message Util::GiveTakeItem
-
#givetake_give_item Util::GiveTakeItem
-
#givetake_give_item_message Util::GiveTakeItem
-
#givetake_give_item_update_state Util::GiveTakeItem
-
#givetake_take_item Util::GiveTakeItem
-
global Graphics::FPSBalancer
-
#global_poisoning? Battle::Effects::Status
-
globally_enabled Graphics::FPSBalancer
-
#gm Interpreter
-
#go_in BattleUI::GoingInOut
-
#go_in_ability BattleUI::AbilityBar
-
#go_out BattleUI::GoingInOut
-
#goal_shown? PFM::Quests
-
#god_mode Game_Temp
-
#gold Game_Party
-
#gold RPG::Enemy
-
#gold Game_Enemy
-
#gp Interpreter
-
#graphic RPG::Event::Page
-
graphic Configs
-
#grass? PFM::Environment
-
#grassy? Battle::Effects::FieldTerrain
-
#graveyard PFM::Nuzlocke
-
#gravity_affected? Battle::Move
-
#gray LiteRGSS::Tone
-
#gray= Viewport::WithToneAndColors::Tone
-
#gray_pokemon UI::Storage::PartyStack
-
#gray_pokemon UI::Storage::BoxStack
-
#green LiteRGSS::Tone
-
#green LiteRGSS::Color
-
#green= Viewport::WithToneAndColors::Tone
-
#green= Viewport::WithToneAndColors::Color
-
#grid Studio::WorldMap
-
#grounded? PFM::PokemonBattler
-
#groups PFM::Wild_Battle
-
#gs Interpreter
-
#gt Interpreter
-
#gts_save_game GamePlay::Save
-
#gv Interpreter
-
#hail? PFM::Environment
-
#hall_of_fame PFM::GameState
-
#hall_of_fame Interpreter
-
hall_of_fame_class GamePlay
-
#handle_flash RPG::Sprite
-
#hard_mode PFM::MiningGame
-
#hardrain? PFM::Environment
-
#hardsun? PFM::Environment
-
#has? Battle::Effects::EffectsHandler
-
#has_ability? PFM::PokemonBattler
-
has_pokemon? PFM::HoneyTree
-
#hatch_check_update PFM::GameState
-
hatch_class GamePlay
-
#hatch_egg PFM::Quests
-
#hatch_steps Studio::CreatureForm
-
#heal Battle::Logic::DamageHandler
-
#heal? Battle::Move
-
#heal? Battle::Move::HealMove
-
#heal_party PFM::GameState
-
#healed_status Battle::Effects::Item::StatusBerry::Cheri
-
#healed_status Battle::Effects::Item::StatusBerry::Chesto
-
#healed_status Battle::Effects::Item::StatusBerry::Rawst
-
#healed_status Battle::Effects::Item::StatusBerry::Pecha
-
#healing_sacrifice_clause Battle::AI::MoveHeuristicBase::HealingMoves
-
#height LiteRGSS::Bitmap
-
#height PFM::MiningGame::Diggable
-
#height LiteRGSS::DisplayWindow
-
#height LiteRGSS::Sprite
-
height Graphics
-
#height RPG::Map
-
#height UI::InputNumber
-
#height LiteRGSS::Window
-
#height LiteRGSS::Image
-
#height PFM::Pokemon
-
#height Game_Map
-
#height LiteRGSS::Shape
-
#height PFM::PokemonBattler
-
#height PFM::MiningGame::GridHandler
-
#height LiteRGSS::Rect
-
#height Studio::CreatureForm
-
#height Yuki::GifReader
-
#height LiteRGSS::Text
-
#height= PFM::PokemonBattler
-
#help Object
-
#hidden Game_Battler
-
#hidden UI::Quest::QuestButton
-
#hidden RPG::Troop::Member
-
#hidden_by_default Studio::Quest::Objective
-
#hide UI::VoltorbFlip::BoardTile
-
#hide BattleUI::HideShow
-
#hide_ability Battle::Visual
-
#hide_info_bar Battle::Visual
-
#hide_info_bars Battle::Visual
-
#hide_item_name UI::TeamButton
-
#hide_team_info Battle::VisualMock
-
#hide_team_info Battle::Visual
-
#hide_win_text UI::GenericBase
-
#hiden? UI::VoltorbFlip::BoardTile
-
#hit Studio::Type
-
#hit Game_Battler
-
#hold_berry? PFM::PokemonBattler
-
#hold_item? PFM::PokemonBattler
-
#honey_tree_event Interpreter
-
#honey_trees PFM::GameState
-
#hook_name Hooks::ForceReturn
-
#hour GamePlay::RSEClockHelpers::Logic
-
#hovering_box_option? UI::Storage::Composition
-
#hovering_left_arrow? UI::Storage::PartyStack
-
#hovering_left_arrow? UI::Storage::Composition
-
#hovering_mode_indicator? UI::Storage::Composition
-
#hovering_party_left_arrow? UI::Storage::Composition
-
#hovering_party_right_arrow? UI::Storage::Composition
-
#hovering_pokemon_sprite? UI::Storage::Composition
-
#hovering_right_arrow? UI::Storage::Composition
-
#hovering_right_arrow? UI::Storage::PartyStack
-
#hovering_selection_mode_indicator? UI::Storage::Composition
-
#hp Game_Battler
-
#hp PFM::Pokemon
-
#hp Battle::Effects::Substitute
-
#hp_count Studio::ConstantHealItem
-
#hp_healed Battle::Effects::Item::ConfusingBerries
-
#hp_index Configs::Stats
-
#hp_pokemon_number PFM::Pokemon
-
#hp_rate PFM::Pokemon
-
#hp_rate Studio::RateHealItem
-
#hp_rate_trigger Battle::Effects::Item::ConfusingBerries
-
#hp_text PFM::Pokemon
-
human_count Yuki::FollowMe
-
human_count= Yuki::FollowMe
-
human_entities Yuki::FollowMe
-
#ice? PFM::Environment
-
#icon Studio::Item
-
#icon PFM::Pokemon
-
icon RPG::Cache
-
#icon_data= UI::Shop::ItemList::ListButton
-
#icon_data= UI::Shop::PkmList::ListButtonPkm
-
icon_exist? RPG::Cache
-
icon_filename PFM::Pokemon
-
#id Game_Enemy
-
#id PFM::Skill
-
#id Studio::Creature
-
#id Studio::Dex
-
#id Studio::Item
-
#id Studio::Trainer
-
#id RPG::Actor
-
#id Studio::Move
-
#id PFM::Message::Instructions::Marker
-
#id Studio::Zone
-
#id Battle::Move
-
#id Studio::Quest
-
#id RPG::Animation
-
#id Studio::WorldMap
-
#id Studio::Ability
-
#id PFM::Pokemon
-
#id PFM::Trainer
-
#id Studio::Group
-
#id RPG::Event
-
#id Studio::Type
-
#id Game_Character
-
#id RPG::Troop
-
#id Game_Actor
-
#id RPG::Enemy
-
#id RPG::CommonEvent
-
#id RPG::Tileset
-
#id_boy PFM::Trainer
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#id_girl PFM::Trainer
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#id_no UI::Hall_of_Fame::Trainer_Infos_Text_Box
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#id_no_coordinates UI::Hall_of_Fame::Trainer_Infos_Text_Box
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#id_text PFM::Pokemon
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#id_text2 PFM::Pokemon
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#id_text3 PFM::Pokemon
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identification Sf::Joystick
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#ids Configs::States
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#ignore_effectiveness? Battle::AI::MoveHeuristicBase
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#ignore_power? Battle::AI::MoveHeuristicBase
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#ignore_speed Battle::Actions::Attack
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#ignore_types PFM::PokemonBattler
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#image Studio::WorldMap
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#image_filename BattleUI::TrainerPartyBalls::BallSprite
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#image_filename BattleUI::PlayerChoice::Button
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#import_from_dot24 PFM::Quests
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#in? BattleUI::GoingInOut
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in? Mouse
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#in_battle Game_Temp
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in_lets_go_mode? Yuki::FollowMe
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#in_swamp Game_Character
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#inbox UI::Storage::Cursor
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#incense PFM::Daycare::IncenseInfo
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included Hooks
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#increasable? Battle::Effects::Stockpile
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#increase Battle::Effects::EchoedVoice
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#increase Battle::Effects::Mechanics::SuccessiveSuccessfulUses
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#increase Battle::Effects::Stockpile
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#increase_creature_caught_count PFM::Pokedex
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#increase_creature_fought PFM::Pokedex
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#increase_steps PFM::GameState
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#increase_steps Game_Player
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#increase_steps Game_Character
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#increase_steps Game_Party
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#incrementing? GamePlay::Casino::VoltorbFlip
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#indent RPG::EventCommand
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#index UI::Quest::QuestList
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#index UI::Bag::BagSprite
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#index UI::Summary_Skills
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#index UI::Bag::PocketList
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#index UI::Bag::ButtonList
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#index UI::Quest::ScrollBar
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#index UI::Shop::PkmScrollBar
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#index UI::Quest::Composition
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#index UI::Storage::Cursor
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#index UI::Bag::ButtonList::ItemButton
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#index BattleUI::SkillChoice::MoveButton
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#index UI::Storage::CursorHandler
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#index UI::Shop::ItemList
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#index UI::Bag::ScrollBar
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#index UI::Shop::ItemList::ListButton
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#index UI::Shop::ScrollBar
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#index UI::TitleControls
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#index UI::Shop::PkmList
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#index UI::JKeyBinding
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#index UI::KeyBinding
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#index UI::Shop::PkmList::ListButtonPkm
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#index UI::ShortcutElement
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#index Game_Actor
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#index BattleUI::SkillChoiceAbstraction
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#index UI::MiningGame::Tool_Buttons
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#index BattleUI::PlayerChoiceAbstraction
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#index Game_Enemy
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#index= UI::Summary_Remind
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#info PFM::Storage
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#inform_quest Spriteset_Map
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infos Configs
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init Yuki::FollowMe
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#init Sprite_Character
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init Scheduler
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#init UI::UserInput
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init Yuki::Particles
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#init_add_z_shadow Sprite_Character
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#init_battle PFM::Wild_Battle
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#init_characters Spriteset_Map
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#init_cursor_and_player GamePlay::WorldMap
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#init_memo UI::Summary_Memo
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#init_panorama_fog Spriteset_Map
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#init_player Spriteset_Map
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#init_psdk_add Spriteset_Map
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#init_quest_informer Spriteset_Map
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#init_reflection Sprite_Character
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#init_shadow Sprite_Character
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init_sprite Graphics
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#init_text LiteRGSS::Text::Util
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#init_tilemap Spriteset_Map
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#init_viewports Spriteset_Map
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#init_weather_picture_timer Spriteset_Map
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#initial_coordinates UI::Hall_of_Fame::Trainer_Infos_Text_Box
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#initial_coordinates UI::Hall_of_Fame::League_Champion_Text_Box
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#initial_level RPG::Actor
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#initialize Battle::Logic::EndTurnHandler
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#initialize Battle::Effects::HappyHour
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#initialize Battle::Effects::HealBlock
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#initialize Battle::Effects::LeechSeed
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#initialize UI::Window
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#initialize Battle::Effects::LeechSeed::Mark
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#initialize GamePlay::Movie
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#initialize Battle::Effects::MagicCoat
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#initialize Configs::Stats
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#initialize Battle::Effects::MagicRoom
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#initialize GamePlay::WorldMap
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#initialize Battle::Effects::Mist
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#initialize Battle::Effects::StickyWeb
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#initialize PFM::Message::Instructions
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#initialize UI::LevelUpWindow
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#initialize Configs::States
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#initialize Configs::Window
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#initialize PFM::Choice_Helper
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#initialize Battle::Effects::Stockpile
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#initialize Battle::Effects::Wish
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#initialize Battle::Effects::PokemonTiedEffectBase
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#initialize Game_CommonEvent
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#initialize PFM::Message::Instructions::Marker
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#initialize Battle::Effects::Ability::Auras
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#initialize Configs::Natures
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#initialize PFM::Message::Instructions::Text
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#initialize UI::MiningGame::Diggable_Stack
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#initialize Battle::Effects::TrickRoom
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#initialize UI::Storage::WinMode
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#initialize UI::Shop::ItemList::ListButton
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#initialize UI::Storage::Summary
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#initialize Configs::Flavors
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#initialize PFM::PokemonBattler
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#initialize Battle::Effects::Ability::FriendGuard
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#initialize Game_Switches
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#initialize Game_Variables
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#initialize Game_SelfSwitches
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#initialize GamePlay::Alph_Ruins_Puzzle
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#initialize Game_Actors
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#initialize UI::Shop::ScrollBar
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#initialize GamePlay::Pokemon_Shop
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#initialize GamePlay::Shortcut
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#initialize UI::MiningGame::Tool_Sprite
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#initialize GamePlay::Summary
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#initialize UI::MiningGame::Tiles_Stack
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#initialize PFM::MiningGame
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#initialize Battle::Actions::Flee
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#initialize Graphics::FPSBalancer
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#initialize PFM::Quests
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#initialize Game_SelfVariables
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#initialize Yuki::Parallax_Object
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#initialize Battle::Actions::Item
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#initialize GamePlay::MoveTeaching
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#initialize Game_Party
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#initialize Battle::Effects::Swamp
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#initialize UI::Shop::ItemList
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#initialize Battle::Actions::Mega
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#initialize Battle::Visual::HPAnimation
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#initialize UI::Hall_of_Fame::Trainer_Infos_Text_Box
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#initialize Studio::Group::Encounter::LevelSetup
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#initialize Battle::Move::SecretPower::SPC
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#initialize UI::Storage::SelectionModeSprite
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#initialize GTS::LoadingScreen
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#initialize UI::Storage::Cursor
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#initialize GTS::SummaryWanted
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#initialize UI::MoveTeaching::Skill
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#initialize Game_Event
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#initialize Yuki::Tilemap::MapData
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#initialize Yuki::Tilemap
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#initialize PFM::Nuzlocke
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#initialize Battle::Effects::Roost
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#initialize Battle::Effects::Taunt
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#initialize UI::Quest::QuestFrame
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#initialize GTS::SummarySelect
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#initialize GTS::Scene
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#initialize UI::Quest::Composition
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#initialize Studio::Group::Encounter::ShinySetup
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#initialize UI::ThrowingBallSprite
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#initialize Battle::Effects::Tailwind
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#initialize Battle::Effects::MudSport
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#initialize Pathfinding::Cursor
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#initialize GTS::WantedDataScene
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#initialize Battle::Effects::Autotomize
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#initialize Battle::Effects::CantSwitch
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#initialize GamePlay::Party_Menu
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#initialize UI::SaveSign
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#initialize Battle::Effects::Ability::VictoryStar
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#initialize Battle::Actions::PreAttack
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#initialize PFM::PokemonBattler::DamageHistory
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#initialize GTS::SearchMethod
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#initialize GamePlay::Battle_Bag
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#initialize Battle::Effects::ChangeType
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#initialize GamePlay::Casino::VoltorbFlip
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#initialize UI::MiningGame::Background
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#initialize UI::Hall_of_Fame::Pokemon_Battler_Stack
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#initialize GamePlay::Base
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#initialize Battle::Effects::Drowsiness
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#initialize UI::VoltorbFlip::Animation
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#initialize UI::VoltorbFlip::BoardCounter
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#initialize UI::Summary_Stat
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#initialize Battle::AI::MoveHeuristicBase::HealingMoves
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#initialize Battle::Effects::FuryCutter
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#initialize Battle::Effects::Electrify
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#initialize Battle::Effects::IonDeluge
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#initialize Battle::Effects::LuckyChant
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#initialize UI::Summary_Memo
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#initialize Battle::Actions::Base
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#initialize UI::Quest::ScrollBar
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#initialize UI::VoltorbFlip::BoardTile
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#initialize UI::VoltorbFlip::MemoTile
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#initialize Battle::AI::MoveHeuristicBase::ReflectMoves
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#initialize UI::VoltorbFlip::Cursor
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#initialize Battle::Effects::Bide
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#initialize Battle::Effects::MagnetRise
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#initialize UI::VoltorbFlip::Texts
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#initialize PFM::GameState
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#initialize BattleUI::InfoBar
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#initialize Battle::Effects::PerishSong
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#initialize Scene_Title
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#initialize Battle::Effects::Substitute
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#initialize UI::MoveTeaching::NewSkill
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#initialize Game_Map
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#initialize Battle::Effects::WonderRoom
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#initialize UI::MiningGame::Hit_Counter_Stack
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#initialize PFM::Bag
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#initialize Battle::Effects::Ability::Battery
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#initialize GTS::Button
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#initialize GamePlay::NameInput
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#initialize Game_Player
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#initialize Game_Temp
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#initialize PFM::Message::WidthComputer
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#initialize Pathfinding::Target::Coords
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#initialize RPG::Weather
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#initialize Pathfinding::Target::Character
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#initialize Pathfinding::Target::Character_Reject
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#initialize UI::Bag::Arrow
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#initialize Battle::Effects::Bind
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#initialize UI::KeyBindingViewer
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#initialize Interpreter_RMXP
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#initialize Pathfinding::Request
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#initialize PFM::Shop
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#initialize Pathfinding::Target::Border
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#initialize GamePlay::KeyBinding
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#initialize BattleUI::TargetSelection
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#initialize BattleUI::TargetSelection::Button
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#initialize Battle::Effects::Ability::Moxie
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#initialize Battle::Effects::Encore
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#initialize UI::Casino::BandDisplay
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#initialize UI::Storage::BoxStack
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#initialize Yuki::VD
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#initialize Sprite_Character
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#initialize Game_Character
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#initialize Game_Actor
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#initialize BattleUI::ExpDistribution
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#initialize UI::Shop::ShopBanner
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#initialize BattleUI::AbilityBar
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#initialize Battle::Effects::Rollout
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#initialize GamePlay::TCard
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#initialize GamePlay::CreditScene
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#initialize Battle::AI::MoveHeuristicBase::Rest
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#initialize UI::DexWinSprite
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#initialize UI::Hall_of_Fame::Congratulation_Text_Box
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#initialize Battle::Effects::ForceNextMoveDisturbable
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#initialize UI::DexSeenGot
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#initialize UI::DexWinInfo
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#initialize UI::Bar
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#initialize Battle::Effects::ForceNextMoveBase
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#initialize UI::Hall_of_Fame::Pokemon_Stars_Animation
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#initialize UI::DexButton
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#initialize UI::DexWinMap
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#initialize PFM::Wild_Battle
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#initialize Battle::Effects::Ability::PowerOfAlchemy
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#initialize Battle::Effects::EchoedVoice
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#initialize UI::Quest::Arrow
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#initialize UI::Quest::QuestList
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#initialize PFM::Pokedex
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#initialize UI::Quest::QuestButton
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#initialize UI::ShortcutElement
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#initialize UI::Quest::RewardScreen
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#initialize Battle::Effects::Ability::LightningRod
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#initialize Battle::Effects::FutureSight
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#initialize UI::Quest::RewardButton
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#initialize UI::MiningGame::Tool_Hit_Sprite
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#initialize Battle::Effects::HelpingHand
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#initialize UI::Casino::NumberDisplay
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#initialize PFM::Pokemon
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#initialize Battle::Effects::HelpingHand::Mark
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#initialize Battle::Effects::Bestow
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#initialize PFM::Storage
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#initialize PFM::PokemonBattler::MoveHistory
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#initialize Battle::Scene
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#initialize BattleUI::ExpDistribution::PokemonInfo
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#initialize UI::Hall_of_Fame::End_Stars_Animation
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#initialize UI::InputNumber
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#initialize UI::Hall_of_Fame::Party_Battler_Stack
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#initialize BattleUI::ExpDistribution::Statistics
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#initialize Battle::Effects::Ability::SteelySpirit
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#initialize UI::Bag::InfoWide
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#initialize Battle::Effects::StealthRock
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#initialize UI::Storage::SelectionHandler
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#initialize PFM::Wild_RoamingInfo
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#initialize GamePlay::Dex
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#initialize UI::NameInputUI
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#initialize UI::Bag::WinPocket
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#initialize UI::Options::Description
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#initialize UI::Bag::ScrollBar
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#initialize Battle::Effects::Status::Toxic
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#initialize UI::Bag::BagSprite
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#initialize UI::Bag::SearchBar
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#initialize GamePlay::Bag
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#initialize UI::Summary_Top
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#initialize Battle::Logic
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#initialize UI::Options::Arrow
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#initialize Battle::Effects::Telekinesis
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#initialize Battle::Effects::Item
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#initialize Viewport
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#initialize Viewport::WithToneAndColors::Tone
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#initialize Battle::Effects::EffectBase
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#initialize Battle::Effects::ToxicSpikes
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#initialize Battle::Effects::Charge
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#initialize UI::Shop::Arrow
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#initialize Viewport::WithToneAndColors::Color
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#initialize Scheduler::MessageTask
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#initialize BattleUI::SkillChoice
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#initialize PFM::Message::Properties
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#initialize Sprite::WithColor
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#initialize GamePlay::Move_Reminder
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#initialize Bitmap
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#initialize UI::Shop::PkmDesc
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#initialize Plane
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#initialize GamePlay::Language_Choice
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#initialize Sprite_Picture
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#initialize UI::BlurScreenshot
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#initialize Battle::Actions::HighPriorityItem
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#initialize UI::Message::Layout
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#initialize GamePlay::Evolve
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#initialize Battle::Logic::BattleInfo
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#initialize Battle::Effects::Flinch
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#initialize UI::Bag::PocketList
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#initialize Battle::Effects::LockOn
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#initialize UI::Bag::ButtonList
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#initialize Battle::Effects::Powder
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#initialize UI::Bag::ButtonList::ItemButton
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#initialize Battle::Effects::Snatch
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#initialize UI::Options::Button
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#initialize UI::Hall_of_Fame::Dead_Pokemon_Text
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#initialize UI::Storage::DetailedSearch
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#initialize Game_Troop
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#initialize BattleUI::SkillChoice::MoveButton
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#initialize GamePlay::RSEClockHelpers::Logic
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#initialize UI::Summary_Skills
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#initialize UI::MiningGame::Tool_Buttons
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#initialize Battle::Visual::IdlePokemonAnimation
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#initialize Battle::Effects::PositionTiedEffectBase
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#initialize Battle::Effects::Confusion
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#initialize UI::Hall_of_Fame::League_Champion_Text_Box
-
#initialize Battle::Effects::FieldTerrain
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#initialize Game_Enemy
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#initialize UI::MiningGame::Hit_Counter_Sprite
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#initialize Spriteset_Map
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#initialize Texture
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#initialize RPG::AudioFile
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#initialize UI::SymText
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#initialize UI::AttackDummySprite
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#initialize BattleUI::SkillChoice::MoveInfo
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#initialize UI::PokemonIconSprite
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#initialize UI::PokemonFaceSprite
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#initialize UI::CategorySprite
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#initialize Scheduler::ProcTask
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#initialize UI::HoldSprite
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#initialize UI::StatusSprite
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#initialize UI::GenderSprite
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#initialize UI::Type1Sprite
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#initialize NuriYuri::DynamicLight::DynamicLightSprite
-
#initialize Battle::Logic::WeatherChangeHandler
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#initialize PFM::Pokemon::ExpList
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#initialize BattleUI::SkillChoice::MoveDescription
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#initialize BattleUI::SkillChoice::SpecialButton
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#initialize BattleUI::SkillChoice::SubChoice
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#initialize Battle::Logic::MegaEvolve
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#initialize Game_Battler
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#initialize Battle::Effects::Status
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#initialize Battle::Effects::Ability::PowerSpot
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#initialize Tester
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#initialize BattleUI::PlayerChoice
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#initialize UI::MiningGame::Tiles
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#initialize PFM::Quests::Quest
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#initialize PFM::Daycare
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#initialize UI::MoveTeaching::SkillDescription
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#initialize Battle::Effects::Spikes
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#initialize GamePlay::Hall_of_Fame
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#initialize UI::Hall_of_Fame::Turning_Pokeball
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#initialize UI::Hall_of_Fame::Pokemon_Text_Box
-
#initialize PFM::Options
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#initialize Battle::Effects::Protect::Endure
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#initialize UI::Storage::CursorHandler
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#initialize Sprite_Timer
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#initialize Game_Picture
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#initialize Game_System
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#initialize RPG::Map
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#initialize UI::TextScroller
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#initialize BattleUI::PlayerChoice::Button
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#initialize Battle::Effects::Protect
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#initialize Battle::Effects::EffectsHandler
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#initialize UI::Summary_Skill
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#initialize RPG::MoveCommand
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#initialize UI::Quest::CategoryDisplay
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#initialize UI::Hall_of_Fame::Graveyard_Animation_Stack
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#initialize UI::Hall_of_Fame::Star_Animation
-
#initialize RPG::MoveRoute
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#initialize UI::Hall_of_Fame::Type_Background
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#initialize UI::Shop::ItemDesc
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#initialize GamePlay::Options::Helper
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#initialize BattleUI::PlayerChoice::SpecialButton
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#initialize BattleUI::PlayerChoice::ItemInfo
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#initialize GamePlay::QuestUI
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#initialize Battle::Effects::Rainbow
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#initialize RPG::Sprite
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#initialize UI::TitleControls
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#initialize GamePlay::MiningGame
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#initialize PFM::Trainer
-
#initialize UI::MapPanel
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#initialize GamePlay::Casino::SlotMachine
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#initialize Battle::AI::Base
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#initialize UI::Shop::MoneyWindow
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#initialize Game_Screen
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#initialize Battle::Effects::UpRoar
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#initialize UI::Shop::PkmList
-
#initialize Battle::Move
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#initialize BattleUI::TrainerPartyBalls
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#initialize Battle::Effects::Gravity
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#initialize UI::JKeyBinding
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#initialize UI::KeyBinding
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#initialize Battle::Effects::UpRoar::SleepPrevention
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#initialize UI::KeyShortcut
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#initialize BattleUI::Cursor
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#initialize UI::Shop::PkmList::ListButtonPkm
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#initialize UI::GenericBaseMultiMode
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#initialize UI::GenericBase::ControlButton
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#initialize BattleUI::TrainerPartyBalls::BallSprite
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#initialize BattleUI::PlayerChoice::SubChoice
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#initialize SpriteSheet
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#initialize Yuki::Particle_Object
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#initialize UI::MoveTeaching::PokemonInfos
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#initialize Battle::Effects::SeaOfFire
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#initialize Battle::AI::MoveHeuristicBase
-
#initialize UI::QuestInformer
-
#initialize UI::GenericBase
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#initialize Battle::Effects::Ability::SoulHeart
-
#initialize UI::Quest::ObjectiveList
-
#initialize Battle::Effects::Embargo
-
#initialize Battle::Actions::Switch
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#initialize Yuki::Building_Object
-
#initialize Battle::Effects::Ability::SweetVeil
-
#initialize UI::SpriteStack
-
#initialize Scene_Map
-
#initialize UI::Summary_Remind
-
#initialize Battle::Effects::PreventTargetsMove
-
#initialize PFM::Skill
-
#initialize Battle::AI::MoveHeuristicBase::CuringMove
-
#initialize Configs::Project::Texts::MessageConfig
-
#initialize UI::MiningGame::Diggable_Sprite
-
#initialize UI::MoveTeaching::BaseBackground
-
#initialize UI::PSDKMenuButton
-
#initialize GamePlay::Menu
-
#initialize UI::Bag::InfoCompact
-
#initialize UI::Storage::PokemonItemIcon
-
#initialize UI::Storage::PokemonIcon
-
#initialize Configs::Project::Texts::ChoiceConfig
-
#initialize Configs::Project::Texts::Font
-
#initialize UI::Remind_Skill
-
#initialize Battle::Actions::Attack
-
#initialize Battle::Effects::Weather
-
#initialize Battle::Effects::Attract
-
#initialize Configs::Project::Display::TilemapSettings
-
#initialize PFM::MiningGame::GridHandler
-
#initialize GamePlay::Shop
-
#initialize Configs::Project::Display::Point
-
#initialize UI::Storage::Composition
-
#initialize UI::Storage::ModeHandler
-
#initialize UI::Storage::RapidSearch
-
#initialize PFM::MiningGame::Diggable
-
#initialize BattleUI::PokemonSprite
-
#initialize GamePlay::Options
-
#initialize UI::Message::TemporaryOverwrites
-
#initialize Battle::Effects::Ability::PastelVeil
-
#initialize NuriYuri::DynamicLight::ScalableDLS
-
#initialize BattleUI::TrainerSprite
-
#initialize PFM::Storage::BattleBox
-
#initialize BattleUI::GenericChoice
-
#initialize UI::Storage::ModeSprite
-
#initialize Battle::Visual::FakeHPAnimation
-
#initialize UI::Storage::PartyStack
-
#initialize Battle::Effects::LightScreen
-
#initialize PFM::Message::State
-
#initialize UI::TeamButton
-
#initialize Battle::Visual
-
#initialize Battle::Visual::Transition::Base
-
#initialize Battle::Logic::ChangeHandlerBase
-
#initialize GamePlay::PokemonStorage
-
#initialize PFM::Storage::Box
-
#initialize Battle::Logic::ExpHandler
-
#initialize Battle::Scene::Message
-
#initialize Battle::Effects::OutOfReachBase
-
#initialize PFM::Hall_of_Fame
-
#initialize UI::Shop::PkmScrollBar
-
#initialize PFM::Environment
-
#initialize Battle::Effects::Disable
-
#initialize GamePlay::Save
-
#initialize Battle::Effects::Ability
-
#initialize Battle::Effects::Ability::FlowerGift
-
#initialize Battle::Effects::Ability::FlowerVeil
-
#initialize GamePlay::Load
-
#initialize GamePlay::Hatch
-
#initialize Battle::Effects::Ability::CuriousMedicine
-
#initialize_mark Battle::Effects::Mechanics::Mark
-
#initialize_out_of_reach Battle::Effects::Mechanics::OutOfReach
-
#initialize_parse_name Game_Event
-
#initialize_transform_attempt Battle::Logic::TransformHandler
-
#initialize_with_marked_targets Battle::Effects::Mechanics::WithMarkedTargets
-
#initialize_with_targets Battle::Effects::Mechanics::WithTargets
-
#input_button Interpreter_RMXP
-
#input_direction UI::Quest::Composition
-
input_filename GamePlay::KeyBinding
-
#input_number_window UI::Message::Layout
-
#inspect LiteRGSS::Color
-
#inspect LiteRGSS::Tone
-
#inspect LiteRGSS::Rect
-
install GTS::Core
-
#instructions PFM::Message::State
-
#int Game_Battler
-
#int RPG::Enemy
-
interface RPG::Cache
-
interface_exist? RPG::Cache
-
interface_image RPG::Cache
-
#internal_add_pokemon_check_level_shiny Interpreter
-
#internal_add_pokemon_check_symbol Interpreter
-
#internal_add_pokemon_final Interpreter
-
#internal_store_pokemon_final Interpreter
-
#intro_movie_map_id Configs::SceneTitleConfig
-
#invisible_event Game_Event
-
#iron_arr UI::MiningGame::Diggable_Stack
-
iron_total_chance GameData::MiningGame
-
#is_an_item PFM::MiningGame::Diggable
-
#is_authentic Studio::Move
-
#is_ballistics Studio::Move
-
#is_battle_usable Studio::Item
-
#is_bite Studio::Move
-
#is_blocable Studio::Move
-
#is_charge Studio::Move
-
#is_couple Studio::Trainer
-
#is_dance Studio::Move
-
#is_direct Studio::Move
-
#is_distance Studio::Move
-
#is_double_battle Studio::Group
-
#is_effect_chance Studio::Move
-
#is_fly_allowed Studio::Zone
-
#is_follower PFM::PokemonBattler
-
#is_fullscreen Configs::Project::Display
-
#is_gravity Studio::Move
-
#is_heal Studio::Move
-
#is_hm Studio::TechItem
-
#is_holdable Studio::Item
-
#is_horde_battle Studio::Group
-
#is_king_rock_utility Studio::Move
-
#is_limited Studio::Item
-
#is_magic_coat_affected Studio::Move
-
#is_map_usable Studio::Item
-
#is_max Studio::PPIncreaseItem
-
#is_mental Studio::Move
-
#is_mirror_move Studio::Move
-
#is_mouse_disabled Configs::Project::Devices
-
#is_non_sky_battle Studio::Move
-
#is_player_always_centered Configs::Project::Display
-
is_player_follower? Yuki::FollowMe
-
#is_pokemon Game_Character
-
#is_powder Studio::Move
-
#is_primary Studio::Quest
-
#is_pulse Studio::Move
-
#is_punch Studio::Move
-
#is_recharge Studio::Move
-
#is_snatchable Studio::Move
-
#is_sound_attack Studio::Move
-
#is_unfreeze Studio::Move
-
#is_warp_disallowed Studio::Zone
-
#italic LiteRGSS::Text
-
#item PFM::ItemDescriptor::Wrapper
-
#item_arr UI::MiningGame::Diggable_Stack
-
#item_change_handler Battle::Logic
-
#item_consumed PFM::PokemonBattler
-
#item_db_symbol PFM::Pokemon
-
#item_db_symbol PFM::PokemonBattler
-
#item_effect PFM::PokemonBattler
-
#item_held Studio::CreatureForm
-
#item_hold PFM::Pokemon
-
#item_holding PFM::Pokemon
-
#item_id RPG::Enemy
-
#item_id Game_Enemy
-
#item_list= UI::Bag::ButtonList
-
#item_list= UI::Shop::ItemList
-
#item_list= UI::Shop::PkmList
-
#item_name PFM::Pokemon
-
#item_price= UI::Shop::PkmList
-
#item_price= UI::Shop::ItemList
-
#item_quantity PFM::Bag
-
#item_text UI::TeamButton
-
#item_wrapper Battle::Actions::Item
-
#iterate_actor Interpreter_RMXP
-
#iterate_battler Interpreter_RMXP
-
#iterate_enemy Interpreter_RMXP
-
#iv_atk PFM::Pokemon
-
#iv_atk_text PFM::Pokemon
-
#iv_ats PFM::Pokemon
-
#iv_ats_text PFM::Pokemon
-
#iv_dfe PFM::Pokemon
-
#iv_dfe_text PFM::Pokemon
-
#iv_dfs PFM::Pokemon
-
#iv_dfs_text PFM::Pokemon
-
#iv_hp PFM::Pokemon
-
#iv_hp_text PFM::Pokemon
-
#iv_spd PFM::Pokemon
-
#iv_spd_text PFM::Pokemon
-
joy_axis_position Input
-
#jump Game_Character
-
#jump_bridge_check Game_Character
-
#jump_passable? Game_Map
-
#jumping? Game_Character
-
#key UI::KeyBinding
-
#key UI::JKeyBinding
-
#key= UI::GenericBase::ControlButton
-
#key_index UI::KeyBindingViewer
-
#keys UI::GenericBase
-
#kill Battle::Effects::EffectBase
-
#ko PFM::PokemonBattler::DamageHistory
-
#kyurem_form PFM::Pokemon
-
language Configs
-
#language PFM::Options
-
#language_selection_enabled Configs::SceneTitleConfig
-
#last_battle_item PFM::Bag
-
#last_battle_item_db_symbol PFM::Bag
-
#last_battle_turn PFM::PokemonBattler
-
last_f3_up Graphics::FPSBalancer
-
#last_file_index Game_Temp
-
#last_hit? Battle::Move::MultiHit
-
#last_hit_by_move PFM::PokemonBattler
-
#last_index PFM::Bag
-
#last_index? UI::Quest::QuestList
-
#last_map_id PFM::Environment
-
#last_menu_index Game_Temp
-
last_mon_index PFM::HoneyTree
-
last_mon_index= PFM::HoneyTree
-
#last_repel_used_id Game_Temp
-
#last_sent_turn PFM::PokemonBattler
-
#last_socket PFM::Bag
-
#last_successfull_move_is? PFM::PokemonBattler
-
#last_text PFM::Message::State
-
last_time Graphics
-
last_tree_id PFM::HoneyTree
-
last_tree_id= PFM::HoneyTree
-
#last_turn? PFM::PokemonBattler::DamageHistory
-
#last_turn? PFM::PokemonBattler::MoveHistory
-
#launch_animation GamePlay::Hall_of_Fame
-
#launch_common_event Interpreter_RMXP
-
#launch_effect Battle::Effects::Autotomize
-
#launch_reminder GamePlay::Party_Menu
-
#launch_summary GamePlay::Party_Menu
-
#launcher Battle::Effects::Mechanics::WithMarkedTargets
-
#launcher PFM::PokemonBattler::DamageHistory
-
#launcher Battle::Actions::Attack
-
#layed_egg? PFM::Daycare
-
#leader_spacing Configs::CreditsConfig
-
#leaders Configs::CreditsConfig
-
#learn_skill PFM::Pokemon
-
#learnable_skills UI::Summary_Remind
-
#learnt GamePlay::MoveTeachingMixin
-
#leave_cycling_state Game_Player
-
#leave_fishing_state Game_Player
-
#leave_sinking_state Game_Player
-
#leave_surfing_state Game_Player
-
#leave_wheel_state Game_Player
-
#leech_power Battle::Effects::LeechSeed
-
#lets_go_follower PFM::Storage
-
lets_go_mode= Yuki::FollowMe
-
#level RPG::System::TestBattler
-
#level Game_Actor
-
#level PFM::Pokemon
-
#level Studio::LevelLearnableMove
-
#level= UI::VoltorbFlip::Texts
-
#level_count Studio::LevelIncreaseItem
-
#level_learnable? Studio::LevelLearnableMove
-
#level_learnable? Studio::LearnableMove
-
#level_max_limit PFM::GameState
-
#level_pokemon_number PFM::Pokemon
-
#level_setup Studio::Group::Encounter
-
#level_text PFM::Pokemon
-
#level_text2 PFM::Pokemon
-
#level_up PFM::Pokemon
-
#level_up_copy PFM::PokemonBattler
-
#level_up_copy_moveset PFM::PokemonBattler
-
#level_up_stat_refresh PFM::Pokemon
-
#level_up_window_call PFM::Pokemon
-
#leveling_up BattleUI::ExpDistribution::PokemonInfo
-
#light_id NuriYuri::DynamicLight::DynamicLightSprite
-
light_sprite NuriYuri::DynamicLight
-
#line_count Configs::Project::Texts::MessageConfig
-
line_height LiteRGSS::Fonts
-
#line_height Configs::CreditsConfig
-
#line_number_overwrite UI::Message::TemporaryOverwrites
-
#list RPG::Event::Page
-
#list RPG::CommonEvent
-
#list RPG::Troop::Page
-
#list RPG::MoveRoute
-
#list Game_Event
-
#list Game_CommonEvent
-
list_resolutions LiteRGSS::DisplayWindow
-
load Studio::Text
-
load Pathfinding::Target::Border
-
#load LiteRGSS::Shader
-
load Pathfinding
-
#load Sprite
-
load SafeExec
-
load Pathfinding::Target::Character_Reject
-
load Pathfinding::Target::Character
-
load Pathfinding::Request
-
load Pathfinding::Target
-
load GamePlay::Save
-
load Pathfinding::Target::Coords
-
load Audio::Cache
-
load_animation RPG::Cache
-
#load_autotile Spriteset_Map
-
load_autotile RPG::Cache
-
load_b_icon RPG::Cache
-
load_ball RPG::Cache
-
load_battleback RPG::Cache
-
load_battler RPG::Cache
-
#load_battlers Battle::Logic
-
load_blendmode NuriYuri::DynamicLight
-
load_character RPG::Cache
-
#load_color LiteRGSS::Text
-
load_configs Viewport
-
#load_cursor UI::Window
-
#load_egg_text_info UI::Summary_Memo
-
load_file_data Audio
-
load_files Audio::Cache
-
load_fog RPG::Cache
-
load_font LiteRGSS::Fonts
-
load_foot_print RPG::Cache
-
#load_groups PFM::Wild_Battle
-
load_icon RPG::Cache
-
load_icon Graphics
-
load_image RPG::Cache
-
load_image_from_file_data RPG::Cache
-
load_inputs GamePlay::KeyBinding
-
load_inputs_internal GamePlay::KeyBinding
-
load_interface RPG::Cache
-
load_line_height LiteRGSS::Fonts
-
load_map Yuki::MapLinker
-
load_map_data Yuki::MapLinker
-
load_message Util::SystemMessage
-
#load_next_instruction PFM::Message::State
-
load_panorama RPG::Cache
-
#load_parameters PFM::GameState
-
load_particle RPG::Cache
-
load_pc RPG::Cache
-
load_picture RPG::Cache
-
load_poke_back RPG::Cache
-
load_poke_front RPG::Cache
-
load_pokedex RPG::Cache
-
#load_position Yuki::Tilemap::MapData
-
#load_rng Battle::Logic
-
#load_script Tester
-
#load_se RPG::System
-
#load_skill_from_array PFM::Pokemon
-
#load_sub_layout UI::Message::Layout
-
#load_systemtags Game_Map
-
#load_text_info UI::Summary_Memo
-
#load_text_info GTS::Summary_Memo_GTS
-
load_tileset RPG::Cache
-
#load_tileset Yuki::Tilemap::MapData
-
#load_time PFM::Trainer
-
load_title RPG::Cache
-
load_to_string Shader
-
load_transition RPG::Cache
-
load_windowskin RPG::Cache
-
#load_zone_information PFM::Environment
-
loading_screen GTS
-
#location_type Game_Map
-
lock PFM::Wild_RoamingInfo
-
#lock LiteRGSS::Window
-
#lock Battle::VisualMock
-
#lock Battle::Visual
-
#lock Game_Character
-
#lock? Game_Character
-
#lock_catch_in_current_zone PFM::Nuzlocke
-
#locked PFM::Bag
-
#locked UI::Casino::BandDisplay
-
#locked? LiteRGSS::Window
-
#locking? Battle::Visual
-
#logic Battle::Logic::ChangeHandlerBase
-
#logic Battle::Logic::ExpHandler
-
#logic Battle::Scene
-
#logic Battle::Move
-
#look_this_event Game_Character
-
#look_to PFM::Message::Properties
-
#look_to Game_Character
-
#loop_animation RPG::Sprite
-
#lose_gold Game_Party
-
#lose_money PFM::GameState
-
#lower_state UI::MiningGame::Tiles
-
#loyalty PFM::Pokemon
-
#loyalty_malus Studio::HealingItem
-
#loyalty_update PFM::GameState
-
#luck_rate Studio::Move::MoveStatus
-
#lvl_text_coordinates UI::Hall_of_Fame::Pokemon_Text_Box
-
#magic_coat_affected? Battle::Move
-
#magic_number Game_System
-
#magic_number RPG::System
-
#main Yuki::SoftReset
-
#main GamePlay::NameInput
-
#main GamePlay::Base
-
#main Tester
-
#main GamePlay::Alph_Ruins_Puzzle
-
#main_begin Battle::Scene
-
#main_end GamePlay::Menu
-
#main_end GamePlay::CreditScene
-
#main_index UI::KeyBindingViewer
-
main_joy Input
-
#make_action Battle::Effects::Mechanics::ForceNextMove
-
make_egg_hatch GamePlay
-
#make_encounter_count Game_Player
-
#make_instructions PFM::Message::Parser
-
make_pokemon_evolve GamePlay
-
make_sprite PSP
-
#male? PFM::Pokemon
-
#manage_exception Tester
-
#map Yuki::Tilemap::MapData
-
#map_bgm Game_Temp
-
map_datas Yuki::MapLinker
-
#map_datas Yuki::Tilemap
-
#map_id PFM::Wild_RoamingInfo
-
#map_id Yuki::Tilemap::MapData
-
#map_id Game_Map
-
#map_interpreter Game_System
-
#map_linker_offset Configs::Project::Display::TilemapSettings
-
#map_use PFM::Skill
-
#map_use Studio::Move
-
#map_viewport Spriteset_Map
-
#maplinker_disabled Game_Map
-
#maplinker_map_id Game_Temp
-
#maps Studio::Zone
-
#mark_as_mega_evolved Battle::Logic::MegaEvolve
-
#mark_captured PFM::Pokedex
-
#mark_origin Battle::Effects::Mechanics::Mark
-
#mark_seen PFM::Pokedex
-
marshalized_text_file_exist? Studio::Text
-
#master_volume= PFM::Options
-
#master_zone PFM::Environment
-
#max UI::InputNumber
-
#max RPG::Weather
-
#max_bag_item_count Configs::Project::Settings
-
#max_cracks? UI::MiningGame::Hit_Counter_Stack
-
#max_hp Battle::Effects::Substitute
-
#max_hp PFM::Pokemon
-
#max_index UI::Quest::ScrollBar
-
#max_index UI::Shop::PkmScrollBar
-
#max_index UI::Storage::Cursor
-
#max_index UI::Bag::ScrollBar
-
#max_index UI::Shop::ScrollBar
-
#max_level Configs::Project::Settings
-
#max_level Game_Party
-
#max_level Battle::Logic::BattleInfo
-
#max_level PFM::Pokemon
-
#max_level PFM::GameState
-
#max_level= PFM::Pokemon
-
#max_power? Battle::Effects::Spikes
-
#max_stat_ev Configs::Stats
-
#max_total_ev Configs::Stats
-
#maxhp RPG::Enemy
-
#maximum Battle::Effects::Stockpile
-
#maximum_save_count Configs::SaveConfig
-
#mdef Game_Battler
-
#mdef RPG::Enemy
-
#me Studio::Item
-
me_fade Audio
-
#me_play Game_System
-
me_play Audio
-
me_play_internal Audio
-
me_stop Audio
-
#mega_enabled BattleUI::SkillChoiceAbstraction
-
#mega_evolve Battle::Logic
-
#mega_evolve PFM::Pokemon
-
#mega_evolved? PFM::Pokemon
-
#mega_tool_name Battle::Logic::MegaEvolve
-
#members RPG::Troop
-
#memo_text PFM::Pokemon
-
#menu_beep Game_Temp
-
#menu_calling Game_Temp
-
menu_class GamePlay
-
#menu_disabled Game_System
-
menu_mixin GamePlay
-
#message Battle::Effects::Wish
-
#message Battle::Effects::StickyWeb
-
#message Battle::Move::AddThirdType
-
#message Interpreter
-
#message Battle::Move::ChangeType
-
#message Battle::Move::PainSplit
-
#message_class GamePlay::DisplayMessage
-
#message_frame Game_System
-
#message_frame PFM::Options
-
#message_frame_filenames Configs::Window
-
#message_frame_names Configs::Window
-
#message_frames Configs::Window
-
#message_position Game_System
-
#message_proc Game_Temp
-
#message_processing? GamePlay::DisplayMessage
-
#message_speed PFM::Options
-
#message_text Game_Temp
-
#message_visible GamePlay::DisplayMessage
-
#message_visible= GamePlay::DisplayMessage
-
#message_window Battle::Scene
-
#message_window GamePlay::DisplayMessage
-
#message_window Battle::SceneMock
-
#message_window_showing Game_Temp
-
#messages Battle::Logic
-
#messages Configs::Project::Texts
-
meta_exec RPG::Cache
-
#mid? UI::Bag::BagSprite
-
#mimic_move PFM::PokemonBattler
-
#min UI::InputNumber
-
#mining_game Interpreter
-
#mining_game PFM::GameState
-
#minute GamePlay::RSEClockHelpers::Logic
-
#mirror PFM::Message::Properties::Face
-
#mirror LiteRGSS::Sprite
-
#mirror Game_Picture
-
#mirror_move_affected? Battle::Move
-
#mirror_picture Interpreter
-
#misty? Battle::Effects::FieldTerrain
-
#mock Battle::Move::SecretPower::SPC
-
#mock_actions Battle::SceneMock
-
#mock_clear_actions Battle::SceneMock
-
mock_effect_handler Battle::LogicMock
-
#mock_push_action Battle::SceneMock
-
#mod1_multiplier Battle::Effects::Weather::Wind
-
#mod1_multiplier Battle::Effects::Status::Burn
-
#mod1_multiplier Battle::Effects::FieldTerrain::Electric
-
#mod1_multiplier Battle::Effects::LightScreen
-
#mod1_multiplier Battle::Effects::FieldTerrain::Misty
-
#mod1_multiplier Battle::Effects::FieldTerrain::Grassy
-
#mod1_multiplier Battle::Effects::FieldTerrain::Psychic
-
#mod1_multiplier Battle::Effects::Ability::FlashFire
-
#mod1_multiplier Battle::Effects::Reflect
-
#mod1_multiplier Battle::Effects::Weather::Sunny
-
#mod1_multiplier Battle::Effects::AuroraVeil
-
#mod1_multiplier Battle::Effects::Weather::Rain
-
#mod1_multiplier Battle::Effects::EffectBase
-
#mod2_multiplier Battle::Effects::Item::LifeOrb
-
#mod2_multiplier Battle::Effects::Item::Metronome
-
#mod2_multiplier Battle::Effects::EffectBase
-
#mod3_multiplier Battle::Effects::Ability::Neuroforce
-
#mod3_multiplier Battle::Effects::Ability::TintedLens
-
#mod3_multiplier Battle::Effects::Item::ExpertBelt
-
#mod3_multiplier Battle::Effects::Item::TypeResistingBerry
-
#mod3_multiplier Battle::Effects::Ability::StrongJaw
-
#mod3_multiplier Battle::Effects::EffectBase
-
#mod3_multiplier Battle::Effects::Ability::SuperEffectivePowerReduction
-
#mod3_multiplier Battle::Effects::Ability::MegaLauncher
-
#mode UI::Storage::CursorHandler
-
#mode UI::Storage::PartyStack
-
#mode UI::Bag::InfoCompact
-
#mode UI::Summary_Remind
-
#mode UI::GenericBaseMultiMode
-
#mode UI::VoltorbFlip::Cursor
-
#mode UI::Storage::BoxStack
-
#mode UI::Storage::ModeSprite
-
#mode GamePlay::BagMixin
-
#mode UI::Storage::ModeHandler
-
#mode UI::Storage::WinMode
-
#mode UI::Storage::Cursor
-
#mode UI::Bag::InfoWide
-
#mode_handler UI::Storage::Composition
-
#modified_options GamePlay::OptionsMixin
-
#modified_worldmap_position PFM::Environment
-
#modifier_stage PFM::Pokemon
-
#mon_shop_param_legit? PFM::Shop
-
#money PFM::GameState
-
#money= PFM::GameState
-
#morning? PFM::Environment
-
#mount? PFM::Environment
-
#mouse_delta_index UI::Shop::ItemList
-
#mouse_delta_index UI::Bag::ButtonList
-
#mouse_delta_index UI::Shop::PkmList
-
#mouse_in? Sprite
-
#mouse_quit GTS::SummarySelect
-
#mouse_quit GTS::SummaryWanted
-
#mouse_skin Configs::Project::Devices
-
#movable? Game_Character
-
#move Battle::Actions::Attack
-
#move Battle::Effects::Mechanics::ForceNextMove
-
#move Studio::LearnableMove
-
#move UI::SpriteStack
-
#move Game_Picture
-
#move PFM::PokemonBattler::DamageHistory
-
#move Studio::TechItem
-
#move GamePlay::Alph_Ruins_Puzzle
-
#move PFM::PokemonBattler::MoveHistory
-
#move_accuracy_rng Battle::Logic
-
move_animation PSP
-
#move_away_from_player Game_Character
-
#move_backward Game_Character
-
#move_blocked_by_target? Battle::Move::Telekinesis
-
#move_blocked_by_target? Battle::Move::Embargo
-
#move_blocked_by_target? Battle::Move::Curse
-
#move_blocked_by_target? Battle::Move::HealBell
-
#move_blocked_by_target? Battle::Move::Transform
-
#move_blocked_by_target? Battle::Move::Rest
-
#move_blocked_by_target? Battle::Move::Mechanics::LocationBased
-
#move_blocked_by_target? Battle::Move::Disable
-
#move_blocked_by_target? Battle::Move
-
#move_blocked_by_target? Battle::Move::HighJumpKick
-
#move_blocked_by_target? Battle::Move::FlowerShield
-
#move_critical_rng Battle::Logic
-
#move_damage_rng Battle::Logic
-
#move_down UI::Bag::ButtonList
-
#move_down UI::Storage::CursorHandler
-
#move_down UI::Quest::QuestList
-
#move_down Game_Character
-
#move_down UI::Shop::PkmList
-
#move_down UI::Shop::ItemList
-
#move_follower_to_character Game_Character
-
#move_forward Game_Character
-
#move_frequency RPG::Event::Page
-
#move_frequency= Game_Character
-
#move_history PFM::PokemonBattler
-
#move_items_to_cursor UI::Storage::SelectionHandler
-
#move_left Game_Character
-
#move_left UI::Storage::CursorHandler
-
#move_lower_left Game_Character
-
#move_lower_right Game_Character
-
#move_on_board UI::VoltorbFlip::Cursor
-
#move_pokemon_to_cursor UI::Storage::SelectionHandler
-
#move_progression= UI::ThrowingBallSprite
-
#move_random Game_Character
-
#move_reminder Interpreter
-
move_reminder_class GamePlay
-
move_reminder_mixin GamePlay
-
#move_right UI::Storage::CursorHandler
-
#move_right Game_Character
-
#move_route Game_Character
-
#move_route RPG::Event::Page
-
#move_route_forcing Game_Character
-
#move_route_index Game_Character
-
#move_set Studio::CreatureForm
-
#move_speed RPG::Event::Page
-
#move_speed Game_Character
-
#move_status Studio::Move
-
move_teaching_class GamePlay
-
move_teaching_mixin GamePlay
-
#move_to UI::SpriteStack
-
#move_to_visual_index UI::SaveSign
-
#move_toward Game_Character
-
#move_toward_player Game_Character
-
#move_type RPG::Event::Page
-
#move_type_path Game_Character
-
#move_up Game_Character
-
#move_up UI::Storage::CursorHandler
-
#move_up UI::Bag::ButtonList
-
#move_up UI::Shop::ItemList
-
#move_up UI::Shop::PkmList
-
#move_up UI::Quest::QuestList
-
#move_upper_left Game_Character
-
#move_upper_right Game_Character
-
#move_usable_by_user Battle::Move::Assist
-
#move_usable_by_user Battle::Move::MagicCoat
-
#move_usable_by_user Battle::Move::Nightmare
-
#move_usable_by_user Battle::Move::Swallow
-
#move_usable_by_user Battle::Move
-
#move_usable_by_user Battle::Move::Entrainment
-
#move_usable_by_user Battle::Move::Endeavor
-
#move_usable_by_user Battle::Move::Imprison
-
#move_usable_by_user Battle::Move::Protect
-
#move_usable_by_user Battle::Move::StealthRock
-
#move_usable_by_user Battle::Move::BatonPass
-
#move_usable_by_user Battle::Move::AbilitySwap
-
#move_usable_by_user Battle::Move::Mechanics::Counter
-
#move_usable_by_user Battle::Move::AfterYou
-
#move_usable_by_user Battle::Move::Conversion2
-
#move_usable_by_user Battle::Move::Belch
-
#move_usable_by_user Battle::Move::MagnetRise
-
#move_usable_by_user Battle::Move::Bide
-
#move_usable_by_user Battle::Move::BeatUp
-
#move_usable_by_user Battle::Move::Encore
-
#move_usable_by_user Battle::Move::Spikes
-
#move_usable_by_user Battle::Move::SuckerPunch
-
#move_usable_by_user Battle::Move::Mechanics::ItemBased
-
#move_usable_by_user Battle::Move::LastResort
-
#move_usable_by_user Battle::Move::Transform
-
#move_usable_by_user Battle::Move::VenomDrench
-
#move_usable_by_user Battle::Move::MirrorMove
-
#move_usable_by_user Battle::Move::HelpingHand
-
#move_usable_by_user Battle::Move::Recycle
-
#move_usable_by_user Battle::Move::FutureSight
-
#move_usable_by_user Battle::Move::PerishSong
-
#move_usable_by_user Battle::Move::Safeguard
-
#move_usable_by_user Battle::Move::AbilityChanging
-
#move_usable_by_user Battle::Move::Rototiller
-
#move_usable_by_user Battle::Move::SleepTalk
-
#move_usable_by_user Battle::Move::Pledge
-
#move_usable_by_user Battle::Move::FollowMe
-
#move_usable_by_user Battle::Move::PsychUp
-
#move_usable_by_user Battle::Move::Reflect
-
#move_usable_by_user Battle::Move::Mist
-
#move_usable_by_user Battle::Move::Grudge
-
#move_usable_by_user Battle::Move::Sketch
-
#move_usable_by_user Battle::Move::SpitUp
-
#move_usable_by_user Battle::Move::Snatch
-
#move_usable_by_user Battle::Move::Spite
-
#move_usable_by_user Battle::Move::Powder
-
#move_usable_by_user Battle::Move::Stockpile
-
#move_usable_by_user Battle::Move::MeFirst
-
#move_usable_by_user Battle::Move::Haze
-
#move_usable_by_user Battle::Move::Substitute
-
#move_usable_by_user Battle::Move::ToxicSpikes
-
#move_usable_by_user Battle::Move::Switcheroo
-
#move_usable_by_user Battle::Move::Snore
-
#move_usable_by_user Battle::Move::Reload
-
#move_usable_by_user Battle::Move::Quash
-
#move_usable_by_user Battle::Move::Mimic
-
#move_usable_by_user Battle::Move::StickyWeb
-
#move_usable_by_user Battle::Move::FakeOut
-
#move_usable_by_user Battle::Move::FocusPunch
-
#move_usable_by_user? Battle::Move::FlowerShield
-
#movecritical_rate Studio::Move
-
moved Mouse
-
#movement_process_end Game_Character
-
#moveset PFM::PokemonBattler
-
#moveto Game_Character
-
#moveto Game_Player
-
#moveto UI::VoltorbFlip::Cursor
-
#moveto_system_tag_manage Game_Player
-
#moving UI::SpriteStack
-
#moving UI::Summary_Skill
-
#moving? Game_Character
-
#multiline_text= LiteRGSS::Text
-
munchlax? PFM::HoneyTree
-
#music_volume PFM::Options
-
music_volume Audio
-
music_volume= Audio
-
#name Battle::Effects::AuroraVeil
-
#name Battle::Effects::HealingWish
-
#name Battle::Effects::LightScreen
-
#name Studio::Move
-
#name RPG::Tileset
-
#name Studio::Item
-
#name Battle::Effects::Bide
-
#name Battle::Effects::Tailwind
-
#name Battle::Effects::WonderRoom
-
#name Battle::Effects::Rollout
-
#name PFM::Pokemon
-
#name Battle::Effects::Encore
-
#name Battle::Effects::Bind
-
#name Battle::Effects::HelpingHand
-
#name Battle::Effects::DestinyBond
-
#name Battle::Effects::WaterSport
-
#name Battle::Effects::Mist
-
#name Battle::Effects::Substitute
-
#name Battle::Effects::HelpingHand::Mark
-
#name Battle::Effects::MudSport
-
#name Battle::Effects::Minimize
-
#name Game_Actor
-
#name Battle::Effects::Imprison
-
#name Battle::Effects::Rage
-
#name Studio::Quest
-
#name Battle::Effects::AquaRing
-
#name Battle::Effects::FutureSight
-
#name Battle::Effects::StealthRock
-
#name Battle::Effects::Wish
-
#name Battle::Effects::Reflect
-
#name Battle::Effects::Telekinesis
-
#name Battle::Effects::ToxicSpikes
-
#name RPG::Troop
-
#name Battle::Effects::ForceNextMoveDisturbable
-
#name Battle::Effects::Curse
-
#name Battle::Effects::Roost
-
#name Battle::Effects::PerishSong
-
#name Battle::Effects::Taunt
-
#name Battle::Effects::MiracleEye
-
#name Battle::Effects::ForceNextMoveBase
-
#name Scheduler::ProcTask
-
#name PFM::Message::Properties
-
#name Battle::Effects::MagnetRise
-
#name RPG::MapInfo
-
#name Scheduler::MessageTask
-
#name Battle::Effects::LunarDance
-
#name Battle::Effects::LuckyChant
-
#name Battle::Effects::ItemStolen
-
#name Battle::Effects::IonDeluge
-
#name Battle::Effects::EffectBase
-
#name Game_Enemy
-
#name Battle::Effects::EchoedVoice
-
#name Battle::Effects::FuryCutter
-
#name Battle::Effects::BatonPass
-
#name PFM::Message::Properties::Face
-
#name Game_Picture
-
#name RPG::Animation
-
#name Battle::Effects::Drowsiness
-
#name Studio::Type
-
#name Battle::Effects::Bestow
-
#name Battle::Effects::ChangeType
-
#name Battle::Effects::Confusion
-
#name Battle::Effects::Charge
-
#name Battle::Effects::CantSwitch
-
#name Battle::Effects::OutOfReachBase
-
#name Battle::Effects::Flinch
-
#name Battle::Effects::Grudge
-
#name PFM::Skill
-
#name Battle::Effects::LockOn
-
#name Battle::Effects::CraftyShield
-
#name Battle::Effects::Powder
-
#name Battle::Effects::Snatch
-
#name Battle::Effects::Spikes
-
#name Battle::Effects::Electrify
-
#name Battle::Effects::SeaOfFire
-
#name Battle::Effects::Foresight
-
#name Battle::Effects::HappyHour
-
#name PFM::Storage::Box
-
#name RPG::AudioFile
-
#name Battle::Effects::HealBlock
-
#name Game_CommonEvent
-
#name Battle::Effects::ItemBurnt
-
#name RPG::CommonEvent
-
#name Battle::Effects::LeechSeed
-
#name Battle::Effects::PreventTargetsMove
-
#name Battle::Effects::LeechSeed::Mark
-
#name Battle::Move
-
#name UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#name Battle::Effects::FocusEnergy
-
#name RPG::Enemy
-
#name Battle::Effects::MagicCoat
-
#name GamePlay::Options::Helper
-
#name Battle::Effects::Autotomize
-
#name Battle::Effects::Swamp
-
#name Battle::Effects::MagicRoom
-
#name Battle::Effects::UpRoar
-
#name Battle::Effects::Protect
-
#name Battle::Effects::UpRoar::SleepPrevention
-
#name Battle::Effects::Nightmare
-
#name Battle::Effects::Safeguard
-
#name Battle::Effects::Ingrain
-
#name Battle::Effects::SmackDown
-
#name PFM::Trainer
-
#name Battle::Effects::StickyWeb
-
#name Studio::Ability
-
#name Battle::Effects::Stockpile
-
#name Studio::Trainer
-
#name Studio::Dex
-
#name Battle::Effects::AbilitySuppressed
-
#name RPG::Event
-
#name Battle::Effects::Transform
-
#name Battle::Effects::TrickRoom
-
#name RPG::Actor
-
#name Studio::Creature
-
#name PFM::Storage::BattleBox
-
#name Battle::Effects::Gravity
-
#name Battle::Effects::Embargo
-
#name Studio::WorldMap
-
#name Studio::Zone
-
#name Battle::Effects::Disable
-
#name Battle::Effects::Rainbow
-
#name Battle::Effects::Attract
-
#name= UI::Shop::ItemDesc
-
#name= PFM::Trainer
-
#name= UI::Shop::PkmDesc
-
#name_actor_id Game_Temp
-
#name_boy PFM::Trainer
-
#name_calling Game_Temp
-
#name_coordinates UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#name_girl PFM::Trainer
-
#name_max_char Game_Temp
-
#name_text_coordinates UI::Hall_of_Fame::Pokemon_Text_Box
-
#name_upper PFM::Pokemon
-
#name_window_skin Configs::Project::Texts::MessageConfig
-
named Yuki::Particles
-
#names Battle::Logic::BattleInfo
-
#nameskin_overwrite UI::Message::TemporaryOverwrites
-
#national= PFM::Pokedex
-
#national? PFM::Pokedex
-
#nature PFM::Pokemon
-
#nature_disliking_flavor Configs::Flavors
-
#nature_id PFM::PokemonBattler
-
#nature_id PFM::Pokemon
-
#nature_id= PFM::PokemonBattler
-
#nature_liking_flavor Configs::Flavors
-
#nature_text PFM::Pokemon
-
#nature_with_no_preferences Configs::Flavors
-
natures Configs
-
#nb_dynamite_hit PFM::MiningGame
-
#nb_game_failed PFM::MiningGame
-
#nb_game_launched PFM::MiningGame
-
#nb_game_success PFM::MiningGame
-
#nb_hit UI::MiningGame::Hit_Counter_Stack
-
#nb_in_stock= UI::Shop::ItemDesc
-
#nb_in_stock= UI::Shop::PkmDesc
-
#nb_item= UI::Shop::ItemDesc
-
#nb_items_dug PFM::MiningGame
-
#nb_mace_hit PFM::MiningGame
-
#nb_pickaxe_hit PFM::MiningGame
-
#nb_x SpriteSheet
-
#nb_y SpriteSheet
-
#nchar_draw LiteRGSS::Text
-
#necrozma_form PFM::Pokemon
-
#need_refresh Game_Map
-
#need_to_show_choice? PFM::Message::State
-
#need_to_show_message? PFM::Message::State
-
#need_to_show_number_input? PFM::Message::State
-
#need_to_sort Viewport
-
#need_to_wait_user_input? PFM::Message::State
-
#need_update Pathfinding::Request
-
#neutralize_type_initialize Battle::Effects::Mechanics::NeutralizeType
-
new LiteRGSS::Text
-
new Table32
-
new LiteRGSS::Shape
-
new LiteRGSS::SpriteMap
-
new LiteRGSS::Window
-
new LiteRGSS::Sprite
-
new LiteRGSS::Image
-
new LiteRGSS::Bitmap
-
new LiteRGSS::Shader
-
new Yuki::GifReader
-
new LiteRGSS::Viewport
-
new LiteRGSS::DisplayWindow
-
new Battle::Effects::Item
-
new Table
-
new Battle::Effects::Weather
-
new LiteRGSS::Color
-
new Battle::Effects::Protect
-
new Battle::Effects::Ability
-
new LiteRGSS::Tone
-
new Battle::AI::MoveHeuristicBase
-
new Battle::Effects::Status
-
new LiteRGSS::Rect
-
new Battle::Effects::FieldTerrain
-
#new_frame UI::MiningGame::Tool_Sprite
-
#new_origin UI::Hall_of_Fame::Turning_Pokeball
-
#new_type Battle::Move::ChangeType
-
#new_type Battle::Move::AddThirdType
-
#next_event_follower Game_Character
-
#next_update Battle::Scene
-
#next_update_process Battle::Scene
-
#next_value GamePlay::Options::Helper
-
#night? PFM::Environment
-
#no_choice_skill? Battle::Move
-
#no_effect PFM::ItemDescriptor::Wrapper
-
#no_egg UI::Storage::Summary
-
#no_egg UI::Summary_Memo
-
#no_go_out BattleUI::AbilityBar
-
#no_leave_B GamePlay::Party_Menu
-
#no_lock_on_duplicate PFM::Nuzlocke
-
#no_preferences? PFM::Pokemon
-
#none? Battle::Effects::FieldTerrain
-
#normal? PFM::Environment
-
#normal_width PFM::Message::WidthComputer
-
normalize_inputs GamePlay::KeyBinding
-
#not_shiny Studio::Group::Encounter::ShinySetup
-
#not_very_effective? Battle::Move
-
#npc_trade_sequence Interpreter
-
#num_input_digits_max Game_Temp
-
#num_input_start Game_Temp
-
#num_input_variable_id Game_Temp
-
#number UI::InputNumber
-
#number UI::Casino::NumberDisplay
-
#number Game_Picture
-
#number_image_x UI::MiningGame::Tool_Hit_Sprite
-
#number_of_buttons UI::Quest::QuestList
-
#number_of_image_y UI::MiningGame::Hit_Counter_Sprite
-
#number_of_types UI::Hall_of_Fame::Pokemon_Text_Box
-
#number_of_types UI::Hall_of_Fame::Congratulation_Text_Box
-
#nuri_yuri_dynamic_light PFM::GameState
-
#nuzlocke PFM::GameState
-
nuzlocke_class PFM
-
o GameData::MiningGame
-
#objective? PFM::Quests::Quest
-
#objective_catch_pokemon_test PFM::Quests::Quest
-
#objective_method_args Studio::Quest::Objective
-
#objective_method_name Studio::Quest::Objective
-
#objective_text_list PFM::Quests::Quest
-
#objectives Studio::Quest
-
obtain_online_id GTS::Core
-
#offset_position_v2 BattleUI::MultiplePosition
-
#offset_screen_y Game_Character
-
#offset_shadow_screen_y Game_Character
-
#offset_x RPG::Event
-
#offset_x Yuki::Tilemap::MapData
-
#offset_y Yuki::Tilemap::MapData
-
#offset_y RPG::Event
-
#ohko? Battle::Move
-
#ohko? Battle::Move::OHKO
-
on Scheduler::EventTasks
-
#on_acro_bike Game_Player
-
#on_baton_pass_switch Battle::Effects::PokemonTiedEffectBase
-
#on_board_activate GamePlay::Casino::VoltorbFlip
-
#on_closed= LiteRGSS::DisplayWindow
-
#on_creature_choice PFM::ItemDescriptor::Wrapper
-
#on_creature_choice? PFM::ItemDescriptor::Wrapper
-
#on_creature_use PFM::ItemDescriptor::Wrapper
-
#on_damage_prevention Battle::Effects::Protect::Endure
-
#on_damage_prevention Battle::Effects::Ability::IceFace
-
#on_damage_prevention Battle::Effects::Item::FocusSash
-
#on_damage_prevention Battle::Effects::Ability::DesolateLand
-
#on_damage_prevention Battle::Effects::Ability::Telepathy
-
#on_damage_prevention Battle::Effects::Ability::DrySkin
-
#on_damage_prevention Battle::Effects::EffectBase
-
#on_damage_prevention Battle::Effects::Ability::Disguise
-
#on_damage_prevention Battle::Effects::Ability::DeltaStream
-
#on_damage_prevention Battle::Effects::Ability::MotorDrive
-
#on_damage_prevention Battle::Effects::Ability::WaterAbsorb
-
#on_damage_prevention Battle::Effects::Ability::Sturdy
-
#on_damage_prevention Battle::Effects::Ability::VoltAbsorb
-
#on_damage_prevention Battle::Effects::Ability::LightningRod
-
#on_damage_prevention Battle::Effects::Substitute
-
#on_damage_prevention Battle::Effects::Item::FocusBand
-
#on_damage_prevention Battle::Effects::Ability::FlashFire
-
#on_delete Battle::Effects::StealthRock
-
#on_delete Battle::Effects::EffectBase
-
#on_delete Battle::Effects::Mechanics::NeutralizeType
-
#on_delete Battle::Effects::StickyWeb
-
#on_delete Battle::Effects::ToxicSpikes
-
#on_delete Battle::Effects::SeaOfFire
-
#on_delete Battle::Effects::Mechanics::ForceFlying
-
#on_delete Battle::Effects::WonderRoom
-
#on_delete Battle::Effects::Rainbow
-
#on_delete Battle::Effects::Encore
-
#on_delete Battle::Effects::MudSport
-
#on_delete Battle::Effects::Gravity
-
#on_delete Battle::Effects::WaterSport
-
#on_delete Battle::Effects::Embargo
-
#on_delete Battle::Effects::Tailwind
-
#on_delete Battle::Effects::Disable
-
#on_delete Battle::Effects::MagicRoom
-
#on_delete Battle::Effects::Swamp
-
#on_delete Battle::Effects::Autotomize
-
#on_delete Battle::Effects::TrickRoom
-
#on_delete Battle::Effects::Spikes
-
#on_delete Battle::Effects::Bind
-
#on_delete Battle::Effects::Mist
-
#on_delete Battle::Effects::LuckyChant
-
#on_delete Battle::Effects::LightScreen
-
#on_delete Battle::Effects::FutureSight
-
#on_delete Battle::Effects::Taunt
-
#on_delete Battle::Effects::Wish
-
#on_end_turn_event Battle::Effects::Ability::BadDreams
-
#on_end_turn_event Battle::Effects::Ability::Moody
-
#on_end_turn_event Battle::Effects::Curse
-
#on_end_turn_event Battle::Effects::Ability::Hydration
-
#on_end_turn_event Battle::Effects::Drowsiness
-
#on_end_turn_event Battle::Effects::LeechSeed::Mark
-
#on_end_turn_event Battle::Effects::Item::HpTriggeredStatBerries
-
#on_end_turn_event Battle::Effects::Ability::IceBody
-
#on_end_turn_event Battle::Effects::Ability::SpeedBoost
-
#on_end_turn_event Battle::Effects::Ability::ZenMode
-
#on_end_turn_event Battle::Effects::Ability::IceFace
-
#on_end_turn_event Battle::Effects::Ability::Forecast
-
#on_end_turn_event Battle::Effects::Ability::DrySkin
-
#on_end_turn_event Battle::Effects::Nightmare
-
#on_end_turn_event Battle::Effects::FieldTerrain::Grassy
-
#on_end_turn_event Battle::Effects::UpRoar
-
#on_end_turn_event Battle::Effects::FieldTerrain::Misty
-
#on_end_turn_event Battle::Effects::Status::Burn
-
#on_end_turn_event Battle::Effects::FieldTerrain::Electric
-
#on_end_turn_event Battle::Effects::SeaOfFire
-
#on_end_turn_event Battle::Effects::Weather::Fog
-
#on_end_turn_event Battle::Effects::Bind
-
#on_end_turn_event Battle::Effects::EffectBase
-
#on_end_turn_event Battle::Effects::Ability::HungerSwitch
-
#on_end_turn_event Battle::Effects::Ability::SolarPower
-
#on_end_turn_event Battle::Effects::Ability::RainDish
-
#on_end_turn_event Battle::Effects::Ability::Healer
-
#on_end_turn_event Battle::Effects::Ability::Harvest
-
#on_end_turn_event Battle::Effects::Weather::Hardrain
-
#on_end_turn_event Battle::Effects::Item::OranBerry
-
#on_end_turn_event Battle::Effects::Item::StickyBarb
-
#on_end_turn_event Battle::Effects::Weather::Wind
-
#on_end_turn_event Battle::Effects::Weather::Rain
-
#on_end_turn_event Battle::Effects::Weather::Sandstorm
-
#on_end_turn_event Battle::Effects::Status::Poison
-
#on_end_turn_event Battle::Effects::Item::FlameOrb
-
#on_end_turn_event Battle::Effects::Weather::Hardsun
-
#on_end_turn_event Battle::Effects::Weather::Sunny
-
#on_end_turn_event Battle::Effects::Weather::Hail
-
#on_end_turn_event Battle::Effects::Item::LeppaBerry
-
#on_end_turn_event Battle::Effects::FieldTerrain::Psychic
-
#on_end_turn_event Battle::Effects::Item::LansatBerry
-
#on_end_turn_event Battle::Effects::Ability::ShedSkin
-
#on_end_turn_event Battle::Effects::Item::ToxicOrb
-
#on_end_turn_event Battle::Effects::Item::BlackSludge
-
#on_end_turn_event Battle::Effects::Ingrain
-
#on_end_turn_event Battle::Effects::Status::Toxic
-
#on_end_turn_event Battle::Effects::EchoedVoice
-
#on_end_turn_event Battle::Effects::Item::Leftovers
-
#on_end_turn_event Battle::Effects::PerishSong
-
#on_end_turn_event Battle::Effects::AquaRing
-
on_expand_global_variables PFM::GameState
-
#on_fail GamePlay::Casino::VoltorbFlip
-
#on_fly_attempt GamePlay::WorldMap
-
#on_fterrain_prevention Battle::Effects::EffectBase
-
#on_gained_focus= LiteRGSS::DisplayWindow
-
#on_held_item_use_prevention Battle::Effects::EffectBase
-
#on_held_item_use_prevention Battle::Effects::MagicRoom
-
on_initialize PFM::GameState
-
#on_item_give_choice GamePlay::Party_Menu
-
#on_item_use_choice GamePlay::Party_Menu
-
#on_joystick_button_pressed= LiteRGSS::DisplayWindow
-
#on_joystick_button_released= LiteRGSS::DisplayWindow
-
#on_joystick_connected= LiteRGSS::DisplayWindow
-
#on_joystick_disconnected= LiteRGSS::DisplayWindow
-
#on_joystick_moved= LiteRGSS::DisplayWindow
-
#on_key_pressed= LiteRGSS::DisplayWindow
-
#on_key_released= LiteRGSS::DisplayWindow
-
#on_lost_focus= LiteRGSS::DisplayWindow
-
#on_map_choice GamePlay::Party_Menu
-
on_map_init NuriYuri::DynamicLight
-
#on_map_viewed PFM::Wild_Battle
-
#on_memo_activate GamePlay::Casino::VoltorbFlip
-
#on_mouse_button_pressed= LiteRGSS::DisplayWindow
-
#on_mouse_button_released= LiteRGSS::DisplayWindow
-
#on_mouse_entered= LiteRGSS::DisplayWindow
-
#on_mouse_left= LiteRGSS::DisplayWindow
-
#on_mouse_moved= LiteRGSS::DisplayWindow
-
#on_mouse_wheel_scrolled= LiteRGSS::DisplayWindow
-
#on_move_ability_immunity Battle::Effects::Ability::Soundproof
-
#on_move_ability_immunity Battle::Effects::EffectBase
-
#on_move_ability_immunity Battle::Effects::Ability::Bulletproof
-
#on_move_ability_immunity Battle::Effects::Ability::Prankster
-
#on_move_ability_immunity Battle::Effects::Ability::Overcoat
-
#on_move_ability_immunity Battle::Effects::Ability::WonderGuard
-
#on_move_disabled_check Battle::Effects::Item::DefenseMultiplier::AssaultVest
-
#on_move_disabled_check Battle::Effects::Disable
-
#on_move_disabled_check Battle::Effects::Item::ChoiceScarf
-
#on_move_disabled_check Battle::Effects::EffectBase
-
#on_move_disabled_check Battle::Effects::Ability::GorillaTactics
-
#on_move_disabled_check Battle::Effects::Item::AttackMultiplier::ChoiceAttackMultiplier
-
#on_move_prevention_global Battle::Effects::Imprison
-
#on_move_prevention_target Battle::Effects::CraftyShield
-
#on_move_prevention_target Battle::Effects::Protect::QuickGuard
-
#on_move_prevention_target Battle::Effects::FieldTerrain::Misty
-
#on_move_prevention_target Battle::Effects::FieldTerrain::Electric
-
#on_move_prevention_target Battle::Effects::Protect::WideGuard
-
#on_move_prevention_target Battle::Effects::EffectBase
-
#on_move_prevention_target Battle::Effects::Ability::QueenlyMajesty
-
#on_move_prevention_target Battle::Effects::Protect::MatBlock
-
#on_move_prevention_target Battle::Effects::FieldTerrain::Psychic
-
#on_move_prevention_target Battle::Effects::Ability::SapSipper
-
#on_move_prevention_target Battle::Effects::Protect
-
#on_move_prevention_target Battle::Effects::Mechanics::OutOfReach
-
#on_move_prevention_user Battle::Effects::DestinyBond
-
#on_move_prevention_user Battle::Effects::Ability::Truant
-
#on_move_prevention_user Battle::Effects::Status::Frozen
-
#on_move_prevention_user Battle::Effects::Status::Asleep
-
#on_move_prevention_user Battle::Effects::Gravity
-
#on_move_prevention_user Battle::Effects::Taunt
-
#on_move_prevention_user Battle::Effects::Flinch
-
#on_move_prevention_user Battle::Effects::Powder
-
#on_move_prevention_user Battle::Effects::Confusion
-
#on_move_prevention_user Battle::Effects::Status::Paralysis
-
#on_move_prevention_user Battle::Effects::EffectBase
-
#on_move_prevention_user Battle::Effects::Attract
-
#on_move_prevention_user Battle::Effects::Ability::StanceChange
-
#on_move_prevention_user Battle::Effects::PreventTargetsMove
-
#on_move_prevention_user Battle::Effects::Ability::MoldBreaker
-
#on_move_priority_change Battle::Effects::Ability::Prankster
-
#on_move_priority_change Battle::Effects::Ability::GaleWings
-
#on_move_priority_change Battle::Effects::EffectBase
-
#on_move_priority_change Battle::Effects::Ability::Triage
-
#on_move_type_change Battle::Effects::Electrify
-
#on_move_type_change Battle::Effects::EffectBase
-
#on_move_type_change Battle::Effects::Ability::BoostingMoveTypeWeatherBall
-
#on_move_type_change Battle::Effects::Item::Drives
-
#on_move_type_change Battle::Effects::Ability::Normalize
-
#on_move_type_change Battle::Effects::IonDeluge
-
#on_move_type_change Battle::Effects::Ability::LiquidVoice
-
#on_move_type_change Battle::Effects::Ability::Scrappy
-
#on_next_worldmap GamePlay::WorldMap
-
on_player_initialize PFM::GameState
-
#on_post_accuracy_check Battle::Effects::EffectBase
-
#on_post_accuracy_check Battle::Effects::Ability::Libero
-
#on_post_action_event Battle::Effects::EffectBase
-
#on_post_action_event Battle::Effects::Item::WhiteHerb
-
#on_post_damage Battle::Effects::Ability::PerishBody
-
#on_post_damage Battle::Effects::Ability::EffectSpore
-
#on_post_damage Battle::Effects::Bide
-
#on_post_damage Battle::Effects::Item::StickyBarb
-
#on_post_damage Battle::Effects::Ability::FlameBody
-
#on_post_damage Battle::Effects::Ability::ColorChange
-
#on_post_damage Battle::Effects::Ability::EmergencyExit
-
#on_post_damage Battle::Effects::Item::AirBalloon
-
#on_post_damage Battle::Effects::Ability::PoisonPoint
-
#on_post_damage Battle::Effects::Ability::PoisonTouch
-
#on_post_damage Battle::Effects::Ability::Mummy
-
#on_post_damage Battle::Effects::Ability::RoughSkin
-
#on_post_damage Battle::Effects::Ability::SteamEngine
-
#on_post_damage Battle::Effects::Ability::WeakArmor
-
#on_post_damage Battle::Effects::Protect::Endure
-
#on_post_damage Battle::Effects::Ability::Stench
-
#on_post_damage Battle::Effects::Ability::AngerPoint
-
#on_post_damage Battle::Effects::Item::LifeOrb
-
#on_post_damage Battle::Effects::Item::RedCard
-
#on_post_damage Battle::Effects::Ability::Justified
-
#on_post_damage Battle::Effects::Ability::Gooey
-
#on_post_damage Battle::Effects::Item::KeeBerry
-
#on_post_damage Battle::Effects::Rage
-
#on_post_damage Battle::Effects::Item::LuminousMoss
-
#on_post_damage Battle::Effects::EffectBase
-
#on_post_damage Battle::Effects::Ability::SandSpit
-
#on_post_damage Battle::Effects::Ability::Static
-
#on_post_damage Battle::Effects::Ability::CottonDown
-
#on_post_damage Battle::Effects::Item::RockyHelmet
-
#on_post_damage Battle::Effects::Ability::CursedBody
-
#on_post_damage Battle::Effects::Item::HpTriggeredStatBerries
-
#on_post_damage Battle::Effects::Ability::Magician
-
#on_post_damage Battle::Effects::Item::ShellBell
-
#on_post_damage Battle::Effects::Ability::Pickpocket
-
#on_post_damage Battle::Effects::Ability::Berserk
-
#on_post_damage Battle::Effects::Item::LansatBerry
-
#on_post_damage Battle::Effects::Item::EjectButton
-
#on_post_damage Battle::Effects::Ability::Rattled
-
#on_post_damage Battle::Effects::Item::OranBerry
-
#on_post_damage Battle::Effects::Ability::WanderingSpirit
-
#on_post_damage Battle::Effects::Item::KingsRock
-
#on_post_damage Battle::Effects::Item::EnigmaBerry
-
#on_post_damage Battle::Effects::Ability::WaterCompaction
-
#on_post_damage Battle::Effects::Ability::CuteCharm
-
#on_post_damage Battle::Effects::Ability::Stamina
-
#on_post_damage Battle::Effects::Item::JabocaBerry
-
#on_post_damage_death Battle::Effects::Ability::HungerSwitch
-
#on_post_damage_death Battle::Effects::Ability::SoulHeart
-
#on_post_damage_death Battle::Effects::Ability::PowerOfAlchemy
-
#on_post_damage_death Battle::Effects::Ability::RoughSkin
-
#on_post_damage_death Battle::Effects::Grudge
-
#on_post_damage_death Battle::Effects::Ability::IceFace
-
#on_post_damage_death Battle::Effects::DestinyBond
-
#on_post_damage_death Battle::Effects::Ability::ChillingNeigh
-
#on_post_damage_death Battle::Effects::Ability::Aftermath
-
#on_post_damage_death Battle::Effects::Item::LifeOrb
-
#on_post_damage_death Battle::Effects::Ability::BeastBoost
-
#on_post_damage_death Battle::Effects::Ability::Mummy
-
#on_post_damage_death Battle::Effects::Ability::Disguise
-
#on_post_damage_death Battle::Effects::Ability::Moxie
-
#on_post_damage_death Battle::Effects::EffectBase
-
#on_post_damage_death Battle::Effects::Ability::BattleBond
-
#on_post_fterrain_change Battle::Effects::Ability::Mimicry
-
#on_post_fterrain_change Battle::Effects::EffectBase
-
#on_post_item_change Battle::Effects::EffectBase
-
#on_post_item_change Battle::Effects::ItemStolen
-
#on_post_item_change Battle::Effects::Ability::Unburden
-
#on_post_status_change Battle::Effects::Item::StatusBerry
-
#on_post_status_change Battle::Effects::Ability::QuickFeet
-
#on_post_status_change Battle::Effects::EffectBase
-
#on_post_status_change Battle::Effects::Item::PersimBerry
-
#on_post_status_change Battle::Effects::Item::LumBerry
-
#on_post_status_change Battle::Effects::Ability::Steadfast
-
#on_post_status_change Battle::Effects::Ability::Synchronize
-
#on_post_weather_change Battle::Effects::Ability::Forecast
-
#on_post_weather_change Battle::Effects::EffectBase
-
#on_pre_item_change Battle::Effects::EffectBase
-
#on_pre_item_change Battle::Effects::Ability::Ripen
-
#on_quit_button GamePlay::Casino::VoltorbFlip
-
#on_resized= LiteRGSS::DisplayWindow
-
#on_select GamePlay::Party_Menu
-
#on_send_pokemon GamePlay::Party_Menu
-
#on_sensor_changed= LiteRGSS::DisplayWindow
-
#on_single_type_multiplier_overwrite Battle::Effects::Foresight
-
#on_single_type_multiplier_overwrite Battle::Effects::Gravity
-
#on_single_type_multiplier_overwrite Battle::Effects::SmackDown
-
#on_single_type_multiplier_overwrite Battle::Effects::EffectBase
-
#on_single_type_multiplier_overwrite Battle::Effects::MiracleEye
-
#on_skill_choice PFM::ItemDescriptor::Wrapper
-
#on_skill_choice GamePlay::Party_Menu
-
#on_skill_use PFM::ItemDescriptor::Wrapper
-
on_soft_reset NuriYuri::DynamicLight
-
on_start Graphics
-
#on_stat_change Battle::Effects::Ability::Contrary
-
#on_stat_change Battle::Effects::Ability::Simple
-
#on_stat_change Battle::Effects::EffectBase
-
#on_stat_change_post Battle::Effects::EffectBase
-
#on_stat_change_post Battle::Effects::Ability::Defiant
-
#on_stat_change_post Battle::Effects::Ability::Competitive
-
#on_stat_decrease_prevention Battle::Effects::Ability::HyperCutter
-
#on_stat_decrease_prevention Battle::Effects::Ability::FlowerVeil
-
#on_stat_decrease_prevention Battle::Effects::EffectBase
-
#on_stat_decrease_prevention Battle::Effects::Ability::ClearBody
-
#on_stat_decrease_prevention Battle::Effects::Substitute
-
#on_stat_decrease_prevention Battle::Effects::Mist
-
#on_stat_decrease_prevention Battle::Effects::Ability::FullMetalBody
-
#on_stat_decrease_prevention Battle::Effects::Ability::KeenEye
-
#on_stat_decrease_prevention Battle::Effects::Ability::FlashFire
-
#on_stat_decrease_prevention Battle::Effects::Ability::WhiteSmoke
-
#on_stat_decrease_prevention Battle::Effects::Ability::BigPecks
-
#on_stat_increase_prevention Battle::Effects::EffectBase
-
#on_stat_increase_prevention Battle::Effects::Substitute
-
#on_stat_increase_prevention Battle::Effects::Ability::FlashFire
-
#on_status_prevention Battle::Effects::FieldTerrain::Electric
-
#on_status_prevention Battle::Effects::Ability::OwnTempo
-
#on_status_prevention Battle::Effects::FieldTerrain::Misty
-
#on_status_prevention Battle::Effects::Status::Asleep
-
#on_status_prevention Battle::Effects::Status::Poison
-
#on_status_prevention Battle::Effects::Ability::PastelVeil
-
#on_status_prevention Battle::Effects::Substitute
-
#on_status_prevention Battle::Effects::Status::Frozen
-
#on_status_prevention Battle::Effects::Flinch
-
#on_status_prevention Battle::Effects::Ability::FlashFire
-
#on_status_prevention Battle::Effects::Ability::VitalSpirit
-
#on_status_prevention Battle::Effects::Status::Toxic
-
#on_status_prevention Battle::Effects::Ability::Comatose
-
#on_status_prevention Battle::Effects::EffectBase
-
#on_status_prevention Battle::Effects::Ability::LeafGuard
-
#on_status_prevention Battle::Effects::Safeguard
-
#on_status_prevention Battle::Effects::Ability::MagmaArmor
-
#on_status_prevention Battle::Effects::Ability::SweetVeil
-
#on_status_prevention Battle::Effects::UpRoar::SleepPrevention
-
#on_status_prevention Battle::Effects::Status::Burn
-
#on_status_prevention Battle::Effects::Ability::Insomnia
-
#on_status_prevention Battle::Effects::Ability::WaterBubble
-
#on_status_prevention Battle::Effects::Status::Paralysis
-
#on_status_prevention Battle::Effects::Ability::Limber
-
#on_status_prevention Battle::Effects::Ability::Immunity
-
#on_status_prevention Battle::Effects::Ability::WaterVeil
-
#on_status_prevention Battle::Effects::Ability::FlowerVeil
-
#on_status_prevention Battle::Effects::Ability::InnerFocus
-
#on_switch_event Battle::Effects::Ability::Download
-
#on_switch_event Battle::Effects::BatonPass
-
#on_switch_event Battle::Effects::Ability::DeltaStream
-
#on_switch_event Battle::Effects::Ability::Imposter
-
#on_switch_event Battle::Effects::ToxicSpikes
-
#on_switch_event Battle::Effects::Spikes
-
#on_switch_event Battle::Effects::Bind
-
#on_switch_event Battle::Effects::Ability::Pressure
-
#on_switch_event Battle::Effects::Ability::Frisk
-
#on_switch_event Battle::Effects::StealthRock
-
#on_switch_event Battle::Effects::HealingWish
-
#on_switch_event Battle::Effects::Ability::ZenMode
-
#on_switch_event Battle::Effects::Ability::Auras
-
#on_switch_event Battle::Effects::Ability::Regenerator
-
#on_switch_event Battle::Effects::LunarDance
-
#on_switch_event Battle::Effects::Ability::ElectricSurge
-
#on_switch_event Battle::Effects::Item::AirBalloon
-
#on_switch_event Battle::Effects::Ability::NaturalCure
-
#on_switch_event Battle::Effects::Ability::IntrepidSword
-
#on_switch_event Battle::Effects::Ability::AsOne
-
#on_switch_event Battle::Effects::Ability::Trace
-
#on_switch_event Battle::Effects::Ability::AirLock
-
#on_switch_event Battle::Effects::StickyWeb
-
#on_switch_event Battle::Effects::Drowsiness
-
#on_switch_event Battle::Effects::Ability::ScreenCleaner
-
#on_switch_event Battle::Effects::Ability::Truant
-
#on_switch_event Battle::Effects::EffectBase
-
#on_switch_event Battle::Effects::Ability::Intimidate
-
#on_switch_event Battle::Effects::CantSwitch
-
#on_switch_event Battle::Effects::Ability::PastelVeil
-
#on_switch_event Battle::Effects::Ability::DesolateLand
-
#on_switch_event Battle::Effects::Grudge
-
#on_switch_event Battle::Effects::Ability::CuriousMedicine
-
#on_switch_event Battle::Effects::Ability::HungerSwitch
-
#on_switch_event Battle::Effects::Ability::Unnerve
-
#on_switch_event Battle::Effects::Ability::Anticipation
-
#on_switch_event Battle::Effects::Ability::SpeedBoost
-
#on_switch_event Battle::Effects::Transform
-
#on_switch_event Battle::Effects::Ability::DauntlessShield
-
#on_switch_event Battle::Effects::Ability::Mimicry
-
#on_switch_event Battle::Effects::Ability::Drizzle
-
#on_switch_event Battle::Effects::Ability::Forewarn
-
#on_switch_passthrough Battle::Effects::EffectBase
-
#on_switch_passthrough Battle::Effects::Item::ShedShell
-
#on_switch_prevention Battle::Effects::Bind
-
#on_switch_prevention Battle::Effects::CantSwitch
-
#on_switch_prevention Battle::Effects::Ability::ShadowTag
-
#on_switch_prevention Battle::Effects::Ingrain
-
#on_switch_prevention Battle::Effects::EffectBase
-
#on_text_entered= LiteRGSS::DisplayWindow
-
#on_toggle_zoom GamePlay::WorldMap
-
#on_touch_began= LiteRGSS::DisplayWindow
-
#on_touch_ended= LiteRGSS::DisplayWindow
-
#on_touch_moved= LiteRGSS::DisplayWindow
-
#on_transform_event Battle::Effects::EffectBase
-
#on_transform_event Battle::Effects::ChangeType
-
#on_two_turn_shortcut Battle::Effects::Item::PowerHerb
-
#on_two_turn_shortcut Battle::Effects::EffectBase
-
#on_use PFM::ItemDescriptor::Wrapper
-
#on_weather_prevention Battle::Effects::Ability::IceFace
-
#on_weather_prevention Battle::Effects::EffectBase
-
#on_weather_prevention Battle::Effects::Ability::AirLock
-
#on_weather_prevention Battle::Effects::Ability::DeltaStream
-
#on_weather_prevention Battle::Effects::Ability::DesolateLand
-
#on_win GamePlay::Casino::VoltorbFlip
-
#one_target? Battle::Move
-
#online_id PFM::GameState
-
#online_pokemon PFM::GameState
-
#opacity UI::SpriteStack
-
#opacity Game_Picture
-
#opacity LiteRGSS::Window
-
#opacity PFM::Message::Properties::Face
-
#opacity LiteRGSS::Sprite
-
#opacity LiteRGSS::Text
-
#opacity RPG::Event::Page::Graphic
-
#opacity Game_Character
-
#opacity= BattleUI::PokemonSprite
-
#opacity= UI::SpriteStack
-
open GTS
-
#openGL_version LiteRGSS::DisplayWindow
-
open_bag GamePlay
-
open_bag_to_choose_item GamePlay
-
open_bag_to_give_item_to_pokemon GamePlay
-
open_bag_to_plant_berry GamePlay
-
open_bag_to_sell_item GamePlay
-
open_battle_bag GamePlay
-
open_box_name_input GamePlay
-
open_character_name_input GamePlay
-
open_dex GamePlay
-
open_dex_to_show_page GamePlay
-
open_dex_to_show_pokemon GamePlay
-
open_existing_pokemon_shop GamePlay
-
open_existing_shop GamePlay
-
open_hall_of_fame GamePlay
-
open_menu GamePlay
-
open_move_reminder GamePlay
-
open_move_teaching GamePlay
-
open_options GamePlay
-
#open_party PFM::ItemDescriptor::Wrapper
-
open_party_menu GamePlay
-
open_party_menu_to_select_a_party GamePlay
-
open_party_menu_to_select_pokemon GamePlay
-
open_party_menu_to_separate_pokemon GamePlay
-
open_party_menu_to_switch GamePlay
-
open_party_menu_to_use_item GamePlay
-
open_player_information GamePlay
-
open_pokemon_name_input GamePlay
-
open_pokemon_shop GamePlay
-
open_pokemon_storage_system GamePlay
-
#open_progression= UI::ThrowingBallSprite
-
open_shop GamePlay
-
#open_shop Interpreter
-
open_shortcut GamePlay
-
#open_skill PFM::ItemDescriptor::Wrapper
-
#open_skill_learn PFM::ItemDescriptor::Wrapper
-
open_summary GamePlay
-
open_town_map GamePlay
-
open_town_map_to_fly GamePlay
-
#operate_value Interpreter_RMXP
-
operation_per_frame= Pathfinding
-
#option UI::Options::Button
-
#options PFM::GameState
-
#options= Configs::Project::GameOptions
-
options_class GamePlay
-
options_class PFM
-
options_mixin GamePlay
-
#order RPG::MapInfo
-
#order Configs::Project::GameOptions
-
order_species GTS
-
#origin Battle::Effects::PerishSong
-
#origin Battle::Effects::Bind
-
#origin Battle::Effects::CantSwitch
-
#origin Game_Picture
-
#origin_pattern PFM::MiningGame::Diggable
-
#origin_x BattleUI::Cursor
-
#origin_y BattleUI::Cursor
-
#original PFM::PokemonBattler
-
#original Battle::Move
-
#original_id Game_Event
-
#original_id RPG::Event
-
#original_map Game_Event
-
#original_map RPG::Event
-
#original_move PFM::PokemonBattler::MoveHistory
-
#original_move_speed Game_Character
-
original_swap_fullscreen Graphics
-
original_update Graphics
-
#other_party PFM::Storage
-
other_pokemon_count Yuki::FollowMe
-
other_pokemon_count= Yuki::FollowMe
-
other_pokemon_entities Yuki::FollowMe
-
#out? BattleUI::GoingInOut
-
#out_of_reach? Battle::Effects::Mechanics::OutOfReach
-
#out_of_reach? Battle::Effects::EffectBase
-
#outline_color LiteRGSS::Text
-
#outline_color LiteRGSS::Shape
-
#outline_thickness LiteRGSS::Text
-
#outline_thickness LiteRGSS::Shape
-
#over_trigger? Game_Event
-
#overlap? PFM::MiningGame::Diggable
-
#overwrite_move_kind_flag? Battle::AI::MoveHeuristicBase
-
#ox RPG::Weather
-
#ox Yuki::Tilemap
-
#ox LiteRGSS::SpriteMap
-
#ox Plane
-
#ox LiteRGSS::Viewport
-
#ox LiteRGSS::Sprite
-
#ox LiteRGSS::Window
-
#ox LiteRGSS::Shape
-
#ox= Plane
-
#oy LiteRGSS::Window
-
#oy Plane
-
#oy RPG::Weather
-
#oy LiteRGSS::Viewport
-
#oy LiteRGSS::Sprite
-
#oy Yuki::Tilemap
-
#oy LiteRGSS::SpriteMap
-
#oy LiteRGSS::Shape
-
#oy= Plane
-
#pages RPG::Event
-
#pages RPG::Troop
-
#panel_id Studio::Zone
-
panorama RPG::Cache
-
panorama_exist? RPG::Cache
-
#panorama_hue RPG::Tileset
-
#panorama_hue Game_Map
-
#panorama_name RPG::Tileset
-
#panorama_name Game_Map
-
#parallel_animating GamePlay::Hall_of_Fame
-
#parallel_animations Battle::Visual
-
#paralysis? Battle::Effects::Status
-
#paralyzed? PFM::Pokemon
-
#parameters RPG::Actor
-
#parameters RPG::EventCommand
-
#parameters RPG::MoveCommand
-
#params Battle::Move::SecretPower::SPC
-
#parent_id RPG::MapInfo
-
parse PFM::Text
-
#parse PFM::Message::Instructions
-
#parse_and_show_new_message PFM::Message::State
-
parse_gendbr PFM::Text
-
parse_numbrnch PFM::Text
-
parse_opts Util::SystemMessage
-
#parse_poke PFM::Daycare
-
parse_rest_of_thing PFM::Text
-
#parse_speaker_position UI::Message::Layout
-
parse_string_for_messages PFM::Text
-
#parse_text Object
-
#parse_text_with_2pokemon Object
-
#parse_text_with_pokemon Object
-
parse_with_2pokemon PFM::Text
-
parse_with_pokemon PFM::Text
-
parse_with_pokemons PFM::Text
-
#parsed_text PFM::Message::Properties
-
particle RPG::Cache
-
particle_exist? RPG::Cache
-
particle_push Yuki::FollowMe
-
#particle_push Game_Character
-
#particle_push_grass Game_Character
-
#particle_push_pond Game_Character
-
#particle_push_sand Game_Player
-
#particle_push_sand Game_Character
-
#particle_push_snow Game_Character
-
#particle_push_tall_grass Game_Character
-
#particle_push_wetsand Game_Character
-
#particles_disabled Game_Character
-
#parties Battle::Logic::BattleInfo
-
#party Battle::AI::Base
-
#party Studio::Trainer
-
#party Interpreter
-
#party Battle::Logic::BattleInfo
-
#party UI::Storage::Composition
-
#party_id PFM::PokemonBattler
-
#party_id Battle::AI::Base
-
#party_members RPG::System
-
party_menu_class GamePlay
-
party_menu_mixin GamePlay
-
#party_selected? GamePlay::PartyMenuMixin
-
#party_selection_display= UI::Storage::SelectionHandler
-
#passable? Game_Player
-
#passable? Game_Map
-
#passable? Game_Character
-
passable? Yuki::MapLinker
-
#passable_bridge_check? Game_Character
-
#passage_surf_check? Game_Player
-
#passage_surf_check? Game_Character
-
#passages Game_Map
-
#passages RPG::Tileset
-
#path Game_Character
-
#pathfinding_requests PFM::GameState
-
#pattern RPG::Event::Page::Graphic
-
#pattern Game_Character
-
#pattern PFM::MiningGame::Diggable
-
#pause LiteRGSS::Window
-
#pause_x LiteRGSS::Window
-
#pause_y LiteRGSS::Window
-
#pauseskin LiteRGSS::Window
-
pc RPG::Cache
-
pc_exist? RPG::Cache
-
#pdef Game_Battler
-
#pdef RPG::Enemy
-
#perform_next_action Battle::Logic
-
#pfm_text Interpreter
-
#physical? Battle::Move
-
#pick_item Interpreter
-
#pickup_item Battle::Logic::BattleEndHandler
-
picture RPG::Cache
-
picture_exist? RPG::Cache
-
#pictures Game_Screen
-
#pieces_position GamePlay::Alph_Ruins_Puzzle
-
#pitch RPG::AudioFile
-
#pkm_cry_filename GamePlay::Hall_of_Fame
-
#pkm_initial_coordinates UI::Hall_of_Fame::Party_Battler_Stack
-
#placed PFM::MiningGame::Diggable
-
play Battle::MoveAnimation
-
#play_actor_collapse_se Object
-
#play_bg UI::TitleControls
-
#play_buzzer_se Object
-
#play_cancel_se Object
-
#play_cursor_se Object
-
#play_decision_se Object
-
#play_enemy_collapse_se Object
-
#play_equip_se Object
-
#play_escape_se Object
-
#play_load_se Object
-
#play_music GamePlay::Hall_of_Fame
-
#play_save_se Object
-
#play_shop_se Object
-
#play_time PFM::Trainer
-
#play_time UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#play_time_coordinates UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#play_time_text PFM::Trainer
-
#player_actions Battle::Scene
-
#player_basic_info Battle::Logic::BattleInfo
-
#player_coin GamePlay::Casino::SlotMachine
-
#player_coin= GamePlay::Casino::SlotMachine
-
player_info_class GamePlay
-
#player_loose_sequence Battle::Logic::BattleEndHandler
-
#player_move Game_Player
-
#player_move_on_cracked_floor_update Game_Player
-
#player_new_direction Game_Temp
-
#player_new_map_id Game_Temp
-
#player_new_x Game_Temp
-
#player_new_y Game_Temp
-
player_pokemon_entities Yuki::FollowMe
-
player_pokemon_lets_go_entity Yuki::FollowMe
-
player_sending_pokemon_start Battle::Message
-
player_sending_pokemon_start_multi Battle::Message
-
player_sending_pokemon_start_single Battle::Message
-
#player_spotted? Interpreter
-
#player_spotted_directional? Interpreter
-
#player_spotted_rect? Interpreter
-
#player_transferring Game_Temp
-
#player_turn Game_Player
-
#player_update_move Game_Player
-
#player_update_move_bump Game_Player
-
#player_update_move_common_events Game_Player
-
#player_update_move_running_state Game_Player
-
#player_victory PFM::Hall_of_Fame
-
#playing_bgm Game_System
-
#playing_bgs Game_System
-
#playing_girl PFM::Trainer
-
#plural_name Studio::Item
-
#point_count LiteRGSS::Shape
-
#poison? Battle::Effects::Status
-
#poison_update PFM::GameState
-
#poisoned? PFM::Pokemon
-
poke_back RPG::Cache
-
poke_back_exist? RPG::Cache
-
poke_front RPG::Cache
-
poke_front_exist? RPG::Cache
-
#pokedex PFM::GameState
-
pokedex RPG::Cache
-
pokedex_exist? RPG::Cache
-
#pokemon BattleUI::InfoBar
-
#pokemon PFM::Wild_RoamingInfo
-
#pokemon BattleUI::PokemonSprite
-
#pokemon BattleUI::SkillChoiceAbstraction
-
#pokemon_ability_index PFM::GameState
-
#pokemon_alive PFM::GameState
-
#pokemon_arr UI::Hall_of_Fame::Party_Battler_Stack
-
pokemon_count Yuki::FollowMe
-
pokemon_count= Yuki::FollowMe
-
#pokemon_dead? PFM::Wild_RoamingInfo
-
#pokemon_index PFM::GameState
-
#pokemon_index Interpreter
-
#pokemon_selected? GamePlay::PartyMenuMixin
-
#pokemon_selected? GamePlay::PokemonTradeStorageMixin
-
#pokemon_selected_in_box? GamePlay::PokemonTradeStorageMixin
-
#pokemon_selected_in_party? GamePlay::PokemonTradeStorageMixin
-
pokemon_shop_class GamePlay
-
#pokemon_shop_list PFM::Shop
-
#pokemon_shop_open Interpreter
-
#pokemon_skill_index PFM::GameState
-
#pokemon_sprites UI::Storage::BoxStack
-
#pokemon_sprites UI::Storage::PartyStack
-
pokemon_storage_class GamePlay
-
#pokemon_stored_sequence Interpreter
-
pokemon_taken? GTS::Core
-
pokemon_trade_storage_class GamePlay
-
pokemon_trade_storage_mixin GamePlay
-
pokemon_uploaded? GTS::Core
-
#pond? PFM::Environment
-
#position BattleUI::InfoBar
-
#position BattleUI::AbilityBar
-
#position Studio::Zone
-
#position PFM::Pokemon
-
#position BattleUI::TrainerSprite
-
#position BattleUI::TrainerPartyBalls
-
#position PFM::Message::Properties::Face
-
#position RPG::Animation
-
#position BattleUI::MultiplePosition
-
#position Battle::Effects::PositionTiedEffectBase
-
#position BattleUI::PokemonSprite
-
#position Studio::Item
-
#position PFM::PokemonBattler
-
position Sf::Mouse
-
position_character Yuki::FollowMe
-
#position_effects Battle::Logic
-
#position_overwrite UI::Message::TemporaryOverwrites
-
#post_accuracy_check_move Battle::Move::Pledge
-
#powder? Battle::Move
-
#power Battle::Move
-
#power Studio::Move
-
#power Battle::Effects::Spikes
-
#power Battle::Move::Present
-
#power Battle::Effects::ToxicSpikes
-
#power_text PFM::Skill
-
#power_text Battle::Move
-
#pp PFM::Skill
-
#pp Studio::Move
-
#pp Battle::Move
-
#pp_count Studio::PPHealItem
-
#pp_text Battle::Move
-
#pp_text PFM::Skill
-
#ppmax PFM::Skill
-
#ppmax Battle::Move
-
#pre_attack? Battle::Move
-
#pre_attack? Battle::Move::FocusPunch
-
#pre_transition Battle::Visual::Transition::Base
-
preload_sound Audio::Cache
-
#prepared_skill PFM::Pokemon
-
press? Input
-
press? Sf::Mouse
-
press? Sf::Joystick
-
press? Mouse
-
press? Sf::Keyboard
-
#pressed= UI::GenericBase::ControlButton
-
#prev_value GamePlay::Options::Helper
-
#prevent_change Battle::Logic::ChangeHandlerBase
-
#price PFM::Daycare
-
#price Studio::Item
-
#price= UI::Shop::ItemList::ListButton
-
#price= UI::Shop::PkmList::ListButtonPkm
-
#primary_data PFM::Pokemon
-
#priorities RPG::Tileset
-
#priorities Game_Map
-
#priority Studio::Move
-
#priority Battle::Move
-
#priority Scheduler::ProcTask
-
#priority Battle::Actions::Attack
-
#priority Scheduler::MessageTask
-
#proceed Battle::Move
-
#proceed_move_accuracy Battle::Move::HighJumpKick
-
#proceed_pre_attack Battle::Move
-
#proceed_pre_attack Battle::Move::FocusPunch
-
#process GTS::LoadingScreen
-
#process Battle::Logic::BattleEndHandler
-
#process_absofusion_mode GamePlay::Party_Menu
-
#process_big_text_marker UI::Message::Draw
-
#process_button_A GamePlay::Casino::VoltorbFlip
-
#process_color_marker UI::Message::Draw
-
#process_events Battle::Logic::EndTurnHandler
-
#process_icon_origin_mode GamePlay::WorldMap
-
#process_item_switch GamePlay::Party_Menu
-
#process_look_to PFM::Message::Properties
-
#process_marker UI::Message::Draw
-
#process_mouse_click GamePlay::Casino::VoltorbFlip
-
#process_picture_marker UI::Message::Draw
-
#process_prevention_reason Battle::Logic::ChangeHandlerBase
-
#process_result Pathfinding::Request
-
#process_separate_mode GamePlay::Party_Menu
-
#process_slope_y_modifier Game_Player
-
#process_slope_y_modifier Game_Character
-
#process_speed_marker UI::Message::Draw
-
#process_style_marker UI::Message::Draw
-
#process_switch GamePlay::Party_Menu
-
#process_wait_marker UI::Message::Draw
-
#project_splash Configs::CreditsConfig
-
#properties PFM::Message::State
-
#psychic? Battle::Effects::FieldTerrain
-
#pulse? Battle::Move
-
#punching? Battle::Move
-
#pursuit_enabled Battle::Actions::Attack
-
#push UI::SpriteStack
-
#push UI::Window
-
#push_sprite UI::SpriteStack
-
#puzzle_alpha Interpreter
-
#quest UI::Quest::QuestButton
-
#quest= UI::Quest::RewardScreen
-
#quest_book Interpreter
-
#quest_id PFM::Quests::Quest
-
#quests PFM::GameState
-
#quit_test Tester
-
#radius LiteRGSS::Shape
-
#rain? PFM::Environment
-
#range Studio::Group::Encounter::LevelSetup
-
#rapid_spin_affected? Battle::Effects::ToxicSpikes
-
#rapid_spin_affected? Battle::Effects::StealthRock
-
#rapid_spin_affected? Battle::Effects::EffectBase
-
#rapid_spin_affected? Battle::Effects::Spikes
-
#rapid_spin_affected? Battle::Effects::LeechSeed::Mark
-
#rapid_spin_affected? Battle::Effects::StickyWeb
-
#rapid_spin_affected? Battle::Effects::Bind
-
#rapid_spin_affected? Battle::Effects::LeechSeed
-
#rareness PFM::Pokemon
-
#rareness PFM::PokemonBattler
-
#rareness= PFM::PokemonBattler
-
#rareness= PFM::Pokemon
-
#rate UI::Bar
-
#raw_online_id PFM::GameState
-
#reached? Pathfinding::Target::Border
-
#reached? Pathfinding::Target::Coords
-
#reached? Pathfinding::Target::Character
-
#reached? Pathfinding::Target::Character_Reject
-
#read_data Yuki::VD
-
ready? Yuki::Particles
-
#ready? PFM::MiningGame::GridHandler
-
#real_base_power Battle::Move::Revenge
-
#real_base_power Battle::Move::GyroBall
-
#real_base_power Battle::Move::Flail
-
#real_base_power Battle::Move::Eruption
-
#real_base_power Battle::Move::Facade
-
#real_base_power Battle::Move::KnockOff
-
#real_base_power Battle::Move::BeatUp
-
#real_base_power Battle::Move::WringOut
-
#real_base_power Battle::Move::HeavySlam
-
#real_base_power Battle::Move::EchoedVoice
-
#real_base_power Battle::Move::Feint
-
#real_base_power Battle::Move::HitThenCureStatus
-
#real_base_power Battle::Move::Frustration
-
#real_base_power Battle::Move::WeatherBall
-
#real_base_power Battle::Move::StoredPower
-
#real_base_power Battle::Move::Acrobatics
-
#real_base_power Battle::Move::Stomp
-
#real_base_power Battle::Move
-
#real_base_power Battle::Move::Mechanics::PowerBasedOnItem
-
#real_base_power Battle::Move::Magnitude
-
#real_base_power Battle::Move::Rollout
-
#real_base_power Battle::Move::TrumpCard
-
#real_base_power Battle::Move::Return
-
#real_base_power Battle::Move::Pursuit
-
#real_base_power Battle::Move::Psywave
-
#real_base_power Battle::Move::FuryCutter
-
#real_base_power Battle::Move::Present
-
#real_base_power Battle::Move::Round
-
#real_base_power Battle::Move::Brine
-
#real_base_power Battle::Move::SolarBeam
-
#real_base_power Battle::Move::ElectroBall
-
#real_base_power Battle::Move::PayBack
-
#real_base_power Battle::Move::Retaliate
-
#real_base_power Battle::Move::LowKick
-
#real_base_power Battle::Move::SpitUp
-
#real_base_power Battle::Move::Pledge
-
#real_width LiteRGSS::Text
-
#real_x Game_Character
-
#real_y Game_Character
-
#reason Hooks::Reason
-
#reason Hooks::ForceReturn
-
#reason UI::MiningGame::Hit_Counter_Sprite
-
#reason= Hooks::Reason
-
#receive_pokemon_sequence Interpreter
-
#recenter_map GamePlay::WorldMap
-
#recoil Battle::Move::RecoilMove
-
#recoil? Battle::Move
-
#recoil? Battle::Move::RecoilMove
-
#recoil_applies_on_user_hp? Battle::Move::RecoilMove
-
#recoil_applies_on_user_max_hp? Battle::Move::RecoilMove
-
#recoil_factor Battle::Move::RecoilMove
-
#recoil_factor Battle::Move
-
#rect LiteRGSS::Viewport
-
#rect LiteRGSS::Image
-
#rect LiteRGSS::Bitmap
-
#recycle_characters Spriteset_Map
-
#red LiteRGSS::Color
-
#red LiteRGSS::Tone
-
#redefine_var PFM::Trainer
-
#reduce UI::Storage::Summary
-
#reduce_evaluate Studio::Group::CustomCondition
-
#reduced UI::Storage::Summary
-
#refill_limited_shop PFM::Shop
-
#refill_pokemon_shop PFM::Shop
-
#reflection_enabled Game_Character
-
#refresh Game_CommonEvent
-
#refresh GamePlay::PokemonStorage
-
#refresh BattleUI::PlayerChoice::SpecialButton
-
#refresh Game_Party
-
#refresh BattleUI::SkillChoice::SpecialButton
-
#refresh BattleUI::TrainerPartyBalls
-
#refresh Game_Player
-
#refresh Game_Map
-
#refresh Game_Event
-
#refresh BattleUI::InfoBar
-
#refresh UI::TeamButton
-
#refresh_info_bar Battle::VisualMock
-
#refresh_info_bar Battle::Visual
-
#region PFM::Trainer
-
#region_name Studio::WorldMap
-
register Hooks
-
register Battle::Effects::Ability::BoostingMoveTypeWeatherBall
-
register NuriYuri::DynamicLight
-
register Battle::Effects::Item::DefenseMultiplier
-
register Battle::Effects::Weather
-
register Battle::Move::SecretPower
-
register Battle::Move::NaturalGift
-
register Battle::AI::Base
-
register Battle::Move
-
register Battle::Move::Camouflage
-
register Battle::Effects::Item::AttackMultiplier
-
register Battle::Effects::Ability
-
register Battle::Effects::Ability::BoostingMoveType
-
register Battle::Effects::Protect
-
register Shader
-
register Battle::Move::NaturePower
-
register Battle::Effects::Item::BasePowerMultiplier
-
register Battle::Effects::Item::TypeResistingBerry
-
register Battle::Effects::FieldTerrain
-
register Battle::Effects::Item
-
register Configs
-
register Battle::AI::MoveHeuristicBase
-
register Battle::Effects::Status
-
register Battle::Logic::BattleEndHandler
-
register_ability_prevention_hook Battle::Logic::AbilityChangeHandler
-
register_battle_mode Scene_Map
-
#register_choice PFM::Choice_Helper
-
register_damage_prevention_hook Battle::Logic::DamageHandler
-
register_effect Battle::Move::MudSport
-
register_end_turn_event Battle::Logic::EndTurnHandler
-
register_event Battle::Scene
-
register_events Mouse
-
register_events Input
-
register_flee_block_hook Battle::Logic::FleeHandler
-
register_flee_passthrough_hook Battle::Logic::FleeHandler
-
register_force_flying_hook Battle::Effects::Mechanics::ForceFlying
-
register_force_flying_hook PFM::PokemonBattler
-
register_force_grounded_hook PFM::PokemonBattler
-
register_fterrain_prevention_hook Battle::Logic::FTerrainChangeHandler
-
register_generic_animation Battle::MoveAnimation
-
register_iron GameData::MiningGame
-
register_item GameData::MiningGame
-
register_marker PFM::Message::Parser
-
register_move_disabled_check_hook Battle::Move
-
register_move_prevention_target_hook Battle::Move
-
register_move_prevention_user_hook Battle::Move
-
register_move_type_change_hook Battle::Move
-
#register_new_pokemon_in_shop PFM::Shop
-
register_no_defeat Battle::Logic::BattleEndHandler
-
register_nuzlocke Battle::Logic::BattleEndHandler
-
register_on_initialize_transform Battle::Logic::TransformHandler
-
register_online_id GTS::Core
-
#register_pledge_combination Battle::Move::Pledge
-
#register_pledge_move Battle::Move::Pledge
-
#register_position RPG::Sprite
-
#register_positions BattleUI::Cursor
-
register_post_damage_death_hook Battle::Logic::DamageHandler
-
register_post_damage_hook Battle::Logic::DamageHandler
-
register_post_fterrain_change_hook Battle::Logic::FTerrainChangeHandler
-
register_post_item_change_hook Battle::Logic::ItemChangeHandler
-
register_post_status_change_hook Battle::Logic::StatusChangeHandler
-
register_post_weather_change_hook Battle::Logic::WeatherChangeHandler
-
register_power_ev_bonus Battle::Logic::ExpHandler
-
register_pre_item_change_hook Battle::Logic::ItemChangeHandler
-
register_pre_switch_event_hook Battle::Logic::SwitchHandler
-
register_set_type RPG::Weather
-
register_single_type_multiplier_overwrite_hook Battle::Move
-
register_specific_animation Battle::MoveAnimation
-
register_stat_change_hook Battle::Logic::StatChangeHandler
-
register_stat_change_post_event_hook Battle::Logic::StatChangeHandler
-
register_stat_decrease_prevention_hook Battle::Logic::StatChangeHandler
-
register_stat_increase_prevention_hook Battle::Logic::StatChangeHandler
-
register_status_prevention_hook Battle::Logic::StatusChangeHandler
-
register_switch_event_hook Battle::Logic::SwitchHandler
-
register_switch_passthrough_hook Battle::Logic::SwitchHandler
-
register_switch_prevention_hook Battle::Logic::SwitchHandler
-
#register_victory PFM::Hall_of_Fame
-
register_viewport Graphics
-
register_weather_prevention_hook Battle::Logic::WeatherChangeHandler
-
registered Battle::AI::Base
-
#relation_with_previous_condition Studio::Group::CustomCondition
-
#relative_priority Battle::Move
-
#release? ScriptLoader::PSDKConfig
-
release_fading_sounds Audio
-
#release_selected_pokemon UI::Storage::SelectionHandler
-
released? Input
-
released? Mouse
-
#reload Spriteset_Map
-
#reload? Pathfinding::Request
-
#reload_battle Top Level Namespace
-
reload_rh_texts Studio::Text
-
#reload_texts UI::Options::Button
-
#remindable_skills PFM::Pokemon
-
#reminded_move? GamePlay::MoveReminderMixin
-
#remove Battle::Visual::IdlePokemonAnimation
-
remove Hooks
-
#remove_actor Game_Party
-
#remove_char UI::NameInputUI
-
#remove_from_limited_shop PFM::Shop
-
#remove_from_pokemon_shop PFM::Shop
-
#remove_item PFM::Bag
-
#remove_items_from_limited_shop Interpreter
-
#remove_pokemon PFM::GameState
-
#remove_pokemon_at PFM::Storage
-
#remove_pokemon_from_shop Interpreter
-
remove_request Pathfinding
-
#remove_roaming_pokemon PFM::Wild_Battle
-
remove_without_name Hooks
-
#remove_worldmap_custom_icon PFM::Environment
-
#rename_pokemon Interpreter
-
#repeat RPG::MoveRoute
-
repeat? Input
-
#repel_count PFM::GameState
-
#repel_count Studio::RepelItem
-
#repel_rejected Studio::Group::Encounter::LevelSetup
-
#repel_update PFM::GameState
-
#replace Battle::Effects::EffectsHandler
-
#replace_skill_index PFM::Pokemon
-
#request_switch Battle::AI::Base
-
#request_switch Battle::Logic
-
#reset BattleUI::PlayerChoice::SubChoice
-
#reset BattleUI::SkillChoice::SubChoice
-
#reset UI::Bag::ButtonList::ItemButton
-
#reset BattleUI::SkillChoiceAbstraction
-
#reset UI::Hall_of_Fame::Pokemon_Stars_Animation
-
reset Battle::Move::SecretPower
-
#reset PFM::Wild_Battle
-
#reset Yuki::Tilemap
-
reset Battle::Move::NaturePower
-
reset Battle::Move::NaturalGift
-
#reset UI::Storage::RapidSearch
-
#reset BattleUI::GenericChoice
-
#reset Battle::Effects::Status::Toxic
-
#reset LiteRGSS::SpriteMap
-
#reset UI::Shop::PkmList::ListButtonPkm
-
#reset UI::Shop::ItemList::ListButton
-
reset Yuki::MapLinker
-
#reset BattleUI::PlayerChoiceAbstraction
-
#reset Battle::Effects::Ability::FlashFire
-
reset Battle::Move::Camouflage
-
#reset_follower Game_Character
-
#reset_follower Game_Player
-
#reset_follower_move Game_Character
-
reset_mouse_viewport Graphics
-
#reset_order PFM::Bag
-
#reset_overwrites UI::Message::TemporaryOverwrites
-
#reset_position RPG::Sprite
-
reset_position Yuki::FollowMe
-
#reset_prevention_reason Battle::Logic::ChangeHandlerBase
-
#reset_states PFM::PokemonBattler
-
reset_variables PFM::Text
-
#reset_worldmap_position PFM::Environment
-
#reset_zone PFM::Environment
-
#resize Table
-
#resize Table32
-
#resize_screen LiteRGSS::DisplayWindow
-
resize_screen Graphics
-
#resolution Studio::Quest
-
resolve_id Scheduler::EventTasks
-
resolve_map_id Scheduler::EventTasks
-
#restart_scene Tester
-
#restore_ability PFM::PokemonBattler
-
#restore_atk_basis PFM::PokemonBattler
-
#restore_ats_basis PFM::PokemonBattler
-
#restore_dfe_basis PFM::PokemonBattler
-
#restore_dfs_basis PFM::PokemonBattler
-
#restore_gender PFM::PokemonBattler
-
#restore_height PFM::PokemonBattler
-
#restore_nature_id PFM::PokemonBattler
-
#restore_rareness PFM::PokemonBattler
-
#restore_spd_basis PFM::PokemonBattler
-
#restore_type1 PFM::PokemonBattler
-
#restore_type2 PFM::PokemonBattler
-
#restore_type3 PFM::PokemonBattler
-
#restore_types PFM::PokemonBattler
-
#restore_weight PFM::PokemonBattler
-
#result BattleUI::TargetSelectionAbstraction
-
#result BattleUI::SkillChoiceAbstraction
-
#result BattleUI::PlayerChoiceAbstraction
-
#retrieve_egg PFM::Daycare
-
#retrieve_egg_rate PFM::Daycare
-
#retrieve_pokemon PFM::Daycare
-
#retrieve_saved_party Interpreter
-
#retrieve_stolen_pokemon Interpreter
-
#return_data GamePlay::MoveReminderMixin
-
#return_data GTS::SummarySelect
-
#return_data GamePlay::PokemonTradeStorageMixin
-
#return_data GTS::SummaryWanted
-
#return_data GamePlay::BagMixin
-
#return_data GamePlay::PartyMenuMixin
-
#return_name GamePlay::NameInputMixin
-
#return_to_previous_state Game_Player
-
#return_to_scene GamePlay::Base
-
#reveal GamePlay::Casino::VoltorbFlip
-
#reveal UI::VoltorbFlip::BoardTile
-
#revealed PFM::MiningGame::Diggable
-
#revealed? UI::VoltorbFlip::BoardTile
-
#ribbon_got? PFM::Pokemon
-
#ribbons PFM::Pokemon
-
#rmxp_encounter_steps Game_Map
-
#rng_seeds Battle::Logic
-
#roaming? PFM::Wild_Battle
-
#roaming_pokemons PFM::Wild_Battle
-
#rotate Game_Picture
-
#rotation PFM::MiningGame::Diggable
-
#run Graphics::FPSBalancer
-
run Yuki::EXC
-
#run Yuki::ErrorWindow
-
#running GamePlay::Base
-
#running? Interpreter_RMXP
-
#running_in_full_screen ScriptLoader::PSDKConfig
-
#safe_code Top Level Namespace
-
#safe_const Top Level Namespace
-
#sand? PFM::Environment
-
#sandstorm? PFM::Environment
-
save GamePlay::Save
-
#save Pathfinding::Request
-
save Pathfinding
-
#save Pathfinding::Target::Character
-
#save Pathfinding::Target::Character_Reject
-
#save Pathfinding::Target::Border
-
#save Pathfinding::Target::Coords
-
#save_calling Game_Temp
-
save_config Configs
-
#save_count Game_System
-
#save_disabled Game_System
-
save_filename GamePlay::Save
-
#save_game GamePlay::Save
-
#save_header Configs::SaveConfig
-
#save_index UI::SaveSign
-
save_index GamePlay::Save
-
save_inputs GamePlay::KeyBinding
-
#save_key Configs::SaveConfig
-
save_root_path GamePlay::Save
-
#save_se RPG::System
-
#save_this_fog Interpreter
-
#saved GamePlay::Save
-
#scale NuriYuri::DynamicLight::ScalableDLS
-
#scale_to NuriYuri::DynamicLight::ScalableDLS
-
#scene Battle::Logic
-
#scene Battle::Logic::ChangeHandlerBase
-
#scene BattleUI::TrainerPartyBalls
-
#scene BattleUI::PokemonSprite
-
#scene Battle::Move
-
#scene BattleUI::TrainerSprite
-
#scene BattleUI::InfoBar
-
#scene Battle::AI::Base
-
#scene BattleUI::ExpDistributionAbstraction
-
#scene BattleUI::MultiplePosition
-
#scene BattleUI::GenericChoice
-
#scene BattleUI::AbilityBar
-
scene_title_config Configs
-
#scene_update_proc Battle::Visual
-
#screen_scale PFM::Options
-
screen_scale= Graphics
-
#screen_x Game_Character
-
#screen_x Game_Actor
-
#screen_x Game_Enemy
-
#screen_y Game_Player
-
#screen_y Game_Enemy
-
#screen_y Game_Character
-
#screen_y Game_Actor
-
#screen_z Game_Enemy
-
#screen_z Game_Actor
-
#screen_z Game_Character
-
#screen_z Yuki::Particle_Object
-
#scroll_down Game_Map
-
#scroll_left Game_Map
-
#scroll_objective_list UI::Quest::Composition
-
#scroll_rewards UI::Quest::RewardScreen
-
#scroll_right Game_Map
-
#scroll_text UI::Quest::ObjectiveList
-
#scroll_up Game_Map
-
#scroll_x RPG::MapInfo
-
#scroll_y RPG::MapInfo
-
#scrollbar UI::Quest::Composition
-
#scrolling? Game_Map
-
#se RPG::Animation::Timing
-
se_play Audio
-
#se_play Game_System
-
se_stop Audio
-
#se_stop Game_System
-
#sea? PFM::Environment
-
search_filename Audio
-
#search_input UI::Bag::SearchBar
-
#search_item Game_Player
-
#search_pokemon_zone GamePlay::WorldMap
-
#searching? Pathfinding::Request
-
#see_pokemon PFM::Quests
-
#seen_variants PFM::Pokedex
-
#select UI::Storage::SelectionHandler
-
#select SpriteSheet
-
#select_box UI::Storage::Cursor
-
#select_follower GamePlay::Party_Menu
-
#selected UI::TeamButton
-
#selected UI::MoveTeaching::NewSkill
-
#selected BattleUI::PokemonSprite
-
#selected BattleUI::TargetSelection::Button
-
#selected UI::PSDKMenuButton
-
#selected UI::MoveTeaching::Skill
-
#selected UI::Summary_Skill
-
#selected= UI::DexButton
-
selected_follower Yuki::FollowMe
-
selected_follower= Yuki::FollowMe
-
#selected_item_db_symbol GamePlay::BagMixin
-
#selected_pokemon GamePlay::PokemonTradeStorageMixin
-
#selected_pokemons GamePlay::PartyMenuMixin
-
#selection_handler UI::Storage::Composition
-
#selection_mode UI::Storage::ModeHandler
-
#selection_mode UI::Storage::Cursor
-
#selection_mode UI::Storage::SelectionModeSprite
-
#self_switch_ch RPG::Event::Page::Condition
-
#self_switch_valid RPG::Event::Page::Condition
-
#self_user_switch? Battle::Move::UTurn
-
#self_user_switch? Battle::Move::PartingShot
-
#self_user_switch? Battle::Move
-
#send_hit UI::MiningGame::Hit_Counter_Stack
-
#send_path Pathfinding::Request
-
#separate PFM::Pokemon
-
#set LiteRGSS::Tone
-
#set LiteRGSS::Color
-
#set Viewport::WithToneAndColors::Color
-
#set Viewport::WithToneAndColors::Tone
-
#set LiteRGSS::SpriteMap
-
#set LiteRGSS::Rect
-
#set PFM::Wild_Battle
-
set_ability_name PFM::Text
-
#set_appearance Game_Character
-
#set_appearance_set Game_Player
-
#set_badge PFM::Trainer
-
set_battle_entry Yuki::FollowMe
-
#set_bool_uniform LiteRGSS::Shader
-
#set_bounds GamePlay::WorldMap
-
#set_box_name PFM::Storage
-
#set_box_theme PFM::Storage
-
set_clipboard Yuki
-
#set_creature_caught_count PFM::Pokedex
-
#set_creature_fought PFM::Pokedex
-
set_default_size LiteRGSS::Fonts
-
set_enabled Sf::Sensor
-
set_eval_script Yuki::EXC
-
#set_event_delete_state PFM::Environment
-
#set_float_array_uniform LiteRGSS::Shader
-
#set_float_uniform LiteRGSS::Shader
-
#set_follower Game_Character
-
#set_follower Game_Player
-
#set_graphic Game_Actor
-
#set_info_state Battle::Visual
-
#set_info_state Battle::VisualMock
-
#set_int_uniform LiteRGSS::Shader
-
set_item_name PFM::Text
-
#set_local_variable Interpreter
-
#set_location UI::DexWinMap
-
#set_matrix_uniform LiteRGSS::Shader
-
set_move_name PFM::Text
-
#set_new_rotation PFM::MiningGame::Diggable
-
set_num1 PFM::Text
-
set_num2 PFM::Text
-
set_num3 PFM::Text
-
set_on_teleportation Yuki::Particles
-
#set_origin UI::SpriteStack
-
#set_origin LiteRGSS::Sprite
-
#set_origin LiteRGSS::Shape
-
#set_origin Plane
-
#set_origin LiteRGSS::SpriteMap
-
#set_origin BattleUI::PokemonSprite
-
#set_origin LiteRGSS::Window
-
#set_origin_div Sprite
-
#set_pixel LiteRGSS::Image
-
set_pkname PFM::Text
-
set_pknick PFM::Text
-
set_player_follower_particles Yuki::FollowMe
-
set_plural PFM::Text
-
#set_point LiteRGSS::Shape
-
#set_pokemon GamePlay::WorldMap
-
#set_position LiteRGSS::Text
-
#set_position LiteRGSS::Window
-
set_position Sf::Mouse
-
#set_position BattleUI::PokemonSprite
-
#set_position LiteRGSS::Sprite
-
#set_position LiteRGSS::Shape
-
#set_position LiteRGSS::SpriteMap
-
#set_position UI::SpriteStack
-
#set_position UI::Bar
-
set_positions Yuki::FollowMe
-
#set_rect Sprite
-
#set_rect LiteRGSS::SpriteMap
-
#set_rect_div Sprite
-
#set_region UI::DexWinMap
-
#set_self_switch Interpreter
-
#set_size LiteRGSS::Window
-
#set_stat_stage PFM::PokemonBattler
-
#set_surfing Game_Character
-
#set_texture_uniform LiteRGSS::Shader
-
set_variable PFM::Text
-
#set_worldmap GamePlay::WorldMap
-
#set_worldmap_position PFM::Environment
-
#set_z Sprite
-
#set_zone_rect GamePlay::WorldMap
-
#setter GamePlay::Options::Helper
-
settings Configs
-
#settings LiteRGSS::DisplayWindow
-
#setup Game_Troop
-
#setup Game_Map
-
#setup Interpreter_RMXP
-
#setup PFM::Wild_Battle
-
setup Battle::Message
-
#setup Game_Actor
-
#setup_choices Interpreter_RMXP
-
#setup_start_battle Scene_Map
-
#setup_starting_event Interpreter_RMXP
-
#setup_starting_members Game_Party
-
setup_transition Util::Warp
-
#sfx_volume PFM::Options
-
sfx_volume Audio
-
sfx_volume= Audio
-
shader Graphics
-
#shader LiteRGSS::ShaderedSprite
-
#shader LiteRGSS::Shape
-
#shader LiteRGSS::DisplayWindow
-
#shader LiteRGSS::Viewport
-
shader= Graphics
-
#shadow_disabled Game_Character
-
#shadow_screen_x Game_Character
-
#shadow_screen_y Game_Character
-
#shake Game_Screen
-
#shaymin_form PFM::Pokemon
-
#shiny Studio::Group::Encounter::ShinySetup
-
#shiny= PFM::Pokemon
-
#shiny? PFM::Pokemon
-
#shiny_rate PFM::Pokemon
-
#shiny_setup Studio::Group::Encounter
-
#shop PFM::GameState
-
#shop_calling Game_Temp
-
shop_class GamePlay
-
shop_class PFM
-
#shop_goods Game_Temp
-
#shop_list PFM::Shop
-
#shop_param_legit? PFM::Shop
-
#shop_se RPG::System
-
shortcut_class GamePlay
-
#shortcuts PFM::Bag
-
#should_confuse Battle::Effects::Item::ConfusingBerries
-
#should_make_new_game? GamePlay::Load
-
#show Game_Picture
-
#show UI::Storage::Summary
-
#show BattleUI::HideShow
-
#show_ability Battle::VisualMock
-
#show_ability Battle::Visual
-
#show_animation PFM::Options
-
#show_battle_mode_choice GamePlay::Party_Menu
-
#show_catch_animation Battle::Visual
-
#show_choice GamePlay::Party_Menu
-
#show_choice_mode_choice GamePlay::Party_Menu
-
#show_city_image UI::Message::Layout
-
show_error_window Yuki::EXC
-
#show_exp_distribution Battle::Visual
-
#show_exp_distribution Battle::VisualMock
-
#show_face UI::Message::Layout
-
#show_goal PFM::Quests
-
#show_gold_window PFM::Message::Properties
-
#show_gold_window UI::Message::Layout
-
#show_hold_mode_choice GamePlay::Party_Menu
-
#show_hp_animations Battle::Visual
-
#show_hp_animations Battle::VisualMock
-
#show_info_bar Battle::Visual
-
#show_info_bars Battle::Visual
-
#show_item UI::Bag::InfoWide
-
#show_item UI::Bag::InfoCompact
-
#show_item Battle::VisualMock
-
#show_item Battle::Visual
-
#show_item_choice Battle::Visual
-
#show_item_mode_choice GamePlay::Party_Menu
-
#show_item_name UI::TeamButton
-
#show_key UI::KeyShortcut
-
#show_kos Battle::Visual
-
#show_map_mode_choice GamePlay::Party_Menu
-
#show_menu_mode_choice GamePlay::Party_Menu
-
show_message Util::SystemMessage
-
show_message_and_wait Util::SystemMessage
-
#show_move_animation Battle::Visual
-
#show_move_animation Battle::VisualMock
-
#show_name_window UI::Message::Layout
-
#show_next_frame BattleUI::TrainerSprite
-
#show_player_choice Battle::Visual
-
#show_pokemon Interpreter
-
#show_pokemon_choice Battle::Visual
-
#show_pokemon_choice Battle::VisualMock
-
#show_pre_transition Battle::Visual
-
#show_previous_frame BattleUI::TrainerSprite
-
#show_rmxp_animation Battle::Visual
-
#show_rmxp_animation Battle::VisualMock
-
#show_select_mode_choice GamePlay::Party_Menu
-
#show_skill_choice Battle::Visual
-
#show_switch_form_animation Battle::VisualMock
-
#show_switch_form_animation Battle::Visual
-
#show_target_choice Battle::Visual
-
#show_team_info Battle::Visual
-
#show_test_message Tester
-
#show_transition Battle::Visual
-
#show_win_text UI::GenericBase
-
#showing_message? PFM::Message::State
-
#side Yuki::Tilemap::MapData
-
#signal PFM::Quests
-
#sim_move? Pathfinding::Cursor
-
#simple_mouse_in? Window
-
#simple_mouse_in? UI::VoltorbFlip::BoardTile
-
#simple_mouse_in? Viewport
-
#simple_mouse_in? UI::Storage::PokemonIcon
-
#simple_mouse_in? Sprite
-
#simple_mouse_in? UI::SpriteStack
-
#simple_mouse_in? Text
-
#single_save? Configs::SaveConfig
-
#size PFM::GameState
-
#size PFM::Pokemon::ExpList
-
#size UI::SpriteStack
-
#size LiteRGSS::Text
-
#size PFM::Choice_Helper
-
#skill PFM::ItemDescriptor::Wrapper
-
#skill_color GamePlay::Party_Menu
-
#skill_learn Interpreter
-
#skill_learnt PFM::Pokemon
-
#skill_learnt? PFM::Pokemon
-
#skill_message_id PFM::ItemDescriptor::Wrapper
-
#skill_selected GamePlay::Summary
-
#skills Game_Actor
-
#skills UI::Summary_Skills
-
#skills_set PFM::Pokemon
-
#skippable RPG::MoveRoute
-
#skipping? Graphics::FPSBalancer
-
slather PFM::HoneyTree
-
#sleep_check PFM::Pokemon
-
#sliding Game_Character
-
#sliding? Game_Character
-
#slope_check_left Game_Character
-
#slope_check_right Game_Character
-
#slot_contain_pokemon? PFM::Storage
-
smart_disable Yuki::FollowMe
-
smart_enable Yuki::FollowMe
-
#smooth_texture Configs::Project::Graphic
-
#snap_to_bitmap GamePlay::Base
-
#snap_to_bitmap LiteRGSS::Viewport
-
#snap_to_bitmap Scene_Map
-
#snap_to_bitmap LiteRGSS::DisplayWindow
-
snap_to_bitmap Graphics
-
#snap_to_bitmap Battle::Scene
-
#snap_to_bitmaps Battle::Visual
-
#snap_to_bitmaps Spriteset_Map
-
#snatchable? Battle::Move
-
#snow? PFM::Environment
-
#socket Studio::Item
-
#sort_actions Battle::Logic
-
#sort_alpha PFM::Bag
-
#sort_pokemon_shop PFM::Shop
-
sort_z Graphics
-
#sort_z LiteRGSS::DisplayWindow
-
#sort_z LiteRGSS::Viewport
-
#sound_attack? Battle::Move
-
sound_exist? Audio::Cache
-
#sour Configs::Flavors
-
#sp Game_Battler
-
#sp_atk_multiplier Battle::Effects::Ability::WaterBubble
-
#sp_atk_multiplier Battle::Effects::Ability::Battery
-
#sp_atk_multiplier Battle::Effects::Ability::Hustle
-
#sp_atk_multiplier Battle::Effects::Ability::Guts
-
#sp_atk_multiplier Battle::Effects::Ability::Unaware
-
#sp_atk_multiplier Battle::Effects::EffectBase
-
#sp_atk_multiplier Battle::Effects::Ability::GorillaTactics
-
#sp_atk_multiplier Battle::Effects::Ability::PurePower
-
#sp_atk_multiplier Battle::Effects::Item::AttackMultiplier
-
#sp_atk_multiplier Battle::Effects::Ability::SolarPower
-
#sp_atk_multiplier Battle::Effects::Ability::ToxicBoost
-
#sp_atk_multiplier Battle::Effects::Ability::SlowStart
-
#sp_atk_multiplier Battle::Effects::Ability::FlareBoost
-
#sp_atk_multiplier Battle::Effects::Ability::FlowerGift
-
#sp_atk_multiplier Battle::Effects::Ability::Plus
-
#sp_def_multiplier Battle::Effects::Ability::WaterBubble
-
#sp_def_multiplier Battle::Effects::Ability::FurCoat
-
#sp_def_multiplier Battle::Effects::Item::DefenseMultiplier
-
#sp_def_multiplier Battle::Effects::Ability::Unaware
-
#sp_def_multiplier Battle::Effects::Ability::FlowerGift
-
#sp_def_multiplier Battle::Effects::Item::AttackMultiplier::SoulDew
-
#sp_def_multiplier Battle::Effects::EffectBase
-
#sp_def_multiplier Battle::Effects::Ability::GrassPelt
-
#sp_def_multiplier Battle::Effects::Ability::MarvelScale
-
#sp_def_multiplier Battle::Effects::Weather::Sandstorm
-
#span RPG::Troop::Page
-
#spawn_zones PFM::Pokedex
-
#spc_show_message Battle::Visual
-
#spd PFM::Pokemon
-
#spd PFM::PokemonBattler
-
#spd_basis PFM::PokemonBattler
-
#spd_basis PFM::Pokemon
-
#spd_basis= PFM::PokemonBattler
-
#spd_index Configs::Stats
-
#spd_modifier Battle::Effects::Item::HalfSpeed
-
#spd_modifier PFM::PokemonBattler
-
#spd_modifier Battle::Effects::Ability::SwiftSwim
-
#spd_modifier Battle::Effects::Item::ChoiceScarf
-
#spd_modifier Battle::Effects::Ability::QuickFeet
-
#spd_modifier Battle::Effects::Tailwind
-
#spd_modifier Battle::Effects::Status::Paralysis
-
#spd_modifier Battle::Effects::Ability::Unburden
-
#spd_modifier Battle::Effects::Item::QuickPowder
-
#spd_modifier Battle::Effects::Ability::SurgeSurfer
-
#spd_modifier Battle::Effects::Ability::SandRush
-
#spd_modifier Battle::Effects::EffectBase
-
#spd_modifier Battle::Effects::Swamp
-
#spd_modifier PFM::Pokemon
-
#spd_modifier Battle::Effects::Ability::SlowStart
-
#spd_modifier Battle::Effects::Ability::SlushRush
-
#spd_modifier Battle::Effects::Ability::Chlorophyll
-
#spd_stage PFM::Pokemon
-
#spd_stage PFM::PokemonBattler
-
#spd_stage= PFM::PokemonBattler
-
#spd_stage_index Configs::Stats
-
#speak_to_npc PFM::Quests
-
#special? Battle::Move
-
#specie Studio::Group::Encounter
-
#species Studio::Creature
-
#species= UI::Shop::PkmDesc
-
#specific_alive? PFM::GameState
-
#speed Configs::CreditsConfig
-
#spicy Configs::Flavors
-
#spotted PFM::Wild_RoamingInfo
-
#sprite Yuki::Parallax_Object
-
#sprite Yuki::Building_Object
-
#sprite_filename Studio::BallItem
-
#sprite_set_update Scene_Map
-
#sprite_set_visible= Scene_Map
-
#sprite_stack UI::Window
-
#sprites UI::Hall_of_Fame::Graveyard_Animation_Stack
-
spriteset Yuki::MapLinker
-
#spriteset Scene_Map
-
#spritesheet_coordinates UI::Hall_of_Fame::Congratulation_Text_Box
-
#spritesheet_coordinates UI::Hall_of_Fame::Pokemon_Text_Box
-
#spritestack_coordinates UI::Hall_of_Fame::Pokemon_Stars_Animation
-
#src_rect LiteRGSS::Shape
-
#src_rect LiteRGSS::Sprite
-
#stack UI::Window
-
#stack UI::SpriteStack
-
#stair_move_left Game_Character
-
#stair_move_right Game_Character
-
start Audio::Cache
-
#start UI::TextScroller
-
start NuriYuri::DynamicLight
-
start Scheduler
-
start Tester
-
#start Scheduler::ProcTask
-
#start Scheduler::MessageTask
-
#start PFM::Quests
-
start Graphics
-
#start Game_Event
-
#start_actor_send_animation Battle::Visual::Transition::Base
-
#start_animation BattleUI::Cursor
-
#start_animation BattleUI::ExpDistribution
-
#start_battle PFM::Wild_Battle
-
start_delay NuriYuri::DynamicLight
-
#start_double_trainer_battle Interpreter
-
#start_double_trainer_battle_with_friend Interpreter
-
#start_enemy_send_animation Battle::Visual::Transition::Base
-
#start_flash Game_Screen
-
#start_fog_opacity_change Game_Map
-
#start_fog_tone_change Game_Map
-
#start_id Studio::Dex
-
#start_map_id RPG::System
-
#start_pc Interpreter
-
#start_processing PFM::Message::Instructions
-
#start_scroll Game_Map
-
#start_shake Game_Screen
-
#start_time PFM::Trainer
-
#start_tone_change Game_Screen
-
#start_tone_change Game_Picture
-
#start_trade Interpreter
-
#start_trainer_battle Interpreter
-
#start_x RPG::System
-
#start_y RPG::System
-
#starting Game_Event
-
#stat Studio::Move::BattleStageMod
-
#stat Studio::StatBoostItem
-
#stat_change Battle::Logic::StatChangeHandler
-
#stat_change_handler Battle::Logic
-
#stat_change_with_process Battle::Logic::StatChangeHandler
-
#stat_decreasable? Battle::Logic::StatChangeHandler
-
#stat_improved Battle::Effects::Item::HpTriggeredStatBerries::Ganlon
-
#stat_improved Battle::Effects::Item::HpTriggeredStatBerries::Starf
-
#stat_improved Battle::Effects::Item::HpTriggeredStatBerries::Salac
-
#stat_improved Battle::Effects::Item::HpTriggeredStatBerries::Apicot
-
#stat_improved Battle::Effects::Item::HpTriggeredStatBerries::Petaya
-
#stat_increasable? Battle::Logic::StatChangeHandler
-
#stat_increased Battle::Effects::Item::MarangaBerry
-
#stat_multiplier_acceva PFM::PokemonBattler
-
#stat_multiplier_regular PFM::PokemonBattler
-
#stat_text_index Battle::Logic::StatChangeHandler
-
#state UI::MiningGame::Tiles
-
#state Pathfinding::Cursor
-
#state UI::MiningGame::Hit_Counter_Sprite
-
#state_ranks RPG::Enemy
-
#states Game_Battler
-
states Configs
-
stats Configs
-
#status PFM::Pokemon
-
#status Studio::Move::MoveStatus
-
#status? PFM::Pokemon
-
#status? Battle::Move
-
#status_appliable? Battle::Logic::StatusChangeHandler
-
#status_burn PFM::Pokemon
-
#status_change Battle::Logic::StatusChangeHandler
-
#status_change_handler Battle::Logic
-
#status_change_with_process Battle::Logic::StatusChangeHandler
-
#status_check Battle::Move::WakeUpSlap
-
#status_check Battle::Move::SmellingSalts
-
#status_confuse PFM::PokemonBattler
-
#status_count PFM::Pokemon
-
#status_effect PFM::PokemonBattler
-
#status_effects Battle::Move
-
#status_frozen PFM::Pokemon
-
#status_id Battle::Effects::Status
-
#status_id_list Studio::StatusHealItem
-
#status_id_list Studio::StatusConstantHealItem
-
#status_id_list Studio::StatusRateHealItem
-
#status_list Studio::StatusHealItem
-
#status_list Studio::StatusRateHealItem
-
#status_list Studio::StatusConstantHealItem
-
#status_paralyze PFM::Pokemon
-
#status_poison PFM::Pokemon
-
#status_sleep PFM::Pokemon
-
#status_toxic PFM::Pokemon
-
#stay_visible PFM::Message::State
-
#steal_pokemon Interpreter
-
#step_anime RPG::Event::Page
-
#step_anime Game_Character
-
#step_remaining PFM::Pokemon
-
#steps PFM::GameState
-
#steps Game_Party
-
#stockpile Battle::Effects::Stockpile
-
#stone_evolve PFM::ItemDescriptor::Wrapper
-
stop NuriYuri::DynamicLight
-
stop Graphics
-
#stop_animation BattleUI::Cursor
-
#stop_animation UI::SpriteStack
-
stop_delay NuriYuri::DynamicLight
-
#stop_path Interpreter
-
#stop_path Game_Character
-
#storage PFM::GameState
-
#storage UI::Storage::Composition
-
storage_class PFM
-
#store PFM::Storage
-
#store PFM::Daycare
-
#store_battler_sprite Battle::Visual
-
#store_pokemon Interpreter
-
#store_pokemon_at PFM::Storage
-
#str Game_Battler
-
#str RPG::Enemy
-
#straighten Game_Character
-
#stretch LiteRGSS::Window
-
#stretch_blt LiteRGSS::Image
-
#stretch_blt! LiteRGSS::Image
-
string_input_class GamePlay
-
string_input_mixin GamePlay
-
#strong_selected Studio::Group::Encounter::LevelSetup
-
#stucked? Pathfinding::Request
-
#sub_code PFM::Pokemon
-
#sub_form PFM::Pokemon
-
#sub_id PFM::Pokemon
-
#sub_launchers Battle::Actions::Attack
-
#sub_stack UI::Message::Layout
-
#sub_to_x UI::MiningGame::Tool_Sprite
-
#sub_to_y UI::MiningGame::Tool_Sprite
-
#successive_turns Battle::Effects::EchoedVoice
-
#successive_uses Battle::Effects::Mechanics::SuccessiveSuccessfulUses
-
#summary UI::Storage::Composition
-
summary_class GamePlay
-
#sunny? PFM::Environment
-
#sunset? PFM::Environment
-
#super_effective? Battle::Move
-
#supports_pokemon_number Configs::Project::Texts::Font
-
#suppr_reflect Battle::Effects::Ability::ScreenCleaner
-
#surfing? Game_Character
-
swap_fullscreen Graphics
-
#swap_mode UI::Storage::ModeHandler
-
#swap_rewards UI::Quest::Composition
-
#swap_selection_mode UI::Storage::ModeHandler
-
#swap_skills_index PFM::Pokemon
-
swap_states Mouse
-
swap_states Input
-
#sweet Configs::Flavors
-
#switch PFM::Nuzlocke
-
#switch1_id RPG::Event::Page::Condition
-
#switch1_valid RPG::Event::Page::Condition
-
#switch2_id RPG::Event::Page::Condition
-
#switch2_valid RPG::Event::Page::Condition
-
#switch_battlers Battle::Logic
-
#switch_handler Battle::Logic
-
#switch_id Game_CommonEvent
-
#switch_id RPG::Troop::Page::Condition
-
#switch_id RPG::CommonEvent
-
switch_off NuriYuri::DynamicLight
-
switch_on NuriYuri::DynamicLight
-
#switch_pokemon PFM::GameState
-
#switch_request Battle::Logic
-
#switch_valid RPG::Troop::Page::Condition
-
#switches RPG::System
-
#switching? PFM::PokemonBattler
-
#sx SpriteSheet
-
#sy SpriteSheet
-
#sym_alias Game_Event
-
#symbol Configs::States
-
#symbol PFM::MiningGame::Diggable
-
#symbol PFM::Skill
-
synchronize Audio
-
#system_tag Game_Character
-
system_tag Yuki::MapLinker
-
#system_tag Game_Map
-
#system_tag Studio::Group
-
system_tag_db_symbol GameData::SystemTags
-
#system_tag_db_symbol Game_Character
-
system_tag_here? Yuki::MapLinker
-
#system_tag_here? Game_Map
-
#tag PFM::Wild_RoamingInfo
-
#take_item GamePlay::Party_Menu
-
take_pokemon GTS::Core
-
#tall_grass? PFM::Environment
-
#target Battle::Move
-
#target Battle::Effects::Item
-
#target Battle::Effects::Ability
-
#target Battle::Actions::Attack
-
#target Battle::Effects::LockOn
-
#target Battle::Effects::Status
-
#target Battle::Actions::Flee
-
#target Battle::Move::UpRoar
-
#target UI::Casino::NumberDisplay
-
#target_immune? Battle::Move::Disable
-
#target_immune? Battle::Move::HighJumpKick
-
#target_immune? Battle::Move::HealMove
-
#target_immune? Battle::Move::PsychUp
-
#target_immune? Battle::Move::Taunt
-
#target_move_is_status_move? Battle::Move::SuckerPunch
-
#target_x BattleUI::Cursor
-
#target_y BattleUI::Cursor
-
#targets PFM::PokemonBattler::MoveHistory
-
#targets Battle::Effects::Mechanics::ForceNextMove
-
#targetted? Battle::Effects::Mechanics::WithTargets
-
#targetted? Battle::Effects::EffectBase
-
#tech_learnable? Studio::TechLearnableMove
-
#tech_learnable? Studio::LearnableMove
-
#temp_team Game_Temp
-
#terminate_message Battle::Scene::Message
-
#terrain_effects Battle::Logic
-
#terrain_tag Game_Map
-
#terrain_tag Game_Character
-
#terrain_tag Studio::Group
-
#terrain_tags RPG::Tileset
-
#terrain_tags Game_Map
-
#test_battlers RPG::System
-
test_connection GTS::Core
-
test_file_existence RPG::Cache
-
#test_troop_id RPG::System
-
#test_warp Yuki::MapLinker
-
#text UI::Hall_of_Fame::League_Champion_Text_Box
-
#text PFM::Message::Instructions::Text
-
#text LiteRGSS::Text
-
#text UI::Storage::RapidSearch
-
#text= UI::Shop::PkmDesc
-
#text= UI::Shop::ItemDesc
-
#text= UI::Shop::MoneyWindow
-
#text= UI::Shop::ItemList::ListButton
-
#text= UI::Bag::WinPocket
-
#text= UI::Hall_of_Fame::Dead_Pokemon_Text
-
#text= UI::GenericBase::ControlButton
-
#text= UI::Shop::PkmList::ListButtonPkm
-
#text= UI::Bag::ButtonList::ItemButton
-
#text_boxes UI::Hall_of_Fame::Graveyard_Animation_Stack
-
#text_coordinate UI::Hall_of_Fame::Dead_Pokemon_Text
-
#text_coordinates UI::Hall_of_Fame::League_Champion_Text_Box
-
#text_coordinates UI::Hall_of_Fame::Congratulation_Text_Box
-
#text_dispose LiteRGSS::Text::Util
-
#text_each LiteRGSS::Text::Util
-
#text_file_get Object
-
#text_format_method_name Studio::Quest::Objective
-
#text_format_method_name Studio::Quest::Earning
-
#text_get Object
-
#text_id Studio::Type
-
#text_id Studio::Ability
-
#text_index Studio::CSVAccess
-
#text_info GTS::Summary_Memo_GTS
-
#text_stack UI::Message::Layout
-
#text_viewport LiteRGSS::Text::Util
-
#text_viewport= LiteRGSS::Text::Util
-
#text_width LiteRGSS::Text
-
texts Configs
-
texture Plane
-
#texture Plane
-
#theme PFM::Storage::Box
-
#through Game_Character
-
#through RPG::Event::Page
-
#throw_progression= UI::ThrowingBallSprite
-
#tile_array UI::MiningGame::Tiles_Stack
-
#tile_id Game_Character
-
#tile_id RPG::Event::Page::Graphic
-
#tile_scale LiteRGSS::SpriteMap
-
#tilemap_class Configs::Project::Display::TilemapSettings
-
#tilemap_class Spriteset_Map
-
#tilemap_settings Configs::Project::Display
-
#tilemap_size Configs::Project::Display::TilemapSettings
-
#tiles_stack GamePlay::MiningGame
-
tileset RPG::Cache
-
tileset_chunks Yuki::Tilemap::MapData
-
tileset_exist? RPG::Cache
-
#tileset_id RPG::Map
-
tileset_image RPG::Cache
-
#tileset_name Game_Temp
-
tileset_name Yuki::MapLinker
-
#tileset_name RPG::Tileset
-
#tileset_name Game_Map
-
#tileset_name Yuki::Tilemap::MapData
-
#tileset_temp Game_Temp
-
#time_counter PFM::Trainer
-
#timed_event_remaining_time Interpreter
-
#timer Game_System
-
#timer_working Game_System
-
#timings RPG::Animation
-
#tint_time_set PFM::GameState
-
title RPG::Cache
-
#title= UI::VoltorbFlip::Texts
-
#title_bgm RPG::System
-
title_exist? RPG::Cache
-
#title_name RPG::System
-
to Util::Warp
-
#to_creature Studio::Group::Encounter
-
#to_dispose Battle::Visual
-
#to_int_version String
-
#to_json Configs::Window
-
#to_json Configs::Natures
-
#to_json Configs::Flavors
-
#to_json Configs::Stats
-
#to_json Configs::States
-
#to_png LiteRGSS::Bitmap
-
#to_png LiteRGSS::Image
-
#to_png_file LiteRGSS::Image
-
#to_png_file LiteRGSS::Bitmap
-
#to_pokemon String
-
#to_pokemon_number String
-
#to_s Viewport
-
#to_s Battle::Logic
-
#to_s Battle::Visual
-
#to_s Battle::Move
-
#to_s Battle::Move::SecretPower::SPC
-
#to_s Battle::Scene
-
#to_s PFM::Pokemon
-
#to_s PFM::PokemonBattler
-
#to_s LiteRGSS::Color
-
#to_s LiteRGSS::Rect
-
#to_s LiteRGSS::Tone
-
#to_str_version Integer
-
#to_title Game_Temp
-
#toggle_memo UI::VoltorbFlip::BoardTile
-
#tone RPG::Sprite
-
#tone Plane
-
#tone Game_Screen
-
#tone Viewport::WithToneAndColors
-
#tone Game_Picture
-
#tone= Viewport::WithToneAndColors
-
#tool Studio::Group
-
#tool UI::MiningGame::Tool_Sprite
-
total_chance GameData::MiningGame
-
#total_ev PFM::Pokemon
-
#total_money Battle::Logic::BattleInfo
-
town_map_class GamePlay
-
#toxic? Battle::Effects::Status
-
#toxic? PFM::Pokemon
-
#trainer PFM::GameState
-
#trainer_battle Game_Temp
-
#trainer_battle? Battle::Logic::BattleInfo
-
#trainer_battler UI::Hall_of_Fame::Party_Battler_Stack
-
#trainer_battlers Battle::Logic
-
#trainer_class Battle::Logic::BattleInfo
-
#trainer_eye_sequence Interpreter
-
#trainer_id PFM::Pokemon
-
#trainer_id_text PFM::Pokemon
-
#trainer_initial_coordinates UI::Hall_of_Fame::Party_Battler_Stack
-
#trainer_is_couple Battle::Logic::BattleInfo
-
trainer_issuing_a_challenge Battle::Message
-
trainer_issuing_a_challenge_multi Battle::Message
-
trainer_issuing_a_challenge_single Battle::Message
-
#trainer_name PFM::Pokemon
-
#trainer_name Battle::Logic::BattleInfo
-
#trainer_offset_y UI::ThrowingBallSprite
-
trainer_sending_pokemon_start Battle::Message
-
trainer_sending_pokemon_start_class Battle::Message
-
trainer_sending_pokemon_start_no_class Battle::Message
-
#transform PFM::PokemonBattler
-
#transform_handler Battle::Logic
-
transition Graphics
-
transition RPG::Cache
-
#transition Battle::Visual::Transition::Base
-
transition_exist? RPG::Cache
-
#transition_name Game_Temp
-
#transition_processing Game_Temp
-
#translate_color Battle::Scene::Message
-
translate_gender GTS::Core
-
#translate_mouse_coords Sprite
-
#translate_mouse_coords Window
-
#translate_mouse_coords Viewport
-
#translate_mouse_coords UI::SpriteStack
-
#transparent Game_Character
-
#treasure_prob RPG::Enemy
-
#trigger RPG::CommonEvent
-
#trigger Battle::AI::Base
-
#trigger Game_CommonEvent
-
trigger Scheduler::EventTasks
-
#trigger RPG::Event::Page
-
#trigger Game_Event
-
#trigger? Battle::Effects::Item::MarangaBerry
-
#trigger? Battle::Effects::Item::RowapBerry
-
trigger? Input
-
trigger? Mouse
-
#trigger_event_in Interpreter
-
#trigger_king_rock? Battle::Move
-
#triggered? Battle::Effects::PerishSong
-
#triggered? Battle::Effects::UpRoar
-
#triggered? Battle::Effects::Drowsiness
-
triggers Scene_Map
-
try2get_csv_dialog Studio::Text
-
try2get_marshalized_dialog Studio::Text
-
#try_to_catch_pokemon Battle::Logic::CatchHandler
-
#ttf_files Configs::Project::Texts::Font
-
#turn PFM::PokemonBattler::MoveHistory
-
#turn PFM::PokemonBattler::DamageHistory
-
#turn_180 Game_Character
-
#turn_a RPG::Troop::Page::Condition
-
#turn_actions Battle::Logic
-
#turn_away_from_player Game_Character
-
#turn_b RPG::Troop::Page::Condition
-
#turn_count PFM::PokemonBattler
-
#turn_count Battle::Move::Roost
-
#turn_down Game_Character
-
#turn_left Game_Character
-
#turn_left_90 Game_Character
-
#turn_random Game_Character
-
#turn_right Game_Character
-
#turn_right_90 Game_Character
-
#turn_right_or_left_90 Game_Character
-
#turn_toward_character Game_Character
-
#turn_toward_player Game_Character
-
#turn_up Game_Character
-
#turn_valid RPG::Troop::Page::Condition
-
#tutor_learnable? Studio::TutorLearnableMove
-
#tutor_learnable? Studio::LearnableMove
-
#type GamePlay::Options::Helper
-
#type Battle::Move
-
#type PFM::Skill
-
#type RPG::Weather
-
#type Studio::Group::CustomCondition
-
#type Battle::Move::SecretPower::SPC
-
#type Battle::Move::WeatherBall
-
#type LiteRGSS::Shape
-
#type Battle::Effects::Electrify
-
#type Studio::Move
-
#type1 PFM::PokemonBattler
-
#type1 Studio::CreatureForm
-
#type1 PFM::Pokemon
-
#type1= PFM::PokemonBattler
-
#type2 Studio::CreatureForm
-
#type2 PFM::Pokemon
-
#type2 PFM::PokemonBattler
-
#type2= PFM::PokemonBattler
-
#type3 PFM::Pokemon
-
#type3 PFM::PokemonBattler
-
#type? PFM::Pokemon
-
#type? PFM::Skill
-
#type? Battle::Move
-
#type_backgrounds UI::Hall_of_Fame::Type_Background
-
#type_bug? PFM::Pokemon
-
#type_dark? Battle::Move
-
#type_dark? PFM::Pokemon
-
#type_dragon? Battle::Move
-
#type_dragon? PFM::Pokemon
-
#type_electric? PFM::Pokemon
-
#type_electric? Battle::Move
-
#type_fairy? Battle::Move
-
#type_fairy? PFM::Pokemon
-
#type_fighting? Battle::Move
-
#type_fighting? PFM::Pokemon
-
#type_fire? PFM::Pokemon
-
#type_fire? Battle::Move
-
#type_flying? Battle::Move
-
#type_flying? PFM::Pokemon
-
#type_foregrounds UI::Hall_of_Fame::Type_Background
-
#type_ghost? Battle::Move
-
#type_ghost? PFM::Pokemon
-
#type_grass? Battle::Move
-
#type_grass? PFM::Pokemon
-
#type_ground? PFM::Pokemon
-
#type_ground? Battle::Move
-
#type_ice? PFM::Pokemon
-
#type_ice? Battle::Move
-
#type_insect? Battle::Move
-
#type_modifier Battle::Move
-
#type_normal? PFM::Pokemon
-
#type_normal? Battle::Move
-
#type_poison? Battle::Move
-
#type_poison? PFM::Pokemon
-
#type_psychic? PFM::Pokemon
-
#type_psychic? Battle::Move
-
#type_rock? PFM::Pokemon
-
#type_rock? Battle::Move
-
#type_steel? Battle::Move
-
#type_steel? PFM::Pokemon
-
#type_water? PFM::Pokemon
-
#type_water? Battle::Move
-
#typeless? PFM::PokemonBattler
-
#ui_visibility= GamePlay::MoveTeaching
-
#under_water? PFM::Environment
-
#unfreeze? Battle::Move
-
#unleach? Battle::Effects::Bide
-
#unlimited_saves? Configs::SaveConfig
-
#unlock Battle::Visual
-
#unlock LiteRGSS::Window
-
#unlock Game_Character
-
unlock PFM::Wild_RoamingInfo
-
#unmark_captured PFM::Pokedex
-
#unmark_seen PFM::Pokedex
-
#unmega_evolve PFM::Pokemon
-
unregister NuriYuri::DynamicLight
-
unregitser_viewport Graphics
-
unset_variable PFM::Text
-
#update BattleUI::ExpDistribution
-
#update BattleUI::InfoBar
-
#update Game_Character
-
#update Yuki::Tilemap
-
#update BattleUI::PlayerChoice::ItemInfo
-
#update BattleUI::ExpDistribution::PokemonInfo
-
#update UI::Hall_of_Fame::End_Stars_Animation
-
#update Game_Event
-
#update BattleUI::PlayerChoice::SubChoice
-
#update BattleUI::TargetSelection
-
#update BattleUI::ExpDistribution::Statistics
-
#update UI::PSDKMenuButton
-
#update Battle::Visual::FakeHPAnimation
-
#update Game_CommonEvent
-
#update RPG::Sprite
-
#update PFM::Daycare
-
#update NuriYuri::DynamicLight::ScalableDLS
-
#update BattleUI::Cursor
-
#update LiteRGSS::Bitmap
-
#update Battle::SceneMock
-
#update Yuki::Particle_Object
-
#update LiteRGSS::DisplayWindow
-
#update Interpreter_RMXP
-
update Yuki::Particles
-
#update Battle::Visual::HPAnimation
-
#update UI::NameInputUI
-
#update UI::InputNumber
-
#update UI::Quest::Arrow
-
#update BattleUI::AbilityBar
-
#update GamePlay::BaseCleanUpdate::FrameBalanced
-
#update GamePlay::BaseCleanUpdate
-
#update RPG::Weather
-
#update UI::SaveSign
-
#update PFM::Wild_RoamingInfo
-
#update Sprite_Picture
-
#update GamePlay::Hatch
-
#update UI::Storage::RapidSearch
-
update NuriYuri::DynamicLight
-
#update GamePlay::Casino::VoltorbFlip
-
#update UI::LevelUpWindow
-
update Yuki::FollowMe
-
#update Yuki::SoftReset
-
#update UI::Storage::Cursor
-
#update UI::Shop::ItemList
-
#update LiteRGSS::Window
-
#update Game_Player
-
#update UI::Bag::ButtonList
-
#update UI::Bag::Arrow
-
#update Game_System
-
#update UI::Message::Window
-
#update Pathfinding::Request
-
#update Spriteset_Map
-
#update UI::PokemonIconSprite
-
#update UI::PokemonFaceSprite
-
#update Game_Map
-
update Audio
-
#update BattleUI::PokemonSprite
-
#update Sprite
-
#update Battle::Visual::IdlePokemonAnimation
-
#update Battle::Visual
-
#update BattleUI::SkillChoice::MoveDescription
-
#update Sprite_Timer
-
#update Game_Picture
-
update Graphics
-
#update Viewport
-
#update GamePlay::StateMachine
-
#update Graphics::FPSBalancer
-
#update UI::Bag::BagSprite
-
#update UI::TextScroller
-
#update BattleUI::SkillChoice::SubChoice
-
#update Sprite_Character
-
#update UI::Hall_of_Fame::Star_Animation
-
#update UI::Hall_of_Fame::Pokemon_Stars_Animation
-
#update Yuki::Building_Object
-
#update BattleUI::TrainerSprite
-
#update UI::Casino::BandDisplay
-
#update GamePlay::Base
-
#update Yuki::GifReader
-
#update Yuki::Parallax_Object
-
#update GamePlay::Alph_Ruins_Puzzle
-
#update UI::Storage::Summary
-
#update UI::Quest::Composition
-
#update UI::Options::Arrow
-
#update BattleUI::GenericChoice
-
#update UI::KeyBindingViewer
-
#update Game_Screen
-
#update UI::Casino::NumberDisplay
-
#update Battle::Scene
-
#update Battle::Visual::Transition::Base
-
update Sf::Joystick
-
#update BattleUI::TrainerPartyBalls
-
#update UI::JKeyBinding
-
#update UI::KeyBinding
-
#update NuriYuri::DynamicLight::DynamicLightSprite
-
#update UI::TitleControls
-
#update UI::MapPanel
-
#update UI::Shop::PkmList
-
#update UI::Bag::SearchBar
-
#update UI::QuestInformer
-
#update UI::SpriteStack
-
update Pathfinding
-
#update UI::UserInput
-
#update Scene_Map
-
#update UI::Storage::Composition
-
#update_4_step_animation Game_Player
-
#update_4_step_animation_to_previous Game_Player
-
#update_ability PFM::Pokemon
-
#update_acro_bike Game_Player
-
#update_acro_bike_turn Game_Player
-
#update_anim UI::Hall_of_Fame::Turning_Pokeball
-
#update_animation UI::VoltorbFlip::Animation
-
#update_animation RPG::Sprite
-
#update_animation UI::VoltorbFlip::BoardTile
-
#update_animation UI::SpriteStack
-
#update_appearance Game_Player
-
#update_arrow GamePlay::Shop
-
#update_background UI::TeamButton
-
#update_background_animation UI::GenericBase
-
#update_background_animation GamePlay::WorldMap
-
#update_battler_turn_count Battle::Logic
-
#update_blink UI::KeyBindingViewer
-
#update_bush_depth Sprite_Character
-
#update_button_input GamePlay::WorldMap
-
#update_callback Game_Player
-
#update_category UI::Quest::Composition
-
#update_category_text UI::Quest::CategoryDisplay
-
#update_coin GamePlay::Casino::VoltorbFlip
-
#update_counter Battle::Effects::EffectBase
-
#update_counter Battle::Effects::EffectsHandler
-
#update_counters Yuki::Tilemap::MapData
-
#update_cursor_animation GamePlay::WorldMap
-
#update_cursor_mode GamePlay::Casino::VoltorbFlip
-
#update_cursor_position_dir8 GamePlay::WorldMap
-
#update_cycling_state Game_Player
-
#update_default_flow Yuki::Particle_Object
-
#update_dir_input GamePlay::WorldMap
-
#update_display UI::VoltorbFlip::BoardCounter
-
#update_display_origin GamePlay::WorldMap
-
#update_display_position GamePlay::WorldMap
-
#update_end_stars_anim GamePlay::Hall_of_Fame
-
#update_enter_fishing_state Game_Player
-
#update_enter_sinking_state Game_Player
-
#update_enter_wheel_state Game_Player
-
#update_events Spriteset_Map
-
update_fade Audio
-
update_follower Yuki::FollowMe
-
update_follower_event Yuki::FollowMe
-
#update_giving_pokemon_state Game_Player
-
#update_graphics UI::TeamButton
-
#update_graphics GamePlay::Load
-
#update_graphics UI::DexWinSprite
-
#update_graphics GamePlay::PokemonStorage
-
#update_graphics GamePlay::TCard
-
#update_graphics GamePlay::Party_Menu
-
#update_graphics GamePlay::Bag
-
#update_graphics GamePlay::CreditScene
-
#update_graphics GamePlay::Summary
-
#update_graphics GamePlay::WorldMap
-
#update_graphics Scene_Title
-
#update_graphics GamePlay::Language_Choice
-
#update_graphics Scene_Map
-
#update_graphics GamePlay::Move_Reminder
-
#update_graphics GamePlay::Evolve
-
#update_graphics GamePlay::Pokemon_Shop
-
#update_graphics UI::Summary_Top
-
#update_graphics UI::MoveTeaching::PokemonInfos
-
#update_graphics Sprite_Character
-
#update_graphics GamePlay::QuestUI
-
#update_graphics GamePlay::Menu
-
#update_graphics GamePlay::Dex
-
#update_graphics GamePlay::Options
-
#update_graphics GamePlay::NameInput
-
#update_graphics GamePlay::Movie
-
#update_graphics GamePlay::MoveTeaching
-
#update_graphics GamePlay::Casino::SlotMachine
-
#update_graphics UI::Summary_Remind
-
#update_graphics GamePlay::Hall_of_Fame
-
#update_graphics GamePlay::KeyBinding
-
#update_graphics GamePlay::Shop
-
#update_hide_animation UI::VoltorbFlip::BoardTile
-
#update_in_stock_item GamePlay::Pokemon_Shop
-
#update_in_stock_item GamePlay::Shop
-
#update_infobox GamePlay::WorldMap
-
#update_input GamePlay::Casino::VoltorbFlip
-
#update_input_dir GamePlay::Casino::VoltorbFlip
-
#update_inputs GamePlay::Load
-
#update_inputs GamePlay::MoveTeaching
-
#update_inputs GamePlay::Move_Reminder
-
#update_inputs GamePlay::TCard
-
#update_inputs GTS::SearchMethod
-
#update_inputs GamePlay::QuestUI
-
#update_inputs GamePlay::Menu
-
#update_inputs GTS::WantedDataScene
-
#update_inputs GTS::SummarySelect
-
#update_inputs GamePlay::Hall_of_Fame
-
#update_inputs GamePlay::KeyBinding
-
#update_inputs GTS::SummaryWanted
-
#update_inputs GamePlay::NameInput
-
#update_inputs GamePlay::Party_Menu
-
#update_inputs GamePlay::Shop
-
#update_inputs GamePlay::Movie
-
#update_inputs GamePlay::Summary
-
#update_inputs GamePlay::PokemonStorage
-
#update_inputs GamePlay::Language_Choice
-
#update_inputs GamePlay::Casino::SlotMachine
-
#update_inputs GamePlay::Dex
-
#update_inputs GamePlay::Shortcut
-
#update_inputs GamePlay::WorldMap
-
#update_inputs GamePlay::Bag
-
#update_inputs Scene_Title
-
#update_inputs GamePlay::Options
-
#update_inputs GamePlay::CreditScene
-
#update_item_button_list GamePlay::Pokemon_Shop
-
#update_item_button_list GamePlay::Shop
-
#update_item_desc GamePlay::Shop
-
#update_item_desc GamePlay::Pokemon_Shop
-
#update_item_desc_name GamePlay::Shop
-
#update_item_desc_name GamePlay::Pokemon_Shop
-
#update_item_desc_text GamePlay::Pokemon_Shop
-
#update_item_desc_text GamePlay::Shop
-
#update_leave_fishing_state Game_Player
-
#update_leave_sinking_state Game_Player
-
#update_leave_wheel_state Game_Player
-
#update_load_animation Sprite_Character
-
#update_locked_state Game_Player
-
#update_loop_animation RPG::Sprite
-
#update_loyalty PFM::Pokemon
-
#update_menu_choice GamePlay::Party_Menu
-
#update_money_text GamePlay::Shop
-
#update_mouse GamePlay::Menu
-
#update_mouse GamePlay::Summary
-
#update_mouse GamePlay::Load
-
#update_mouse GamePlay::KeyBinding
-
#update_mouse GamePlay::Options
-
#update_mouse GamePlay::TCard
-
#update_mouse GamePlay::QuestUI
-
#update_mouse GamePlay::Move_Reminder
-
#update_mouse GamePlay::MoveTeaching
-
#update_mouse GamePlay::Dex
-
#update_mouse GamePlay::Shortcut
-
#update_mouse GamePlay::Party_Menu
-
#update_mouse GamePlay::PokemonStorage
-
#update_mouse GamePlay::Shop
-
#update_mouse GamePlay::CreditScene
-
#update_mouse Scene_Title
-
#update_mouse GamePlay::Bag
-
#update_mouse_ctrl GamePlay::Party_Menu
-
#update_mouse_selector_move GamePlay::Party_Menu
-
#update_move UI::VoltorbFlip::Cursor
-
#update_move GamePlay::WorldMap
-
#update_move_parameter Game_Player
-
#update_nb_item GamePlay::Shop
-
#update_no_input LiteRGSS::DisplayWindow
-
update_no_input Graphics
-
#update_only_input LiteRGSS::DisplayWindow
-
update_only_input Graphics
-
#update_panel Spriteset_Map
-
#update_panorama_fog Spriteset_Map
-
#update_particle_info Yuki::Particle_Object
-
#update_pattern Sprite_Character
-
#update_pkm_specie_text GamePlay::Pokemon_Shop
-
#update_play_time PFM::Trainer
-
#update_pokemon_stars_animation GamePlay::Hall_of_Fame
-
#update_position Sprite_Character
-
#update_position UI::SpriteStack
-
#update_radius_flow Yuki::Particle_Object
-
#update_reflection_graphics Sprite_Character
-
#update_reload Pathfinding::Request
-
#update_reveal_animation UI::VoltorbFlip::BoardTile
-
#update_scrollbar GamePlay::Shop
-
#update_search Pathfinding::Request
-
#update_selection UI::Storage::BoxStack
-
#update_selection UI::Storage::SelectionHandler
-
#update_selection UI::Storage::PartyStack
-
#update_selector_coordinates GamePlay::Party_Menu
-
#update_selector_move GamePlay::Party_Menu
-
#update_shadow Sprite_Character
-
#update_skills UI::Summary_Remind
-
#update_snapshot UI::BlurScreenshot
-
#update_sprite_graphic Sprite_Character
-
#update_sprite_position Yuki::Particle_Object
-
#update_state GamePlay::Casino::VoltorbFlip
-
#update_state_fail GamePlay::Casino::VoltorbFlip
-
#update_state_menu GamePlay::Casino::VoltorbFlip
-
#update_state_play GamePlay::Casino::VoltorbFlip
-
#update_state_win GamePlay::Casino::VoltorbFlip
-
#update_suspens GamePlay::Casino::VoltorbFlip
-
#update_sx UI::MiningGame::Tiles
-
#update_taking_pokemon_state Game_Player
-
#update_text UI::Quest::ObjectiveList
-
#update_tile_graphic Sprite_Character
-
#update_tiles_animation GamePlay::Casino::VoltorbFlip
-
#update_turning_ball GamePlay::Hall_of_Fame
-
update_uri GTS::Core
-
#update_value GamePlay::Options::Helper
-
#update_wait Pathfinding::Request
-
#update_wait_input_auto_skip Battle::Scene::Message
-
#update_wait_input_skip Battle::Scene::Message
-
#update_watch Pathfinding::Request
-
#update_weather_picture Spriteset_Map
-
#update_zone PFM::Environment
-
#update_zones_animation GamePlay::WorldMap
-
upload_new_pokemon GTS::Core
-
upload_pokemon GTS::Core
-
#uproar? Battle::Move::Rest
-
#usable? Battle::Effects::Stockpile
-
#use Battle::Effects::Stockpile
-
#use_before_telling PFM::ItemDescriptor::Wrapper
-
#use_form0_when_no_evolution_data Configs::Project::Settings
-
#use_item BattleUI::PlayerChoiceAbstraction
-
#use_pokemon_skill GamePlay::Party_Menu
-
#used Battle::Move
-
#user Battle::Actions::Item
-
#user Battle::Actions::Mega
-
#user_data PFM::GameState
-
#uses_old_map_linker Configs::Project::Display::TilemapSettings
-
#util_item_on_use_sequence Util::Item
-
#util_item_open_party_sequence Util::Item
-
#util_item_useitem Util::Item
-
#valid? Game_Map
-
#valid? Battle::Actions::Base
-
#valid? RPG::Event::Page::Condition
-
#validate_param Object
-
#validated? BattleUI::PlayerChoiceAbstraction
-
#validated? BattleUI::SkillChoiceAbstraction
-
#validated? BattleUI::TargetSelectionAbstraction
-
#value UI::Options::Button
-
value Sf::Sensor
-
#value UI::Casino::BandDisplay
-
#value Studio::Group::CustomCondition
-
#value_index UI::Options::Button
-
#value_text UI::Options::Button
-
#values GamePlay::Options::Helper
-
#values_text GamePlay::Options::Helper
-
#variable_id RPG::Event::Page::Condition
-
#variable_valid RPG::Event::Page::Condition
-
#variable_value RPG::Event::Page::Condition
-
#variables RPG::System
-
#variant PFM::Pokedex
-
#very_tall_grass? PFM::Environment
-
#victory_bgm Battle::Logic::BattleInfo
-
#victory_check GamePlay::Alph_Ruins_Puzzle
-
#victory_texts Battle::Logic::BattleInfo
-
#viewport UI::SpriteStack
-
viewport Yuki::Particles
-
#viewport LiteRGSS::Window
-
#viewport Battle::Visual
-
#viewport LiteRGSS::Text
-
#viewport GamePlay::Base
-
viewport NuriYuri::DynamicLight
-
#viewport LiteRGSS::Shape
-
#viewport LiteRGSS::SpriteMap
-
#viewport LiteRGSS::Sprite
-
#viewport_offset_x ScriptLoader::PSDKConfig
-
#viewport_offset_y ScriptLoader::PSDKConfig
-
#viewport_sub Battle::Visual
-
#visible LiteRGSS::Shape
-
#visible UI::MoveTeaching::NewSkill
-
#visible LiteRGSS::Text
-
#visible LiteRGSS::Viewport
-
#visible GamePlay::Base
-
#visible UI::Bar
-
#visible LiteRGSS::Window
-
#visible UI::MoveTeaching::Skill
-
#visible LiteRGSS::Sprite
-
#visible Plane
-
#visible UI::Summary_Skill
-
#visible UI::SpriteStack
-
#visible= BattleUI::SkillChoice::SpecialButton
-
#visible= UI::Bar
-
#visible= Spriteset_Map
-
#visible= BattleUI::SkillChoice::MoveButton
-
#visible= UI::MoveTeaching::Skill
-
#visible= Scene_Map
-
#visible= BattleUI::Cursor
-
#visible= UI::MoveTeaching::NewSkill
-
#visible= NuriYuri::DynamicLight::DynamicLightSprite
-
#visible= UI::MoveTeaching::SkillDescription
-
#visible= BattleUI::PokemonSprite
-
#visible= UI::Summary_Skills
-
#visible= UI::SpriteStack
-
#visible= GamePlay::WorldMap
-
#visible= UI::Summary_Skill
-
#visible= UI::Summary_Memo
-
#visible= GamePlay::Menu
-
#visible= GamePlay::Base
-
#visited_worldmap? PFM::Environment
-
#visited_zone? PFM::Environment
-
#visual Battle::Scene
-
#visual_index UI::SaveSign
-
#void Object
-
#void0 Object
-
#void_array Object
-
#void_false Object
-
#void_non_battle_block PFM::ItemDescriptor::Wrapper
-
#void_string Object
-
#void_true Object
-
#voltorb_count UI::VoltorbFlip::BoardCounter
-
#volume RPG::AudioFile
-
#vs_actors Game_Temp
-
#vs_enemies Game_Temp
-
#vs_type Battle::Logic::BattleInfo
-
#vs_type Studio::Trainer
-
#vs_type Game_Temp
-
#vsync_enabled Configs::Project::Graphic
-
#vsync_enabled ScriptLoader::PSDKConfig
-
wait Graphics
-
#wait GamePlay::Alph_Ruins_Puzzle
-
#wait_character_move_completion Interpreter
-
#wait_for_animation Battle::VisualMock
-
#wait_for_animation Battle::Visual
-
#wait_for_player Interpreter
-
#wait_hit GamePlay::Alph_Ruins_Puzzle
-
#wait_input Battle::Scene::Message
-
#wait_user_input Battle::Scene::Message
-
#waiting? Pathfinding::Request
-
#walk_anime RPG::Event::Page
-
#wanted_data GTS::WantedDataScene
-
warp Debugger
-
#warp Studio::Zone
-
warp Util::Warp
-
#warp_zone PFM::Environment
-
#watching? Pathfinding::Request
-
#weapon_fix RPG::Actor
-
#weapon_id RPG::Enemy
-
#weapon_id RPG::Actor
-
#weapon_id RPG::System::TestBattler
-
#weather Game_Screen
-
#weather_appliable? Battle::Logic::WeatherChangeHandler
-
#weather_change Battle::Logic::WeatherChangeHandler
-
#weather_change_handler Battle::Logic
-
#weather_change_handler Battle::LogicMock
-
#weather_change_with_process Battle::Logic::WeatherChangeHandler
-
#weather_duration PFM::Environment
-
#weather_effect Battle::Logic
-
#weather_max Game_Screen
-
#weather_type Game_Screen
-
#weight PFM::Pokemon
-
#weight PFM::PokemonBattler
-
#weight Studio::CreatureForm
-
#weight= PFM::PokemonBattler
-
wheel Mouse
-
wheel_delta Mouse
-
#white_flash Game_Battler
-
#whiten RPG::Sprite
-
#who Battle::Actions::Switch
-
#width PFM::MiningGame::Diggable
-
#width LiteRGSS::Text
-
#width RPG::Map
-
#width Game_Map
-
width PFM::Message::Instructions::NewLine
-
#width PFM::Message::Instructions::Text
-
#width LiteRGSS::Sprite
-
#width UI::Hall_of_Fame::Congratulation_Text_Box
-
#width LiteRGSS::DisplayWindow
-
#width LiteRGSS::Rect
-
#width LiteRGSS::Window
-
#width GTS::Button
-
#width Yuki::GifReader
-
#width UI::Hall_of_Fame::Pokemon_Text_Box
-
#width LiteRGSS::Image
-
#width PFM::MiningGame::GridHandler
-
width Graphics
-
#width LiteRGSS::Shape
-
#width LiteRGSS::Bitmap
-
#width UI::InputNumber
-
#width PFM::Message::Instructions::Marker
-
#width_overwrite UI::Message::TemporaryOverwrites
-
#wild_battle PFM::GameState
-
wild_battle_appearance Battle::Message
-
#wild_battle_reason Battle::Logic::BattleInfo
-
#wild_groups Studio::Zone
-
#win_text_visible? UI::GenericBase
-
#wind? PFM::Environment
-
window Configs
-
window Graphics
-
#window_builder LiteRGSS::Window
-
window_builder UI::Window
-
#window_message_close Scene_Map
-
#window_scale ScriptLoader::PSDKConfig
-
#window_scale Configs::Project::Display
-
#window_skin Configs::Project::Texts::ChoiceConfig
-
windowskin RPG::Cache
-
#windowskin LiteRGSS::Window
-
windowskin_exist? RPG::Cache
-
#windowskin_name Game_System
-
#windowskin_name RPG::System
-
#windowskin_name= Game_System
-
#windowskin_overwrite UI::Message::TemporaryOverwrites
-
#windowskin_overwrite PFM::Message::Properties
-
#with Battle::Actions::Switch
-
#with_cache UI::SpriteStack
-
#with_font UI::SpriteStack
-
#with_surface UI::SpriteStack
-
#withcolorbacks UI::Hall_of_Fame::Pokemon_Battler_Stack
-
#withdraw_pokemon Interpreter
-
#withdraw_pokemon_at Interpreter
-
#words RPG::System
-
#worldmap_custom_markers PFM::Environment
-
#worldmaps Studio::Zone
-
#write_data Yuki::VD
-
#x Game_Character
-
#x Game_Picture
-
#x LiteRGSS::Rect
-
#x Pathfinding::Cursor
-
#x UI::Bar
-
#x PFM::MiningGame::Diggable
-
#x LiteRGSS::Window
-
#x Yuki::Particle_Object
-
#x LiteRGSS::Sprite
-
#x LiteRGSS::SpriteMap
-
#x LiteRGSS::Shape
-
#x UI::SpriteStack
-
#x Studio::Zone::MapCoordinate
-
x GameData::MiningGame
-
#x RPG::Event
-
x Mouse
-
#x LiteRGSS::Text
-
#x LiteRGSS::DisplayWindow
-
#x Configs::Project::Display::Point
-
#x RPG::Troop::Member
-
#x= BattleUI::PokemonSprite
-
#x= UI::Bar
-
#x= RPG::Sprite
-
x_axis Input
-
x_joy_axis Input
-
#x_range Yuki::Tilemap::MapData
-
#xsize Table32
-
#xsize Table
-
#y LiteRGSS::Window
-
#y LiteRGSS::SpriteMap
-
#y Configs::Project::Display::Point
-
#y LiteRGSS::DisplayWindow
-
#y PFM::MiningGame::Diggable
-
#y UI::SpriteStack
-
y Mouse
-
#y LiteRGSS::Text
-
#y Pathfinding::Cursor
-
#y UI::Bar
-
#y LiteRGSS::Rect
-
#y LiteRGSS::Sprite
-
#y Game_Character
-
#y RPG::Event
-
#y Game_Picture
-
#y RPG::Troop::Member
-
#y Studio::Zone::MapCoordinate
-
#y Yuki::Particle_Object
-
#y LiteRGSS::Shape
-
#y= UI::Bar
-
#y= BattleUI::PokemonSprite
-
#y= RPG::Sprite
-
y_axis Input
-
#y_final UI::Hall_of_Fame::Trainer_Infos_Text_Box
-
#y_final UI::Hall_of_Fame::League_Champion_Text_Box
-
y_joy_axis Input
-
#y_range Yuki::Tilemap::MapData
-
#yes_no_choice Interpreter
-
#ysize Table
-
#ysize Table32
-
#z LiteRGSS::Shape
-
#z Game_Character
-
#z UI::SpriteStack
-
#z LiteRGSS::Sprite
-
#z LiteRGSS::Window
-
#z LiteRGSS::SpriteMap
-
#z Pathfinding::Cursor
-
#z LiteRGSS::Text
-
#z LiteRGSS::Viewport
-
#z UI::Bar
-
#z= UI::Bar
-
#z= UI::SpriteStack
-
#z_bridge_check Game_Character
-
#zone_id PFM::Pokemon
-
#zone_type PFM::Wild_RoamingInfo
-
#zoom LiteRGSS::Viewport
-
#zoom= BattleUI::PokemonSprite
-
#zoom= NuriYuri::DynamicLight::ScalableDLS
-
#zoom= Plane
-
#zoom_x Game_Picture
-
#zoom_x Plane
-
#zoom_x LiteRGSS::Shape
-
#zoom_x LiteRGSS::Sprite
-
#zoom_x= Plane
-
#zoom_y LiteRGSS::Shape
-
#zoom_y LiteRGSS::Sprite
-
#zoom_y Plane
-
#zoom_y Game_Picture
-
#zoom_y= Plane
-
#zsize Table
-
#zsize Table32